Yo Gotti said:I've done quite a bit of experimenting with crafting weapons and with every weapon I've made, Divine, Occult, Enchanted, none of them come close to the damage output of a +5 Lightning, +10 Fire or +15 Normal heavy weapon.
Black Knight Great Axe/Greatsword/Halberd, Demon's Great Hammer, Demon's Great Machete, all of these when updated to max do insane base damage + all have great strength scaling. Add Lightning or Fire and no small/medium Magic based weapon will come close.
Zweihander and Greatsword is up there too, and the Great Dragon weapons though they don't scale at all.
I dunno much about Dex weapons, but STR has a huge advantage when it comes to melee.
Like I said, exceptions for the high STR requirement ones (and even then I'm not certain, double-checking the math has most the Enchanted/Occult yielding better listed). 50 STR/50 DEX Greatsword, for instance, is a 604 weapon; 28/10/50 Enchanted is a 709 and Occult is a 700.
If you're testing actual damage per swing then, yeah, they'll do worse due to how split damage is calculated. Which is something that tends to get ignored when the state of affairs of Standard weapons are talked about. That and Enchants.
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Really, in retrospect, STR didn't really need a ton of help at the high-end weapons. Smaller weapons are a bit of a bigger deal: 50 STR/10 DEX Claymore is 395 or 50 STR/50 DEX is 518; Enchanted at 16/10/50 is 587, Occult is 557. But, again, one damage vs split and enchantable vs not.
INT/Faith aren't slouches by no means; they'll probably out list most the physical weapons but their spread hurts them a bit (or not, depending on the target's resistances). Pure STR is best for the highest possible output and I still have no idea what DEX looks like post-patch :/
deim0s said:One thing that I don't see mentioned anywhere is RAW upgraded weapons. Anyone tried it on an STR or DEX build?
Raw weapons are pretty terrible; they're always worse than a +15 Standard since they scale worse (50 STR/50 DEX Greatsword is a 472, Claymore is a 397).