Kyoufu said:I did it all without one, no idea why you would need one... I used Quelaag's Furysword.
ElFly said:Got to the catacombs and just killed the second titanite statue.
What am I supposed to do now? I thought that there was a blacksmith here. I am on the second bonfire.
demosthenes said:I prefer skeletons not respawning and the damage you lose isn't that big of a trade off.
cj_iwakura said:I'm trying to do that so I can afford the rest of Logan's spells, but a lot of my summoners are NG+. Owwww.
K' Dash said:uuuhh, are you sure? you should be getting summoned by people at YOUR level, unless this is some bug I don't know.
ElFly said:Got to the catacombs and just killed the second titanite statue.
What am I supposed to do now? I thought that there was a blacksmith here. I am on the second bonfire.
Kyoufu said:Skeletons won't respawn if you kill the necromancer near them...
demosthenes said:Someone could get to NG++++ and still be SL50.
On my current trophy farming character I'm about to finish NG1 and I'm level SL38, and I only leveled up for practical farming purposes. A lot of (Japanese) people are doing low level runs simply because you don't actually need to level much to beat the game easily. Also being a low level makes it easier to invade in low level zones.K' Dash said:Well, yeah I know, but the posibilities of that happening are VERY low, and the posibilities he's ONLY getting summoned by people on NG+ are even lower.
Kyleripman said:Any tips for fighting Gwyn? I can't seem to get many attacks in before getting stomped. He's like a hyper aggressive Old King Allant.
Get a max level fire/lightning weapon, iron skin, and a shield that can parry. Go inside, cast iron skin, parry and riposte him. Each successful riposte should take out at least 1/4 of his health. And if you fail to parry, iron skin should keep you safe.Kyleripman said:Any tips for fighting Gwyn? I can't seem to get many attacks in before getting stomped. He's like a hyper aggressive Old King Allant.
demosthenes said:If you do catacombs without a divine weapon you're doing it wrong.
Xanathus said:On my current trophy farming character I'm about to finish NG1 and I'm level SL38, and I only leveled up for practical farming purposes. A lot of (Japanese) people are doing low level runs simply because you don't actually need to level much to beat the game easily. Also being a low level makes it easier to invade in low level zones.
Aeana said:What sort of weapon would be best for me (sorcerer) to turn into a magic weapon? I have heard things about certain weapons scaling better with int than others, but I can't actually find any of this information myself.
dreamer3kx said:Played about one hour as Warrior, want to go with mostly melee with very little magic, what should I go with stat wise?
Aeana said:What sort of weapon would be best for me (sorcerer) to turn into a magic weapon? I have heard things about certain weapons scaling better with int than others, but I can't actually find any of this information myself.
dreamer3kx said:Played about one hour as Warrior, want to go with mostly melee with very little magic, what should I go with stat wise?
Kyleripman said:Awesome tips, thanks. I can't believe he can be parried; I didn't even think to try. Hopefully the lord of cinder will fall tonight.
An alternative method instead of using divine weapons is to just lure them to bottomless pits and kick them off. A bit slower but I find it preferable compared to making a divine weapon *just* for one level. Of course once you know the location of the necromancers you can just make a beeline for them.rogerroger22 said:I had fun rushing around trying to find the Necromancer - at one point I think I had a train of like 8 skeletons on me. Ran into a room, broke a wall, jumped down into a big pit - dodging skeletons on the ground, dodging archer skeletons trying to pick me off - scrambling past a giant skeleton, up a hallway - finally finding him. Taking him down and then managing to successfully dispatch the incoming train behind me - was probably one of my more hectic moments in the game, and managed to pull it off. Was a bit of a rush.
Aeana said:.........
I just trekked all the way up out of the Blighttown swamp into New Londo Ruins after beating Quelaag, walked excitedly toward the elevator, and fell to my death in the elevator shaft. Where is the elevator?!
Aeana said:.........
I just trekked all the way up out of the Blighttown swamp into New Londo Ruins after beating Quelaag, walked excitedly toward the elevator, and fell to my death in the elevator shaft. Where is the elevator?!
Aeana said:.........
I just trekked all the way up out of the Blighttown swamp into New Londo Ruins after beating Quelaag, walked excitedly toward the elevator, and fell to my death in the elevator shaft. Where is the elevator?!
strength/dex, and endurance.dreamer3kx said:Played about one hour as Warrior, want to go with mostly melee with very little magic, what should I go with stat wise?
Any fight were the monster / boss doesn't pay attention to you would be the easiest ever. Now, try him by yourself.corrosivefrost said:From my experience last night:
Summoned two dudes, one was a sunlight covenant looking for medals. We wrecked everything in the kiln, including the dark spirit that came for vengeance. We got to Gywn, and he was on me like whoa. One blocked hit put me in stagger, took all my stamina and half my life... I managed to get away and estus flask... in the meantime, he turned his attention to the other two. At this point, I circled around back and introduced him to homing crystal soul mass repeatedly while the other two banged away on him close range. It was the easiest boss fight I've ever had.
KAOz said:What weapons do you have? Do you have a fully upgraded, good, right hand weapon?
And do you have the Crystal Ring Shield?
Makes that fight Easy Mode, whoever of them you fight.
Felix Lighter said:I'm in that range and I helped 6 or 7 people pass that boss yesterday. If you reconsider, I'll give you a hand.
1. Haha, it actually makes it harder. It's like if an MMO let you go into zones that are way tougher than your level. However in theory you could beat those mobs and get super phat lewts at an early level.iumogg said:I have a few questions from a prospective buyer. I played maybe 10 hours of demon souls but got frustrated with the way the levels were set up and not knowing which level to go to next. So
1. Does having the open world structure make it easier to explore and figure out which path to take?
2. Do you prefer to play with guides or assistance or is it more fun to try to figure things on your own?
3. I've heard this game is a little less punishing. Is that true? Is it because you can wonder away from a bonfire until you feel threatened or out of you league and return to save and refresh?
4. Do you prefer longer play sessions or do you play in spurts?
5. Anything else you would tell a prospective buyer?
iumogg said:I have a few questions from a prospective buyer. I played maybe 10 hours of demon souls but got frustrated with the way the levels were set up and not knowing which level to go to next. So
1. Does having the open world structure make it easier to explore and figure out which path to take?
2. Do you prefer to play with guides or assistance or is it more fun to try to figure things on your own?
3. I've heard this game is a little less punishing. Is that true? Is it because you can wonder away from a bonfire until you feel threatened or out of you league and return to save and refresh?
4. Do you prefer longer play sessions or do you play in spurts?
5. Anything else you would tell a prospective buyer?
Nope. It makes it harder to figure out where to go next.iumogg said:1. Does having the open world structure make it easier to explore and figure out which path to take?
First game I ever bought a guide for. And, I beat DS without one. So, definitely, get the guide.iumogg said:2. Do you prefer to play with guides or assistance or is it more fun to try to figure things on your own?
I would say similar. Maybe, slightly harder since you can't ganked 1/2 of bosses from long range. There are lots more cheap moments in this game though.iumogg said:3. I've heard this game is a little less punishing. Is that true? Is it because you can wonder away from a bonfire until you feel threatened or out of you league and return to save and refresh?
Game is made for long play sessions. You are going to die often which puts you back to bonfire with respawn monsters which doesn't work very well on short spurts.iumogg said:4. Do you prefer longer play sessions or do you play in spurts?
If you can't stand repetitive game play (monsters respawning) and grinding / farming, this game is not for you.iumogg said:5. Anything else you would tell a prospective buyer?
Ken said:So I just discovered the Catacombs, defeated the boss, and followed a bloodstain down to my death in the Tomb of the Giants. Should I bother advancing into that area or should I go elsewhere.
BeeDog said:I'm wielding a Fire Zweihander +10 in my right hand, and the Crystal Ring Shield +5 in my left. Solaire can occasionally act as a distraction so I kill off Ornstein, but whatever I do, I get pounded by souped-up Smough. He's too fast, so I'm not able to use the Shield in time, and his attacks have crazy tracking.
Thanks for the offer, but I have no idea how to coordinate it since my gaming schedule is very irregular right now.
iumogg said:I have a few questions from a prospective buyer. I played maybe 10 hours of demon souls but got frustrated with the way the levels were set up and not knowing which level to go to next. So
1. Does having the open world structure make it easier to explore and figure out which path to take?
I play with guides and exploits and every possible advantage I can get my bloody hands on. The game is unfair to begin with (in a good way!), and no matter how much help you get, its really not going to make the game "easy". It'll make it easier, but its still bloody hard.iumogg said:2. Do you prefer to play with guides or assistance or is it more fun to try to figure things on your own?
As someone who's played Demon's Souls first, for some reason, I really do think Dark Souls is easier. I DONT KNOW WHY. The game seems as brutally hard as Demon's Souls, but I just cant figure out why Dark Souls is easier.iumogg said:3. I've heard this game is a little less punishing. Is that true? Is it because you can wonder away from a bonfire until you feel threatened or out of you league and return to save and refresh?
In the first 60 hours of gameplay (out of 87 hours), I played long sessions. The last 27 hours, have been spurts where I take a break as soon as I hit what I deem a milestone (getting to a new bonfire, killing a boss, etc).iumogg said:4. Do you prefer longer play sessions or do you play in spurts?
Not really, three OT threads should pretty much tell you all you need to know.iumogg said:5. Anything else you would tell a prospective buyer?
iumogg said:I have a few questions from a prospective buyer. I played maybe 10 hours of demon souls but got frustrated with the way the levels were set up and not knowing which level to go to next. So
1. Does having the open world structure make it easier to explore and figure out which path to take?
2. Do you prefer to play with guides or assistance or is it more fun to try to figure things on your own?
3. I've heard this game is a little less punishing. Is that true? Is it because you can wonder away from a bonfire until you feel threatened or out of you league and return to save and refresh?
4. Do you prefer longer play sessions or do you play in spurts?
5. Anything else you would tell a prospective buyer?
Kyoufu said:Smough is too fast? Ehhh what.
Maybe equip the Darkwood Grain Ring if you can't evade fast enough. I'm sure you can cheese Smough with ranged spells/firebombs if you feel like you'll get hit up close.
Zzoram said:Wait, dropping down the catacomb spiral stairs is a short cut? What's the proper way? I went the other way and it was a dead end.
BeeDog said:Yes he's fast; as soon as you put a wee bit of distance between yourself and him, he does his running attack where he puts the hammer down and chases you. It feels like you can't do anything since the tracking of that attack is so ridiculous; if you try to cast a spell, you pretty much always get hit.