Lunar Aura
Banned
gofreak said:It'll be interesting to see how that plays out. A couple of things to note here are:
1) physics across both the cpu and gpu that are interdependent could be very very difficult, if not impossible, from a numerical stability point of view. so it may be one or the other.
2) using the gpu for physics would sacrifice power for graphics
3) you don't need memexport to do physics on a gpu. it would help and make things easier, but it's not a necessity. in other words, ps3 could also use its gpu in addition to cell for physics if you really wanted, and in fact, with regard to numerical stability, kutaragi has said that they have included "synchronised" rounding and cutoff modes between cell and rsx to ensure the consistency of results between the two.
if both machines slaughter this gens machines, wouldnt the physics on either platform be good enough anyway? people act as if the 360s physics will be stuck in this gen while ps3s will be far beyond.