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David Jaffe comments on the 360/PS3 (heated words is an understatement)

These comments should not be played off against one another - they're not contradictory, they're addressing different concerns.

Jaffe's comment and "preference" for PS3 is based explicitly on power. Carmack's comment and "preference" for X360's CPU is based on ease-of-develiopment.

There isn't a conflict here, and we shouldn't be wondering "which to believe?". Both simultaneously can be right here.
 
maximum360 said:
Sony has you caught up in the hype. They always do it and people still fall for it. Unbelievable.

Cell = The New Emotion Engine.

I guess since people never learn, history will repeat itself all over again.

Are you a graduate or just working for your senior thesis at the Deadmeat College for Universal Pointlessness (DCUP) ? Another major win for 1-800-DEADMEAT people!
 
sirris said:
Jaff is a first party developer for Sony. Why in Gods good name would he say the competition is compairable? And considering that fact he has no developing experience on 360 who is he to call a statement like that? David is gonna support his camp 100%. Lord knows they sign his check. For the record I've also read past interviews with that tool where he says Xbox graphical tech is entirely possible on PS2. Hes full of crap. Also Gears of War is running SINGLE CORE. Wait till they start using the other 2.

QFT
 
no where did i see Carmack state that the PS3 wasn't more powerful than the 360, he just said that to believe it's an 'order of magnitude' better (or the hype) is foolish. whoopdie do.
 
Not sure if this had been mentioned, but I'd have to think Carmack's opinion is slightly biased simply because MS sees Id, their games, and their engine as very important to the console's success, while Sony apparently doesn't give much of a damn and went straight to Epic for their big name partner.

To me its like trusting what ATi says (Carmack) versus what Nvidia says (Jaffe). They both have their own reasons for saying things, neither is an unbiased source. While Jaffe's bias is as obvious as his job, Carmack's is tied to the state of the industry, and the role his company plays in it. In an MS dominated industry all the PC developers take a seat at the head of the 3rd party class, but if Sony continues to dominate we'll see PC oriented 3rd parties have to take a second class role behind Sony's long time allies such as Square Enix, Konami, Namco, Capcom, etc..
 
Drek said:
Not sure if this had been mentioned, but I'd have to think Carmack's opinion is slightly biased simply because MS sees Id, their games, and their engine as very important to the console's success, while Sony apparently doesn't give much of a damn and went straight to Epic for their big name partner.

To me its like trusting what ATi says (Carmack) versus what Nvidia says (Jaffe). They both have their own reasons for saying things, neither is an unbiased source. While Jaffe's bias is as obvious as his job, Carmack's is tied to the state of the industry, and the role his company plays in it. In an MS dominated industry all the PC developers take a seat at the head of the 3rd party class, but if Sony continues to dominate we'll see PC oriented 3rd parties have to take a second class role behind Sony's long time allies such as Square Enix, Konami, Namco, Capcom, etc..


your comparison is shit because, as has already been stated, Carmack is an OpenGL whore, and has even recently been very critical of the path MS is taking on PC developments (basically forcing developers to migrate to Direct3D).

Why are people still doing this? You have one guy who is a first party developer, saying his console is much, much better. Then you have Carmack saying they're comparable. People are reaching to try and believe Jaffe. Wait for at least someone who is significantly less biased than him to stake your claims on.
 
monchi-kun said:
David jaffe - will only make games for PS3
Carmack - will make games for both PS3 and X360

hmmm, i'd listen to the man who actually has the ABILITY to work on both platforms (once he does anyways)
This pretty much sums up the whole article.
 
Gotta love this forum. Jaf blasts the 360 as a piece of crap compared to the PS3 and calls anyone who believes other wise a crack head, and almost no one here says much or anything at all in rebuttle. Carmack says he likes the 360 and that it's basicaly not the PS3's bitch and he gets flamed as a has been PC dev deep into MS pocket.

:lol
 
So, this guy is the new Jason Rubin for Sony PR ? I thought they bought Eggebrecht for this purpose already. Two is better than one i guess.
 
What surprises me is that no one in this thread has remembered that Jaffe's paycheque is signed by Sony, given that he works for SCE Santa Monica or whereever. So of course he'll say these things.

The ensuing argument over specs and shit is just you fishies falling hook, line and sinker for the arms race of tech details that MS and Sony want you to get drawn in by.
 
maximum360 said:
Again, there will probably some suffering from some real emotional trauma when both consoles are out and the differences graphically are negligible.

Sony has you caught up in the hype. They always do it and people still fall for it. Unbelievable.

Cell = The New Emotion Engine.

I guess since people never learn, history will repeat itself all over again.

Does this cause you to have trouble sleeping at night? I just want you to know... I'm here for you man.. if you need to talk or whatever....

Mr Mike said:
What surprises me is that no one in this thread has remembered that Jaffe's paycheque is signed by Sony, given that he works for SCE Santa Monica or whereever. So of course he'll say these things.

The ensuing argument over specs and shit is just you fishies falling hook, line and sinker for the arms race of tech details that MS and Sony want you to get drawn in by.

What surprises me is that people already have pointed out that Jaffe made God of War and various Twisted Metals.. .. what thread have you been reading?


These threads always generate the follwing:


1. Posts of people supporting the statement that one console is more powerful than the other.
2. Posts of people arguing against the statement that one console is more powerful than the other.
3. Posts of 'l33t' pointing out that bias inherent in the statement that started the argumen.
4. Posts pointing out that this will change nothing.


This will change nothing.
 
Nerevar said:
your comparison is shit because, as has already been stated, Carmack is an OpenGL whore, and has even recently been very critical of the path MS is taking on PC developments (basically forcing developers to migrate to Direct3D).

Why are people still doing this? You have one guy who is a first party developer, saying his console is much, much better. Then you have Carmack saying they're comparable. People are reaching to try and believe Jaffe. Wait for at least someone who is significantly less biased than him to stake your claims on.
I never said anything about OpenGL, or Direct3D for that matter. Its about the future of his company. If MS controls the industry he and many other PC devs (like Bioware) jump to the head of the 3rd party class. If Sony controls it however they'll keep the same Japan based 3rd party regime of Square Enix, Konami, Capcom, and Namco firmly in power.

Remember the early days of the PS2? All that bitching Itagaki did? There was a reason for it. Tecmo, namely Team Ninja, felt slighted by Sony's treatment of them compared to how they treated the major Japanese 3rd parties regarding development support and dev kits. We've all seen Sony's double standard when it comes to their prefered 3rd parties, so it wasn't really a surprise then. Do you think another generation of dominance will change that any?

Id is a second class citizen in a Sony controlled video game industry. They're a top tier developer though in an MS controlled industry, where the old PC developers, with their long standing ties to MS, become the new vanguard. The rewards are much greater for Carmack to partner up with Microsoft, no matter what his distaste might be for the company or the hardware, than they'd be if he were to align himself with Sony. Do you really think someone as smart as Carmack doesn't already see that?

I don't take either as iron clad fact myself, but then I'm a few courses shy of a computer science bacheleors and can make up my own mind on where I think the two systems stand.
 
Mr Mike said:
What surprises me is that no one in this thread has remembered that Jaffe's paycheque is signed by Sony, given that he works for SCE Santa Monica or whereever. So of course he'll say these things.

This has been pointed out about a hundred times.
 
Great blog Jaffe's got. He really seems like a very honest guy who's not afraid to say what he thinks. I really enjoyed his post about the In to the Blue trailer, now I actually wanna see the movie :lol

I remember JC assistant saying something about JC testing the PS3 kit and saying "this is a pain in my ass" and he went back to his X360 kit. Sounded as if JC didn't gave the PS3 kit the chance.

Everything points out the PS3 is the most powerfull console but the X360 is easier to develop. But Sony has been great with the PS3 in terms of development tools compared to the PS2 fiasco.
 
Drek said:
I never said anything about OpenGL, or Direct3D for that matter. Its about the future of his company. If MS controls the industry he and many other PC devs (like Bioware) jump to the head of the 3rd party class. If Sony controls it however they'll keep the same Japan based 3rd party regime of Square Enix, Konami, Capcom, and Namco firmly in power.

Remember the early days of the PS2? All that bitching Itagaki did? There was a reason for it. Tecmo, namely Team Ninja, felt slighted by Sony's treatment of them compared to how they treated the major Japanese 3rd parties regarding development support and dev kits. We've all seen Sony's double standard when it comes to their prefered 3rd parties, so it wasn't really a surprise then. Do you think another generation of dominance will change that any?

Id is a second class citizen in a Sony controlled video game industry. They're a top tier developer though in an MS controlled industry, where the old PC developers, with their long standing ties to MS, become the new vanguard. The rewards are much greater for Carmack to partner up with Microsoft, no matter what his distaste might be for the company or the hardware, than they'd be if he were to align himself with Sony. Do you really think someone as smart as Carmack doesn't already see that?

I don't take either as iron clad fact myself, but then I'm a few courses shy of a computer science bacheleors and can make up my own mind on where I think the two systems stand.

I'm betting this isnt too far from the truth. I can't believe some people in here actually believe the great JC doesnt have any bias anywhere. My god... His company is about to push Quake 4 and probably planning a shitload more PC <-> 360 games. PS3 doesn't exactly fit into his equation and, like the poster above said, he probably wouldnt be that excepted on a PS3 platform anyway. On 360 he is god, on PS3 he's just another FPS dev.
 
I'm with Cogent and Element on this one...I'll trust Carmack's comments much more than I trust any 1st party developer.
SantaCruZer said:
Don't you think it's weird though that Carmack isn't even intrested in physics next generation because he said "it's not worth the effort".
Holly shit...are you guys STILL completely misquoting Carmack? That's NOT what he said...look up a full transcript and read the entire thing for once instead of looking through choice quotes picked by people with an agenda
 
I don't see the controversy. One guy is saying that the PS3 and 360 are not equally powerful at all, and the other saying that the PS3 is not "an order of magnitude" (doesn't that mean 10x?). So it's somewhere in the middle. Noticeably more powerful, but not to the extent that it makes it look like there's a one gen gap between them. Something like the PS2 and Xbox situation (with the roles reversed, of course) would suit me just fine.

Oh, and MGS2 was pretty f'ing amazing. In fact, I think it's the best in the series. More balanced than MGS3, and far more complex than MGS1.
 
I don't think Carmack is biased really, just that he has different priorities. And an order of magnitude is 10x, which I doubt anyone believes. I don't think there's ever more than a percentage increase in raw performance.

Back on the alpha/beta kits. How do you explain DOA4 looking virtually the same at E3 as now? GoW? That was apparently running on 6800s at E3. What has changed for games not named Kameo and PD0 (which suffered more from gen-portitis than hw performance)? Art assets for FCK have stayed the same. The improvements have been shaders and lighting. Art assets for CoD2 have stayed the same. Again, lighting and shaders are the difference. Ditto for a number of other 360 games from summer.

The improvements sinec E3 have been incremental in almost all cases. The only thing alpha/beta kits affected was the ability to run a game at some level in realtime. Beta kits, in particular, had DX9 cards in them, so were almost feature-complete. There's not much else Xenos brings AFAIK. It's USA and has MEMEXPORT, but by the same token, PS3 alpha/beta kits are missing some functionality as well.

I don't think this is any excuse for launch titles as it would be for any console launch before this. Launch games never maximize hardware, so there will always be improvements in later gens. But the same applies to the PS3 and the Rev. Early PS3 stuff is still looking better than 360 stuff that's running on beta/final kits. The dev kit argument just doesn't hold up. PEACE.
 
I would trust Carmack (known for his brutal honesty despite any affiliations) over some homer. Having said that, I have been blown away by all things PS3 and underwhelmed by the X360 game's showings. So...
 
Speevy said:
Who still lives in this town of yours?
All those developers out there who prefer to, you know, develop rather than bitch.

Shompola said:
What is wrong with the animation in DOOM III? If anyone isnt stuck in the past, it is Carmack. I think you should just delete your entire post there as it is just wrong on a fundamental level.
Hey, if those animations are good enough for you, then that's dynamite. For me, they're stiff, the transitions are poor and the lack of realistic movements is very jarring against the meticulously detailed backgrounds.

And Carmack isn't stuck in the past, are you fucking joking? I suggest you find a link to some of the shit he's been spouting over the past few months, especially in regards to his thoughts on physics/AI/animation vs. technical visuals.

Speevy said:
Also, I think the most clear thing at TGS was that games like Kameo, GRAW, and PGR3 were looking more ready for next generation. Read the threads.
Number one, I never said every single 360 title was disappointing, and two, are you serious? 3 fucking titles out of, what, 40?! I'm supposed to be impressed? That's a god damn joke man. As I've said before, expect more from your money for goodness sake. There is no reason why we should all have to lower our expectations and demands on MS' account.

Agent Icebreezy said:
If you were such a damn Sony fanboy and actually followed the Microsoft side of things instead off showing up in threads pertaining to them and getting shitted on and embarrassed out of them since it's been apparent you haven't known shit about graphics for quite some time.

Therefore, you are one of the last people on this board to talk. If you look at the specs of the two system. PS3 has the slight edge in some things, Xbox 360 has a slight edge in somethings. The only thing that is by a wide margin is the processors. 7 is greater than 3. Only a fool with think otherwise. The Alphas were G5, the betas were underpowered. They have had finals for 2 weeks total. Meanwhile, Ultra 6800 SLI's were in PS3 kits last year. By all extents and purposes, the PS3 will be more powerful, it comes out laters, that is just follow a simple rule of technology. There is nothing to make up, just Google this shit. Microsoft layed a fucking egg leading up to this launch day, it's just now coming together, last minute, but still. Of course there will be a disparity between the two. Until you can actually prove you know what you are talking about, kindly move out of the way and shut the fuck up.
So let me get this straight, I'm one of the last people on this board to talk, but you, you're totally in the clear right? Even though you've got, by your own damn admission, over $1000 invested in the 360 already, and you've purchased almost every fucking launch title to be released, and you actually come on these freakin' boards every day and act as if you can even for one fucking second speak objectively about the system, right?!

...

My favorite part is that your only line of defense is calling me a fanboy, as if for one second you've thought I might actually give a shit what a guy like you has to say.
 
Wakune said:
I'm with Cogent and Element on this one...I'll trust Carmack's comments much more than I trust any 1st party developer.
Holly shit...are you guys STILL completely misquoting Carmack? That's NOT what he said...look up a full transcript and read the entire thing for once instead of looking through choice quotes picked by people with an agenda

no why don't you show me what he said then?
 
shpankey said:
I would trust Carmack (known for his brutal honesty despite any affiliations) over some homer. Having said that, I have been blown away by all things PS3 and underwhelmed by the X360 game's showings. So...

As has been said before, the comments aren't contradictory before. Jaffe certainly has less impartiality given that he works for Sony and for him to say that the PS3 is better has to be seen in this light.

However, he has been known to be a pretty honest and forthright guy, so I think crucifying him over this is a bit much. An interesting approach to the comment might be that absolutely nobody on the Xbox development side is saying that the 360 is more powerful other than Microsoft claiming that the whole platform from hardware to services to development are in the 360's favor, while we've had quite a few developers claim that the PS3 is noticably more powerful.

Finally, while Carmack has been an OpenGL guy, is a huge icon in the industry, as well as not being a Microsoft employee do give him ALOT of credibility, you should also know that Microsoft has been courting this guy for A LONG time. From the development of Direct X, to being on of the premier consultants for the original Xbox, he's had a ton of contact with Microsoft. I'm not sure that Sony has done anywhere near the level of "recruiting" as Microsoft. He also seems to place an incredible amount of importance of dev tools and their maturity (which really everybody should), and I think it's clear that Microsoft is in the lead in this area.

Neither of the guys are making comments in a vacuum. They both have affiliations with other parties and agenda's for their comments and to think otherwise, is unbelievably niave.
 
element said:
Actually graphically, PS3 really isn't going to get much better (for launch titles) then what we are seeing right now. Since developers are profiling on 7800 GTX, which is similar in power to the RSX. The HUGE change in power in the PS3 alpha, beta, and final will be the cell processor, not the GPU. So really, for launch titles, it isn't going to be light years ahead of what you see now.
all 20 developers who have them. As I said in a post above, most PS3 developers won't see a PS3 devkit until beta. Which goes into developers will have hardware closer to ship then they had with Xbox 360. But having something even slow, is better then nothing.


I think FlexIO (35GB/sec) will help alot too compared to PCI-Express (2GB/sec) used in current PS3 kits...

In fact, you will probably see a decent jump in power once the final kits arrive in December:


Current Cell ~75% as fast as final PS3/PS3 Devkit

Current XDRAM ~75% as fast as final PS3/PS3 Devkit

Current GPU 70% as fast as final PS3/PS3 Devkit (but with twice the onboard memory BW) and lacks some features of RSX

PCI-Express used in current dev kit (2GB/sec) is FIVE PERCENT as fast as FlexIO(35GB/sec)
 
Jaf blasts the 360 as a piece of crap compared to the PS3 and calls anyone who believes other wise a crack head, and almost no one here says much or anything at all in rebuttle.

Like hell, just take those people off Ingore dude. :P

Anyhow, what has Carmack done for the PS2? I'm just curious because everybody is so quick to refute the claim that he's a PC guy, thus not really qualified to comment on consoles, and I'd really like to see what he can do with my piece of hardware. Y'know sort of how Itagaki claims he maxxed out the PS2 within six months of launch. Did Carmack even come close to Itagaki's coat tails? :lol
 
element said:
Actually graphically, PS3 really isn't going to get much better (for launch titles) then what we are seeing right now. Since developers are profiling on 7800 GTX, which is similar in power to the RSX. The HUGE change in power in the PS3 alpha, beta, and final will be the cell processor, not the GPU. So really, for launch titles, it isn't going to be light years ahead of what you see now.

Do PS3 games need to look much better than they do now for launch? They look pretty damn good already. I hope they spend as much time on just making them great playing games. Also, very few developers have had much time with the 7800 as well. The great looking games at E3 were all based off of a dual 6800, except for the NVidia & the SCE demos.

In addition, The games should look quite a bit better because they'll have another 9-12 months before the titles are released in the US, whereas the 360 titles have to be ready to go in about 2 months now.
 
sirris said:
Jaff is a first party developer for Sony. Why in Gods good name would he say the competition is compairable? And considering that fact he has no developing experience on 360 who is he to call a statement like that? David is gonna support his camp 100%. Lord knows they sign his check. For the record I've also read past interviews with that tool where he says Xbox graphical tech is entirely possible on PS2. Hes full of crap. Also Gears of War is running SINGLE CORE. Wait till they start using the other 2.

Couple things.

Xbox graphics tech is possible on the PS2, just not to the same quality.

God of War

3 times the cores does NOT equal 3 times the power.

the 2nd and 3rd core are partially locked off, and only about half usable for gaming respectively.
 
sonycowboy said:
As has been said before, the comments aren't contradictory before. Jaffe certainly has less impartiality given that he works for Sony and for him to say that the PS3 is better has to be seen in this light.

However, he has been known to be a pretty honest and forthright guy, so I think crucifying him over this is a bit much. An interesting approach to the comment might be that absolutely nobody on the Xbox development side is saying that the 360 is more powerful other than Microsoft claiming that the whole platform from hardware to services to development are in the 360's favor, while we've had quite a few developers claim that the PS3 is noticably more powerful.

Finally, while Carmack has been an OpenGL guy, is a huge icon in the industry, as well as not being a Microsoft employee do give him ALOT of credibility, you should also know that Microsoft has been courting this guy for A LONG time. From the development of Direct X, to being on of the premier consultants for the original Xbox, he's had a ton of contact with Microsoft. I'm not sure that Sony has done anywhere near the level of "recruiting" as Microsoft. He also seems to place an incredible amount of importance of dev tools and their maturity (which really everybody should), and I think it's clear that Microsoft is in the lead in this area.

Neither of the guys are making comments in a vacuum. They both have affiliations with other parties and agenda's for their comments and to think otherwise, is unbelievably niave.

Recruiting Carmack? Uhh... ok, whatever there... if they did they wasted their time, everybody in the industry knows he likes to do his own thing with his small group, as always.

And Carmack has a history of being impartial and brutally honest. He has been on both sides of the ATI and nVidia wars many times, and always for the right reasons (reality). I've seen him dog everyone in the industry and also point out things each were doing right. He doesn't have a biased bone in his body... he's a techy through and through and if you ever read his stuff you would know he's more about all of these companies getting to where he wants so he can do what he wants to do. Which is why he sets on almost every advisory committee of every company in the business.

Jaff isn't even really a techie... he just works with a bunch of them. So you're getting second hand information from a first party developer.

I cannot even believe anyone would compare these two in this regard and call them even or a toss up. It shows a complete lack of knowledge about either of them. Carmack's opinion carries a significant amount more weight. And by that, I mean an order of magnitude more. ;)
 
shpankey said:
Recruiting Carmack? Uhh... ok, whatever there... if they did they wasted their time, everybody in the industry knows he likes to do his own thing with his small group, as always.

And Carmack has a history of being impartial and brutally honest. He has been on both sides of the ATI and nVidia wars many times, and always for the right reasons (reality). I've seen him dog everyone in the industry and also point out things each were doing right. He doesn't have a biased bone in his body... he's a techy through and through and if you ever read his stuff you would know he's more about all of these companies getting to where he wants so he can do what he wants to do. Which is why he sets on almost every advisory committee of every company in the business.

Can you reply to The Take Out Bandit's question please?

Anyhow, what has Carmack done for the PS2? I'm just curious because everybody is so quick to refute the claim that he's a PC guy, thus not really qualified to comment on consoles, and I'd really like to see what he can do with my piece of hardware.

And trying to dismiss Carmack's obvious involvement with MS is kinda funny.
 
trmas said:
When Carmack actually produces something that is better than the toilet paper I wipe with, I might respect his opinion. Dude is a one-shot wonder, who can't cut it anymore.

I care more what Square, Capcom, Konami, etc think because they actually make good games.

:lol

And I'm sure he'd find your opinion about as useful as a diaphram full of pinholes.
 
shpankey said:
Recruiting Carmack? Uhh... ok, whatever there... if they did they wasted their time, everybody in the industry knows he likes to do his own thing with his small group, as always.

And Carmack has a history of being impartial and brutally honest. He has been on both sides of the ATI and nVidia wars many times, and always for the right reasons (reality). I've seen him dog everyone in the industry and also point out things each were doing right. He doesn't have a biased bone in his body... he's a techy through and through and if you ever read his stuff you would know he's more about all of these companies getting to where he wants so he can do what he wants to do. Which is why he sets on almost every advisory committe of every company in the business.

EVERYBODY has a bias. His just happen to be less about the moneyhat and more about forwarding his idea of where the industry should go. His idea, of course, is very much rooted in the PC sector, one in which he has much more control.

I am not calling him a Microsoft lackey in any way. He's proven time and time again that he does have an independant voice. I'm just saying that it's possible that his interests might be more in sync with Microsoft's than with Sony's. On the other hand, can we stop portraying him as a bastion of purity here? He's a successful brilliant guy with a business. So, the bottom line is that he has exposure to a variety of factors that can influence his decisions, with the most notable being the health and success of said company.
 
Wakune said:
pissy little kids these days


SEARCH: FULL TRANSCRIPT CARMACK
RESULTS: http://ga-forum.com/showthread.php?t=59227

yeah 25 is a little kid huh?

As for my initial quote where I said Carmack said it wasn't worth the effort, I wasn't off at all.

John Carmack talks about physics said:
This is neat stuff, but it remains kind of non-core to the game experience. And an argument can be made that weÂ’ve essentially done that with graphics, where all of it is polish on top of a core game, and thatÂ’s probably what will have to happen with the physics. I donÂ’t expect any really radical changes in the gameplay experience from this.

I’m not really a physics simulation guy so that’s one of those things where a lot of people are like “damn id software for making spend all this extra work on graphics”. So to some degree I’m like “damn all this physics stuff making us spend all this time on here”, but you know, I realize that things like the basic boxes falling down knocking things off, bouncing around the world, rag-dolls interacting with all that, that’s all good stuff for the games.

But I do think itÂ’s a mistake for people to try and go overboard and try and do a real simulation of the world because itÂ’s a really hard problem, and youÂ’re not going to give that much real benefit to the actual gameplay. YouÂ’ll tend to make a game which may be fragile, may be slow, and youÂ’d better have done some really, really neat things with your physics to make it worth all of that pain and suffering.
 
trmas said:
When Carmack actually produces something that is better than the toilet paper I wipe with, I might respect his opinion. Dude is a one-shot wonder, who can't cut it anymore.

I care more what Square, Capcom, Konami, etc think because they actually make good games.
You confuse game design and direction with developing (the technical side; ie: programming, etc.). In relation to this thread, it is the developing aspect which is prevalent, which is where Carmack is a genius and where and why his opinion is so heavily respected.
 
kaching said:
Because, contrary to the way some of you think, there's no dishonor or shame in good sportsmanship. Not all business people lack the grace to acknowledge the strengths of their competitors and not every business demands that their employees deliberately smear the competition.


Haha, well, not everyone. But this is a high stakes battle. Some shit is bound to fly in both directions.
 
Carmack said:
This is neat stuff, but it remains kind of non-core to the game experience. And an argument can be made that weÂ’ve essentially done that with graphics, where all of it is polish on top of a core game, and thatÂ’s probably what will have to happen with the physics. I donÂ’t expect any really radical changes in the gameplay experience from this.

I’m not really a physics simulation guy so that’s one of those things where a lot of people are like “damn id software for making spend all this extra work on graphics”. So to some degree I’m like “damn all this physics stuff making us spend all this time on here”, but you know, I realize that things like the basic boxes falling down knocking things off, bouncing around the world, rag-dolls interacting with all that, that’s all good stuff for the games.

But I do think itÂ’s a mistake for people to try and go overboard and try and do a real simulation of the world because itÂ’s a really hard problem, and youÂ’re not going to give that much real benefit to the actual gameplay. YouÂ’ll tend to make a game which may be fragile, may be slow, and youÂ’d better have done some really, really neat things with your physics to make it worth all of that pain and suffering.
The guy is a frakkin' joke; talk about a complete lack of vision and imagination.
 
How would Jaffe even get a dev kit to get an idea of how powerful X360 is? I don't think he could. Maybe his friend showed him his and said it sucked so he took his word for it...
 
Some more from GameInformer from another dev - the developers of Rumble Roses on X360:

http://www.gameinformer.com/News/Story/200509/N05.0916.2039.01789.htm

GI: What has it been like to work with the Xbox 360?

Uchida: It really feels like technology has advanced. My programmers are very excited to experiment with this new technology. I really think this machine has set new standards for graphics.

GI: Have you had a chance to mess around with the PlayStation 3 yet?

Uchida: Yes, itÂ’s amazing. And just because I am working on the Xbox 360, doesnÂ’t mean I will never work on the PS3. I have not converted. Its not like the PS3 is an enemy.

GI: What do you think you could pull off on one system that you could not on another?

Uchida: I think there are some things you can do with the PS3 than you cannot with the 360. The processing speed is much quicker. The rendering variation that the PS3 offers is wider. But the online of the 360 is amazing and is probably better than the PS3.

Maybe worth its own thread, I dunno..
 
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You were off the mark. He never said physics were not worth the effort, he said overly intensive physics were ("real simulation of the world")
Don't you think it's weird though that Carmack isn't even intrested in physics next generation because he said "it's not worth the effort".
But I do think itÂ’s a mistake for people to try and go overboard and try and do a real simulation of the world because itÂ’s a really hard problem, and youÂ’re not going to give that much real benefit to the actual gameplay. YouÂ’ll tend to make a game which may be fragile, may be slow, and youÂ’d better have done some really, really neat things with your physics to make it worth all of that pain and suffering.
That's quiet a bit different than him “[not even being] intrested in physics next generation because he said "it's not worth the effort"” so...yeah...you were misquoting him
 
Carmack favoring X360 because Sony licensed Epic's Unreal technology doesn't make sense considering Microsoft licensed Unreal, too.

The idea that the X360 isn't competitive for calculating physics and pressures less involvement on a developer like Carmack who doesn't think it should be the development focus makes no sense because the X360 can be a monster at physics between its tri-core CPU and MEMEXPORT GPU functionality.

Carmack being intimidated by console architectures, as if "console architecture" actually meant anything meaningful at all, doesn't make sense considering he personally tackled one the most "console-like" (non-PC) architecture of all when he programmed the Atari Jaguar.
 
Lazy8s said:
The idea that the X360 isn't competitive for calculating physics and pressures less involvement on a developer like Carmack who doesn't think it should be the development focus makes no sense because the X360 can be a monster at physics between its tri-core CPU and MEMEXPORT GPU functionality.

It'll be interesting to see how that plays out. A couple of things to note here are:

1) physics across both the cpu and gpu that are interdependent could be very very difficult, if not impossible, from a numerical stability point of view. so it may be one or the other.

2) using the gpu for physics would sacrifice power for graphics

3) you don't need memexport to do physics on a gpu. it would help and make things easier, but it's not a necessity. in other words, ps3 could also use its gpu in addition to cell for physics if you really wanted, and in fact, with regard to numerical stability, kutaragi has said that they have included "synchronised" rounding and cutoff modes between cell and rsx to ensure the consistency of results between the two.
 
Drek said:
Id is a second class citizen in a Sony controlled video game industry. They're a top tier developer though in an MS controlled industry, where the old PC developers, with their long standing ties to MS, become the new vanguard. The rewards are much greater for Carmack to partner up with Microsoft, no matter what his distaste might be for the company or the hardware, than they'd be if he were to align himself with Sony. Do you really think someone as smart as Carmack doesn't already see that?


This assumes that Carmack doesn't make a ground up engine for the PS3. Maybe he will, maybe he won't, but he has proven himself more than capable of such. As well, the land of Nippon will continue looking West if they wish to grow their segment of the industry. In which case they will have to consider Western taste in games.
 
who cares what either of these guys says. Just wait for the games and then we'll see what they really think and can do with the respective hardware. The proof is in the pudding, everything until then is just pointless lip service.
 
HokieJoe said:
Haha, well, not everyone. But this is a high stakes battle. Some shit is bound to fly in both directions.
Plenty of shit can fly without lying to do it. Worst part of conversations like this is the posters who immediately jump to sullying the character of an individual they don't even know just for the sake of making the laziest argument possible in the attempt to dismiss that individual's comments.
 
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