itxaka said:fuuuu
I'll post it again because it's a technical incident and I don't know if I should return the game or not, or something is wrong with my 360 (And I got the last goddamn post in the last page)
So anybody experiencing micro-stops every few seconds? It's like it stops for half a second every 2 or 4 seconds on the first part of the game, just entering the buildings.
I got the game installed, PAL version, 720p through component.
It's strange becasue I can see people up here saying that it has a steady framerate so...I don't really know.
hdn said:Sinnergy,
I posted earlier that we were addressing some of the technical issues on our return to work next week (before the game is officially released). I've been told a fix shouldn't be too major, but, I'm unsure how long the submission for patches takes to go through official channels before it's released to the public.
Nemesis556 said:I've noticed that every 60fps game that I play has really bad screen tearing. Darksiders, Dante's Inferno, Bayonetta, Devil May Cry 4 and BioShock (With framerate unlocked) to name a few.
Are the two related? (Complete video-tech noob here).
hdn said:Sinnergy,
I posted earlier that we were addressing some of the technical issues on our return to work next week (before the game is officially released). I've been told a fix shouldn't be too major, but, I'm unsure how long the submission for patches takes to go through official channels before it's released to the public.
sinnergy said:I had unstable framerate and screentearing the whole first part It got better when I made some progress.. but it must be your tv I also tried every resolution even 480p and the performance remained the same.. this will be very interesting for digital foundry
Anyway I hope hdn will comment on this (don't know if he will because this is kinda sensitive..)
Just a thing that popped in mind, can it be that the devs didn't had these problems because the have those 1 gig devkits?
Hopefully THQ aren't dicks about it, I'd love a PC port especially after all hearing about all this screen tearing, un-steady framerate, and jaggies business on both consoles. Oh, and Bayonetta not getting a PC port kind of makes me turn to you guys for my 'action-adventure game on PC' fix.hdn said:One of our points to discuss (other than DLC) is a PC version. Originally we had one planned, then we changed our minds, then it came back, and then went again. As there's been a lot of people asking for a PC version, we need to confer with THQ if a PC would be beneficial to put out there.
Dante's Inferno has screen-tearing? I didn't notice any in the PS3 demo?Nemesis556 said:I've noticed that every 60fps game that I play has really bad screen tearing. Darksiders, Dante's Inferno, Bayonetta, Devil May Cry 4 and BioShock (With framerate unlocked) to name a few.
Are the two related? (Complete video-tech noob here).
Rez said:Dante's Inferno has screen-tearing? I didn't notice any in the PS3 demo?
Rez said:Dante's Inferno has screen-tearing? I didn't notice any in the PS3 demo?
Opus Angelorum said:None present on the Xbox 360 demo either.
mmm, thought so. I haven't played the 360 version, so I couldn't say either way.SolidSnakex said:Neither version have screen tearing. They're both locked solid at 60fps.
Neuromancer said:Hey I've heard you don't getuntil like 1/2 way through the game; is that true?your horse
Lyonaz said:Just finished the game. A little over 18 hours total.
Great game, although the ending was a bit abrupt and short it did get me excited for a possible sequel.
-Edit- Apparently playtime was a bit longer
Dave1988 said:Is there anything to do after you finish the game?
Lyonaz said:Just finished the game. A little over 18 hours total.
Great game, although the ending was a bit abrupt and short it did get me excited for a possible sequel.
-Edit- Apparently playtime was a bit longer
canova said:Did you unlock new difficulty levels? how many difficulty levels are there?
Rez said:mmm, thought so. I haven't played the 360 version, so I couldn't say either way.
That's a damn good deal, too bad I don't really have any Toys R Us's around me.RBH said:
Get a $10 gift card when you buy either Bayonetta or Darksiders at Toys R Us (no Rewards membership required), or get a $40 gift card when you buy both Bayonetta AND Darksiders at Toys R Us (Rewards membership required).
It's free to sign up for the Rewards program, and you can print out your membership card too, I believe:
http://rewardsrus.toysrus.com/
Deal ends January 7th.
Lyonaz said:There is only 3 difficulty levels. Easy, Normal and Apocalyptic, which are available at the start.
So if you want to do a platinum/full achievement run I suggest starting on Apocalyptic and just do and get everything.
from what i've heard - NO.EzLink said:So I know this game has zelda esque dungeons, but does it have any towns and interesting NPC sidequests/interactions? Those are my favorite aspects of Zelda
hdn said:Wassup all,
I'm from the Darksiders dev team. Great thread, discussions and points. I'm a NeoGaf virgin, so be gentle.
I know there's been talk about technical issues on Darksiders and we plan to address them next week (as soon as we return to the office). Other than that, I'm liking the reaction to the game thus far. Can't wait to hear more of the "user reviews" next week.
EzLink said:So I know this game has zelda esque dungeons, but does it have any towns and interesting NPC sidequests/interactions? Those are my favorite aspects of Zelda
Except it wouldn't have made much sense in a post-apocalypse world.Widge said:Because it made the world more like a world, rather than some arena where a game is set.
hdn said:Sinnergy,
I posted earlier that we were addressing some of the technical issues on our return to work next week (before the game is officially released). I've been told a fix shouldn't be too major, but, I'm unsure how long the submission for patches takes to go through official channels before it's released to the public.
Widge said:Because it made the world more like a world, rather than some arena where a game is set.
robot said:If anyones thinking of picking this up along w/ Bayonetta next week, both games work w/ Toys R Us B1G1 50% promo this week (as preorders on tru.com).
canova said:so there's no unlockable?
Amir0x said:Thanks. I've got my pre-order in at Amazon for the 360. I thought if I was going to get the game, might as well get Darksider's Avatar armor heh.
But I thought you said it simply looks like an upscaled PS2 game, and that Primal looks way better? Now we've settled on "nothing like you would expect from a 2010 game"? Well, maybe I'll settle on it looking like something I'd expect from a 2009 game.
I love the way people can completely forget what a PS2 game looks like when put in the shadow of next-generation titles. It's so bizarre. There is no possible way anybody can seriously try to argue Primal looks better than this game, but here we are.
It's the puzzle and exploration side of Darksiders that continually elevate it, however - in the exciting secret rooms that confer souls, maps, artefacts and components of the elusive Abyssal Armour; in the elaborate, dungeon-wide puzzles that draw from every extremity of your growing inventory of tools; and above all in the growing sense that if you're missing something then it must be right in front of you, and not something obtuse that you will resent when you eventually discover it.
The only slight criticism is that it's difficult to keep track of areas that you will need to return to with a new tool, and once the game is over your inability to quickly identify areas with secrets still to reveal may put you off the job of revisiting them for remaining treats - something that feels like a letdown in light of Arkham Asylum in particular.
Still, while on the surface of it Darksiders feels like a game with a lot of good ideas but only a few of its own, where even a brief flying section on an angelic mount owes rather a lot to Panzer Dragoon, overall the silly old story and wonderful art style give terrific heft to the universe, and the clockwork of the puzzles and game systems are precision-engineered in a manner that you come to trust implicitly. It may be a game of betrayal and redemption, but you won't feel hard done by if you choose to begin 2010 in its company.