Stallion Free
Cock Encumbered
AF doesn't matter, it's by far the easiest feature to force.Foliorum Viridum said:It shouldn't be allowed to release a PC game that doesn't give you options like AA, AF etc.
AF doesn't matter, it's by far the easiest feature to force.Foliorum Viridum said:It shouldn't be allowed to release a PC game that doesn't give you options like AA, AF etc.
Bebpo said:The shots look better than the ps3/x360 version, but it sounds like the performance sucks and the game will be buggy. Bleh, how did they spend this long porting the game and still have it be a messy port.
Oh wait, this is THQ? The same THQ that published the unplayable PC port of Saints Row 2?
Yep Red Faction ended up pretty much perfect after the latest patch. Performance is great when you force DX9 (60 fps with 1080p/8xAA for everything but heavy amounts of destruction going on) and I no longer get any sound glitches. It also has great pad support. I would have been day 1 for Darksiders if it had launched at the state that Red Faction was patched to.AgentOtaku said:Outsourced port though. Red Faction Guerilla was done internally and after a few patches, it's supposedly the best version from what I hear.
AgentOtaku said:Outsourced port though. Red Faction Guerilla was done internally and after a few patches, it's supposedly the best version from what I hear.
AgentOtaku said:Outsourced port though. Red Faction Guerilla was done internally and after a few patches, it's supposedly the best version from what I hear.
Stallion Free said:AF doesn't matter, it's by far the easiest feature to force.
Get used to it with ports. Also, get familiar with tweaking ini files.Foliorum Viridum said:Better to be an option though!
I'm just really annoyed when a PC game doesn't let me choose from a big range of graphical options. I'm quite new to high end PC gaming and I was shocked when I loaded up games and didn't have as many graphical options as a game like Crysis gives you... :lol
Crysis's ini tweaks you can make completely dwarf the graphical options in-game. Its incredible.Stallion Free said:Get used to it with ports. Also, get familiar with tweaking ini files.
I look forward to the screens and some accurate performance results.DennisK4 said:Game will unlock for me in about 6 hours on Steam. I will post screenshots, performance etc. but perhaps not until tomorrow so others may give some info sooner.
360: 1152x648, no AA, probably not locked at 60FPSFoliorum Viridum said:Eurgh.
When it was delayed to September I decided to buy it on 360 for cheap, which I was questioning as the right move due to impatience, but now it sounds like the right move.
It shouldn't be allowed to release a PC game that doesn't give you options like AA, AF etc.
shaowebb said:This game is currently about $15 on gamefly if anyone wants to pick up a copy damned cheap. I just did.
drkOne said:360: 1152x648, no AA, probably not locked at 60FPS
PC: 1920x1080, no AA, 60FPS
Yes, I think you made the best decision. ...
Also, no one is making you buy the game, so if you're not happy with the port, don't buy it.
I, myself, prefer to have the option.
And AA is a much more needed feature on console games, because most of them run at sub-HD resolutions, than it is on PC.
With higher resolutions you need less AA to fix jaggies. At 1080p the difference should be minimal.
I get the feeling that you have no clue about what you're talking about, just have a need to go "MAXIMUM GRAPHICS" on every setting...
It would've been better if the options were there, no doubt.Foliorum Viridum said:Er I never said it wouldn't look or run better, but the lack of options is a disappointing element of a PC game that I would feel slightly cheated with after waiting months and paying twice the price for it that I got for on consoles.
I thought it was the opposite. SR2 was internal and RF:G was outsourced.AgentOtaku said:Outsourced port though. Red Faction Guerilla was done internally and after a few patches, it's supposedly the best version from what I hear.
I caught this blurb on the Steam forums:mm04 said:I played about 10 minutes worth and ran Fraps. I'm really surprised that my machine doesn't run this better. I'm running it at 1920 x 1080 with an X4 955 overclocked to 3.6ghz, 2 x 5770 in CrossFire, W7 64bit and 4gb of memory. I was probably averaging just a little over 40 fps and it dipped down to just under 30 when stuff was going haywire onscreen. I will say that it looks pretty dang good, though. I'm interested to hear the performance of other PC version owners as well.
For CrossFire users with low fps...
Just wanted to put this out there for anyone using crossfire and experiencing low FPS. Disabling my second GPU has doubled my framerates. It seems that Darksiders doesn't play nicely with multi-gpu ATI setups (at least on my system with 4870s).
My setup:
E8500 @ 4.0 GHz
2 x 1GB ATI 4870s in CrossFire
8 GB RAM
With both GPUs enabled I was getting 25-30 fps running around at the beginning of the game. With only one 4870 it jumped to ~60 fps (vsync on).
SapientWolf said:I caught this blurb on the Steam forums:
It might help you out. I expect ATI to have this sorted in the next patch, hopefully along with an AA solution.
Stallion Free said:So no one has figured out if you can force AA with ATI cards? This news about the framerate being a proper 60 on good PCs has me even closer to buying.
It's not a deal breaker, but I just got a new TV and 8xAA is obvious on it and it looks delicious.mm04 said:You know, I didn't bother to try. I really couldn't see any jaggies at 1920 x 1080 on a 24" monitor, but I don't really look either. It has to be obvious for me to be bothered by it and since you're almost always in motion in this game, it hasn't yet. I'm about an hour or so into it so far. If I were at home, I would've tried to force AA through CCC.
I'm glad I waited for the PC version. The only thing I'm annoyed about is that I missed out on the pre-order bonuses. Oh well, next time I should pay more attention to the date.
ATI/Nvidia usually have to patch in AA support for games with deferred rendering.Stallion Free said:So no one has figured out if you can force AA with ATI cards? This news about the framerate being a proper 60 on good PCs has me even closer to buying.
Bebpo said:Anyone tried this on Nvidia? I'm curious what kind of performance people are seeing.
I wish there was a demo so I can see how it runs on my 260 before dropping $40. Same with Dead Rising 2 :X What's with the lack of PC demos now a days.
Ledsen said:So after clearing two dungeons I went on to. That... wasn't very fun Completely linear and like 2 hours long, this isn't what I signed up for! I really wish they'd made it a dungeon instead. Luckily the game has been awesome so far so I'm betting on the rest of the game going back to awesomeness.the desert
brain_stew said:Honestly if the game is delivering 60fps @ 1080p with a 4870/GTX 260 then I'm hardly going to lose sleep over a lack of graphics options that I'd have no use for anyway. Seems the port gets rid of the God awful tearing, doubles the framerate and lets you run at a nice resolution rather than fugly subHD mode on pretty mediocre hardware. Works for me.
Edit: Some nice screens over at Pcgameshardware.de
http://www.pcgameshardware.de/aid,7...piel/Test/bildergalerie/?iid=1437500&vollbild
DennisK4 said:..pics..
They have been resized from either 1600p or 1200p to 1050p in Photoshop to make them easier to view for people with smaller screens. This will also remove some of the jagged edges. Though Darksiders look pretty good without AA.lowrider007 said:Don't take this the wrong way but a lot of your pictures don't seem to quite match in game shots, I noticed photoshop in the metadata of your pictures, what adjustments do you make to your screen grabs before hosting them? On OcUK forums your signature states that you have a Dell 30'' 3008WFP (2560x1600), do you screen grab @ your native res and downscale the image?
Len Dontree said:I just picked this up on the cheap for the 360...I haven't started it yet, but in the box there's a "Do Not Discard" code insert. From searching around, it looks like my chance to redeem it may be long past. Can anyone confirm whether or not this code is of any use? Gracias.
corrosivefrost said:I think it's useless, it was for free RFG and an artbook, I think. My buddy offered me his, but THQ told me to eat a dick. So I'd guess they'd give you the same line too -- you can contact cust. serv. at THQ, but I think they'll pretty much keep the same line.
Volcynika said:Apparently there was a Harvest Scythe weapon you could get from inputting a code on the PS3/360 versions, but that option doesn't appear to be available on the PC version...hm.