Ahh I knew I missed something, I forgot about the break in the wall by the giant skeleton there. Catacombs has always been one of the areas I feel least comfortable with the layout of.
Hah, I was messing around with a concept that ultimately didn't work so I was going to delete the character anyway (testing if Leeroy would invade before you placed the lordvessel). Only played that character for 20 minutes or so anyway, and I've deleted characters for a lot less. I have multiple NG+6 characters so this one didn't exactly have special meaning to me.
Anyway, I died to Manus around 40 times way back when I first got to him trying a "block with shield" strategy, and ended up killing him in 3 tries when I switched to light armor and dodging. His attacks are very telegraphed after you've gotten some experience with them. One of the reasons why the fight is so good in my opinion, as any time you take damage it was directly your fault because you failed to avoid it or got over eager with trying to get hits in. Lastly, his magic attacks get a lot easier if you find the silver pendant. Makes you immune to dark magic for around 3 seconds when you use it, so if you have it at the ready you can use it to negate all his magic attacks. Still hard, because all 3 have different timings when you have to use the pendant, but was much easier for me than trying to roll through, I guess ymmv.
Kalameet was another that I simply couldn't do with an equip load over 25%. I just needed more speed to get away from that overhead breath. But once you drop to under 25%, three rolls will get you away. Fought that stupid dragon for 40 minutes trying to cut off its tail, damn thing refused to do any of its tail attacks.