tragic for DmC 2 director!
Hopefully the next game is a 4 player game, ala Marvel Ultimate Alliance 1, but retaining DSII's combat systems. Imagine Using each character to help each other out going through the levels? War can still double jump + float, death climbs high, etc.
The problem is that where I am at right now, the enemies don't survive the combo so I have only done it in parts.
This game's freestyle potential is already more stylish then that. GoW3's strength is mixed mob SP fights.
There's just not much to do on those flipsaws except to get back down though. So that's why the one combo was just four flipsaws using meteor strike to ground again. And the grab + twin cannon is something I was playing with yet didn't find much to it except what was shown.
I agree that is where the strength of the game is but I like the video because it gets my gears grinding... especially the Soul Splitter part which is the tip of the ice berg for that, the Wrath combos, Redemption cancel and Buckler cancel.
It looks like this is indeed a glitch. Go to 18:57 in this video.
The bridge should fall.
EDIT: Here's me staring at the stuck bridge:
Why is Death still alive at the end? Was the required "sacrifice" the Nephilim, or does Death always have to exist to maintain balance? I assume he either sacrificed his brothers or was bumped to the top of the reincarnation list to fulfill his position as part of the balance
Ending Spoiler:The same reason War is revived at the end of Darksiders 1. The 7th Seal is broken, thus the Horsemen are called to duty, this time at full power. If they are dead when the call is give, they are revived, plain and simple. "There shall always be four horsemen."
See that helps. I totally forgot anything about the end of DS1 except the cliffhanger. I guess that makes me askWhat's the point of them even asking death to sacrifice himself at the end if they undo it seconds later? Isn't making him choose between humanity and his brothers enough?
See that helps. I totally forgot anything about the end of DS1 except the cliffhanger. I guess that makes me askWhat's the point of them even asking death to sacrifice himself at the end if they undo it seconds later? Isn't making him choose between humanity and his brothers enough?
Think about it for a second. What he have to do anyways?Rip his fucking chest open and throw it in. He pretty much fused with it at that point in the story
Stuck at a puzzle. I know how to do it, and have confirmed it with youtube. Shit is not working for me.
Video: http://youtu.be/Aji-kIDqjI0?t=3m57s
I do that, but the statue doesn't go through the hole in the wall, just plops down a couple feet in front of where it comes out. WTF?
Speaking of reveal, I find it funny how (BIG DS1 SPOILER):Abaddon being the Destroyer is like THE reveal of the game but in DS2 one it's "relocated" as a simple "go there, go there" sidequest.
You need to charge the portal so the statue exits the portal with greater velocity.
Samael looks fucking boss.
His voice is also pretty badass.
Sooo....can anyone else confirm this? Cause I feel like it's a pretty big deal if this game has a bug that prevents a dungeon from being able to be completed.
Samael looks fucking boss.
His voice is also pretty badass.
Loving this so far, but I have a small issue. does anyone else find the dash/evade move isn't as responsive as it needs to be? Fighting Thane, for example, I would constantly get hit by an attack ever if I evaded as Death just wouldn't move. It's happened more than a few times, so I'm wondering if it's an issue with my controller or it anyone else has also experience this.
I like working at Vigil! Even then, it would take quite a few people to live up to the DMC name. Those are big shoes to fill. But I wouldn't mind walking around in them and saying "look, I'm a clown!"
It looks like this is indeed a glitch. Go to 18:57 in this video.
The bridge should fall.
EDIT: Here's me staring at the stuck bridge:
My gaming habits have come to a crawl so I'm slowly playing this, I did just finish the first dungeon and loved the pacing. Hopefully it stays similar throughout.
I had a bit of a glitch happen to me that ported the construct I had set up right near the entrance with a chain crossing to the other side. I left the room and when I came back, the construct had disappeared on me. I thought I was screwed but I went back through the dungeon again following the original path I took to move forward and the construct had been teleported back in front the gate right before the enemy room with the large lava pistons dropping lava on you while you fight waves of enemies (that was a tough fight too). This is right before you ride the Construct back over the lava to drop the bridge down.ShinAmano said:Reaper form cannot traverse lava. I am officailly locked out of finishing the Scar. Sweet!
I had a bit of a glitch happen to me that ported the construct I had set up right near the entrance with a chain crossing to the other side. I left the room and when I came back, the construct had disappeared on me. I thought I was screwed but I went back through the dungeon again following the original path I took to move forward and the construct had been teleported back in front the gate right before the enemy room with the large lava pistons dropping lava on you while you fight waves of enemies (that was a tough fight too). This is right before you ride the Construct back over the lava to drop the bridge down.
I rode him back and put the chain up without an issue and went on to killDid you try working your way back around?Ghorn
The dash/evade is SUPER responsive but you have to first understand when you can evade and when you can't. Moves can only be canceled to the dodge at specific frames. Further more some states prevent you from dodging until recovered like being parried by an enemy or the 3rd dodge which can only be canceled by Wrath specific moves.Loving this so far, but I have a small issue. does anyone else find the dash/evade move isn't as responsive as it needs to be? Fighting Thane, for example, I would constantly get hit by an attack ever if I evaded as Death just wouldn't move. It's happened more than a few times, so I'm wondering if it's an issue with my controller or it anyone else has also experience this.
So for those curious...Reaper form cannot traverse lava. I am officailly locked out of finishing the Scar. Sweet!
Oh...the bloodless...how do you kill them?