David Cross comments on playing his own mission in GTA:SA

Proud to say I finished that mission in the original vanilla release before they gimped the difficulty. I can remember my throat hurting from screaming at the TV.
 
San Andreas has aged so poorly especially because it is less stylistic than VC.

The Cross missions, along with having to get a pilot license 50 hours deep in to the game or whatever, are huge momentum killers. They needlessly pad out an already extremely long game.

Hilarious that David Cross clearly is a big fan of the games and was annoyed by his own self. LOL.
 
GTA III will always be the best, just because it has Chatterbox.

I played through 3 and Vice City again last month, and after careful consideration k-chat has become my favorite talk radio station in the series. VCPR and Chatterbox aren't far behind though.

Did it on my second try if I remember right. All these years later never understood the rage.

Did you play it on the original PS2 version of the game? It is immensely easier on every other version.
 
The junkyard was pretty garbage to be fair. But got pretty annoying hear Lance's little cutscene when you saved him 5000 times.

And the message when you fail "You were supposed to get Lance out alive!" like I didn't fucking know that already and just decided to let him die on the way home.
 
I played through 3 and Vice City again last month, and after careful consideration k-chat has become my favorite talk radio station in the series. VCPR and Chatterbox aren't far behind though.
Alright, I'll give K-Chat another listen. When I played Vice City in 2002 I mostly stuck on V-Rock, because... it was fuckin' V-Rock.
 
GTA III will always be the best, just because it has Chatterbox. None of the talk stations have ever been as funny as that, though I did like JB Smoove's "Chakra Attack" in GTA V.

It was weird what they did with Lazlow, though. In GTA III he was like the one voice of sanity amidst the entire city of ridiculousness, but in GTA V he's just this weird Ryan Seacrest parody.

Chatterbox is pretty great. Usually after I finish a GTA game I'll spend some time walking through the city listening to all of the radio stations. I haven't done that with V yet though, so I still haven't heard most of the radio content in that one.
 
Holy crap, my friend brought his memory card over so I would beat that mission for him. I didn't realize he was not the only one that couldn't beat it.
 
I only played the PC version (which I think had reduced difficulty?), and don't remember finding it all that hard.

Also, I love David Cross. He was a champ, hardly flinched at those terrible sauces!
 
There is the original version 1 (PS2) where the RC fuel depletes no matter what you are doing, while in version 2 (PS2, PC, Xbox) it only depletes when you are actually pressing gas and are flying. The famed difficulty comes from people playing on the original PS2 version, where the fuel acts as a timer and you only have like 3-4 minutes to beat the entire thing before it runs out. This combined with the controls made it super fucking tough to beat. You had to memorize everything and sort of speedrun it.

"Follow the damn train" got nothing on that one, I cleared that on my 2nd try while the Zero mission needed a lot longer.
 
There is the original version 1 (PS2) where the RC fuel depletes no matter what you are doing, while in version 2 (PS2, PC, Xbox) it only depletes when you are actually pressing gas and are flying. The famed difficulty comes from people playing on the original PS2 version, where the fuel acts as a timer and you only have like 3-4 minutes to beat the entire thing before it runs out. This combined with the controls made it super fucking tough to beat. You had to memorize everything and sort of speedrun it.

"Follow the damn train" got nothing on that one, I cleared that on my 2nd try while the Zero mission needed a lot longer.

Follow the train is where I stopped playing.
 
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