Speevy said:Zelda Wind Waker scored 95, people call its latter half a snoozefest.
Halo 2 was a GOTY nominee and the highest rated game of 2004, people think it's broken for some reason.
Gamers are wacky that way.
element said:uhhh, what did i do.
Mrbob said:Tiburon thinks the PS3 is more powerful too.
So I guess we got Tiburon & Jaffe versus Carmack at the moment.
yes, and no. Bizzare did something interesting by having a mode that displayed everything that would be in the final release, accept for textures. So they had a model of where it will be on final hardware for gameplay, and had a slow version with textures. That was a calculated move on their part. But most devs don't have that luxury.I'm assuming that you mean, they could only push what was available to them, right?
That sound right. PS3 devs might see one or two hardware refreshes, where very early adapters to Xbox 360 are on fourth hardware refresh. Most PS3 devs will probably get final kits or beta kits as their first kits. The hardware will be closer to final when it falls into the developers hand for the first time, compared to Xbox 360, which wasn't close.Also, the PS3 kits were better since the beginning and the 360 is just finally coming around. Is this line of thinking correct?
Agent Icebeezy said:My argument, along with a few others were that during the course of the Xbox 360 games, they were hindered by what was given to them at the time they had it. You said that they had to scale to the hardware. I'm assuming that you mean, they could only push what was available to them, right? Also, the PS3 kits were better since the beginning and the 360 is just finally coming around. Is this line of thinking correct?
PS2 KID said:I believe the PS3 finals will be out in January.
element said:Most of what I said is pretty common knowledge, and based on raw power. Using launch games where were mostly designed just to run, not take advantage of all of the power of the hardware. I didn't give any advantages to anyone. Both systems have things going for them. But it will be in the hands of the developers.
Most important role this generation will be technical art and art direction. the person's job to make all those layers of shaders, normal maps, and other junk turn into something 'pretty' on screen.
Actually graphically, PS3 really isn't going to get much better (for launch titles) then what we are seeing right now. Since developers are profiling on 7800 GTX, which is similar in power to the RSX. The HUGE change in power in the PS3 alpha, beta, and final will be the cell processor, not the GPU. So really, for launch titles, it isn't going to be light years ahead of what you see now.So people asking for gameplay or doing direct comparisons with current footage of X360 games, have to realise that if PS3 alphas are 60-70% potential, they will only look much better with the finals.
all 20 developers who have them. As I said in a post above, most PS3 developers won't see a PS3 devkit until beta. Which goes into developers will have hardware closer to ship then they had with Xbox 360. But having something even slow, is better then nothing.while PS3 developers are still working on Alphas
You're a fucking retard. Element is well known here.TheInkyVoid said:Nope.
You either don't work at a real dev house or you do and have nothing to do with development.
on what part am I wrong about? If you know so much, please explain what I am totally wrong about.TheInkyVoid said:Nope.
You either don't work at a real dev house or you do and have nothing to do with development.
I hear January.iirc they'll be out november/december.
element said:So really, for launch titles, it isn't going to be light years ahead of what you see now.
Chrono said:iirc they'll be out november/december.
android said:You're a fucking retard. Element is a well known here.
MGS4, Lair, and WarHawk. Those are a good bar of what to expect. At least I mean, that is what I expect. There will always be people lower then that.Razoric said:by what we are seeing "right now" do you mean things like the MGS4 demo? Because I can more than live with that.![]()
I was thinking the same thing about you.TheInkyVoid said:When someone spouts nothing but a laundry list of MS's damage control bullet points in their posts they lose any semblance of credibility.
element said:I hear January.
Speevy said:Zelda Wind Waker scored 95, people call its latter half a snoozefest.
Halo 2 was a GOTY nominee and the highest rated game of 2004, people think it's broken for some reason.
Gamers are wacky that way.
Parallax Scroll said:Carmack sure loves that Direct3D, doesn't he?
MGS4, Lair, and WarHawk. Those are a good bar of what to expect. At least I mean, that is what I expect. There will always be people lower then that.Razoric said:by what we are seeing "right now" do you mean things like the MGS4 demo? Because I can more than live with that.![]()
Where is my 'damage control' for MS? If anything I have a vested interst in both platforms now. I'm just telling it staright. Both systems have things going for them, and both have things against them.When someone spouts nothing but a laundry list of MS's damage control bullet points in their posts they lose any semblance of credibility.
I could be wrong. I'd actually be happy if i was wrong. But it is looking like January, at least in good numbers.Crap. That means they've slipped.
Shompola said:You cant be for real. Are you just very very stubborn or plain dumb?
TheInkyVoid said:What planet did you say you were from again?
I'm on the 'delirious march to launch' planet.Davew49 said:He is from Earth, obviously not your birth place...
DAVEW
element said:I'm on the 'delirious march to launch' planet.
TheInkyVoid said:When someone spouts nothing but a laundry list of MS's damage control bullet points in their posts they lose any semblance of credibility.
TheInkyVoid said:When someone spouts nothing but a laundry list of MS's damage control bullet points in their posts they lose any semblance of credibility.
PS2 KID said:People who aren't familiar with him can visit David Jaffe's blog: http://davidjaffe.modblog.com/
HomerSimpson-Man said:Everybody needs to chill, relax...take an enema or two.
Kabuki Waq said:i
If you guys have ever seen the god awful trailer you will know why i find this quote funny.
element said:Actually graphically, PS3 really isn't going to get much better (for launch titles) then what we are seeing right now. Since developers are profiling on 7800 GTX, which is similar in power to the RSX. The HUGE change in power in the PS3 alpha, beta, and final will be the cell processor, not the GPU. So really, for launch titles, it isn't going to be light years ahead of what you see now.
Panajev2001a said:One element (no pun intended man) of the transition from Beta to Final hardware that worries me a bit is the change from PCI-Express-Southbridge between CPU and GPU set-up you have now (which forced them to push 512 MB of GDDR3 since they could not take advantage of data streaming through the FlexIO bus between the two chips) to the two-ways 35 GB/s FlexIO connection. I think some developers will get badly burned if their assets do not fit anymore in VRAM and they haven't set-up a good streaming model from the CPU to the GPU, but Sony should be giving final hardware by this December or earlier I hope and the launch in the U.S. and Europe will not likely happen until Q3 2006 at least with maybe the U.S. launch pushed a bit closer to the Japanese one. So there is time to fix things.
I hope that RSX does hold some tricks that did not make it in G70... <cue old story about the Video Processor and those extra 20+ MTransistors that such processor would use and maybe are doing only nVIDIA and SCE know what in RSX>.
Cool, good luck to you on that wishPanajev2001a said:No, I do not work for Sony, but that does not mean I do not want to in the future.
Dr_Cogent said:David Jaffe I am not even really familiar with.
Dr_Cogent said:I would trust Carmack. He always speaks his mind on the technological front and I believe he doesn't have a fanboy bone in his body. He has no love for any particular company, he is just interested in technology in general. I respect his opinion as a developer.
.
TheInkyVoid said:When someone spouts nothing but a laundry list of MS's damage control bullet points in their posts they lose any semblance of credibility.
fortified_concept said:Most PC developers are morons who don't know shit about programming on consoles and they always start bitching about every little difficulty they find on their way. We've seen it with the Steam pimp and we'll see it again. IMO they're the amateurs of the console industry. They go with the console which resembles most to a PC because they aren't used to different architectures and they never will especially when they never try them. Plus the majority of them are Microsoft's bitches. Sorry but Carmack anything but credible. Neither is Jaffe of course for obvious reasons.
Apenheul said:You actually make it sound like programming a console game is much harder than programming a PC game. If you don't know shit, please stay out of the conversation. Carmack has worked on consoles for your information and I'd say he's anything but an amateur.