Hurricane_Chris
DDK
Panajev2001a said:No, I do not work for Sony, but that does not mean I do not want to in the future.
mbwahahhaha
Panajev2001a said:No, I do not work for Sony, but that does not mean I do not want to in the future.
maximum360 said:Sony has you caught up in the hype. They always do it and people still fall for it. Unbelievable.
Cell = The New Emotion Engine.
I guess since people never learn, history will repeat itself all over again.
sirris said:Jaff is a first party developer for Sony. Why in Gods good name would he say the competition is compairable? And considering that fact he has no developing experience on 360 who is he to call a statement like that? David is gonna support his camp 100%. Lord knows they sign his check. For the record I've also read past interviews with that tool where he says Xbox graphical tech is entirely possible on PS2. Hes full of crap. Also Gears of War is running SINGLE CORE. Wait till they start using the other 2.
Drek said:Not sure if this had been mentioned, but I'd have to think Carmack's opinion is slightly biased simply because MS sees Id, their games, and their engine as very important to the console's success, while Sony apparently doesn't give much of a damn and went straight to Epic for their big name partner.
To me its like trusting what ATi says (Carmack) versus what Nvidia says (Jaffe). They both have their own reasons for saying things, neither is an unbiased source. While Jaffe's bias is as obvious as his job, Carmack's is tied to the state of the industry, and the role his company plays in it. In an MS dominated industry all the PC developers take a seat at the head of the 3rd party class, but if Sony continues to dominate we'll see PC oriented 3rd parties have to take a second class role behind Sony's long time allies such as Square Enix, Konami, Namco, Capcom, etc..
This pretty much sums up the whole article.monchi-kun said:David jaffe - will only make games for PS3
Carmack - will make games for both PS3 and X360
hmmm, i'd listen to the man who actually has the ABILITY to work on both platforms (once he does anyways)
maximum360 said:Again, there will probably some suffering from some real emotional trauma when both consoles are out and the differences graphically are negligible.
Sony has you caught up in the hype. They always do it and people still fall for it. Unbelievable.
Cell = The New Emotion Engine.
I guess since people never learn, history will repeat itself all over again.
Mr Mike said:What surprises me is that no one in this thread has remembered that Jaffe's paycheque is signed by Sony, given that he works for SCE Santa Monica or whereever. So of course he'll say these things.
The ensuing argument over specs and shit is just you fishies falling hook, line and sinker for the arms race of tech details that MS and Sony want you to get drawn in by.
I never said anything about OpenGL, or Direct3D for that matter. Its about the future of his company. If MS controls the industry he and many other PC devs (like Bioware) jump to the head of the 3rd party class. If Sony controls it however they'll keep the same Japan based 3rd party regime of Square Enix, Konami, Capcom, and Namco firmly in power.Nerevar said:your comparison is shit because, as has already been stated, Carmack is an OpenGL whore, and has even recently been very critical of the path MS is taking on PC developments (basically forcing developers to migrate to Direct3D).
Why are people still doing this? You have one guy who is a first party developer, saying his console is much, much better. Then you have Carmack saying they're comparable. People are reaching to try and believe Jaffe. Wait for at least someone who is significantly less biased than him to stake your claims on.
Mr Mike said:What surprises me is that no one in this thread has remembered that Jaffe's paycheque is signed by Sony, given that he works for SCE Santa Monica or whereever. So of course he'll say these things.
Drek said:I never said anything about OpenGL, or Direct3D for that matter. Its about the future of his company. If MS controls the industry he and many other PC devs (like Bioware) jump to the head of the 3rd party class. If Sony controls it however they'll keep the same Japan based 3rd party regime of Square Enix, Konami, Capcom, and Namco firmly in power.
Remember the early days of the PS2? All that bitching Itagaki did? There was a reason for it. Tecmo, namely Team Ninja, felt slighted by Sony's treatment of them compared to how they treated the major Japanese 3rd parties regarding development support and dev kits. We've all seen Sony's double standard when it comes to their prefered 3rd parties, so it wasn't really a surprise then. Do you think another generation of dominance will change that any?
Id is a second class citizen in a Sony controlled video game industry. They're a top tier developer though in an MS controlled industry, where the old PC developers, with their long standing ties to MS, become the new vanguard. The rewards are much greater for Carmack to partner up with Microsoft, no matter what his distaste might be for the company or the hardware, than they'd be if he were to align himself with Sony. Do you really think someone as smart as Carmack doesn't already see that?
I don't take either as iron clad fact myself, but then I'm a few courses shy of a computer science bacheleors and can make up my own mind on where I think the two systems stand.
Holly shit...are you guys STILL completely misquoting Carmack? That's NOT what he said...look up a full transcript and read the entire thing for once instead of looking through choice quotes picked by people with an agendaSantaCruZer said:Don't you think it's weird though that Carmack isn't even intrested in physics next generation because he said "it's not worth the effort".
All those developers out there who prefer to, you know, develop rather than bitch.Speevy said:Who still lives in this town of yours?
Hey, if those animations are good enough for you, then that's dynamite. For me, they're stiff, the transitions are poor and the lack of realistic movements is very jarring against the meticulously detailed backgrounds.Shompola said:What is wrong with the animation in DOOM III? If anyone isnt stuck in the past, it is Carmack. I think you should just delete your entire post there as it is just wrong on a fundamental level.
Number one, I never said every single 360 title was disappointing, and two, are you serious? 3 fucking titles out of, what, 40?! I'm supposed to be impressed? That's a god damn joke man. As I've said before, expect more from your money for goodness sake. There is no reason why we should all have to lower our expectations and demands on MS' account.Speevy said:Also, I think the most clear thing at TGS was that games like Kameo, GRAW, and PGR3 were looking more ready for next generation. Read the threads.
So let me get this straight, I'm one of the last people on this board to talk, but you, you're totally in the clear right? Even though you've got, by your own damn admission, over $1000 invested in the 360 already, and you've purchased almost every fucking launch title to be released, and you actually come on these freakin' boards every day and act as if you can even for one fucking second speak objectively about the system, right?!Agent Icebreezy said:If you were such a damn Sony fanboy and actually followed the Microsoft side of things instead off showing up in threads pertaining to them and getting shitted on and embarrassed out of them since it's been apparent you haven't known shit about graphics for quite some time.
Therefore, you are one of the last people on this board to talk. If you look at the specs of the two system. PS3 has the slight edge in some things, Xbox 360 has a slight edge in somethings. The only thing that is by a wide margin is the processors. 7 is greater than 3. Only a fool with think otherwise. The Alphas were G5, the betas were underpowered. They have had finals for 2 weeks total. Meanwhile, Ultra 6800 SLI's were in PS3 kits last year. By all extents and purposes, the PS3 will be more powerful, it comes out laters, that is just follow a simple rule of technology. There is nothing to make up, just Google this shit. Microsoft layed a fucking egg leading up to this launch day, it's just now coming together, last minute, but still. Of course there will be a disparity between the two. Until you can actually prove you know what you are talking about, kindly move out of the way and shut the fuck up.
Why should that be a suprise? seriously...who ARE you?Heian-kyo said:calling me a fanboy, as if for one second you've thought I might actually give a shit what a guy like you has to say.
Wakune said:I'm with Cogent and Element on this one...I'll trust Carmack's comments much more than I trust any 1st party developer.
Holly shit...are you guys STILL completely misquoting Carmack? That's NOT what he said...look up a full transcript and read the entire thing for once instead of looking through choice quotes picked by people with an agenda
pissy little kids these daysSantaCruZer said:no why don't you show me what he said then?
shpankey said:I would trust Carmack (known for his brutal honesty despite any affiliations) over some homer. Having said that, I have been blown away by all things PS3 and underwhelmed by the X360 game's showings. So...
element said:Actually graphically, PS3 really isn't going to get much better (for launch titles) then what we are seeing right now. Since developers are profiling on 7800 GTX, which is similar in power to the RSX. The HUGE change in power in the PS3 alpha, beta, and final will be the cell processor, not the GPU. So really, for launch titles, it isn't going to be light years ahead of what you see now.
all 20 developers who have them. As I said in a post above, most PS3 developers won't see a PS3 devkit until beta. Which goes into developers will have hardware closer to ship then they had with Xbox 360. But having something even slow, is better then nothing.
Jaf blasts the 360 as a piece of crap compared to the PS3 and calls anyone who believes other wise a crack head, and almost no one here says much or anything at all in rebuttle.
element said:Actually graphically, PS3 really isn't going to get much better (for launch titles) then what we are seeing right now. Since developers are profiling on 7800 GTX, which is similar in power to the RSX. The HUGE change in power in the PS3 alpha, beta, and final will be the cell processor, not the GPU. So really, for launch titles, it isn't going to be light years ahead of what you see now.
sirris said:Jaff is a first party developer for Sony. Why in Gods good name would he say the competition is compairable? And considering that fact he has no developing experience on 360 who is he to call a statement like that? David is gonna support his camp 100%. Lord knows they sign his check. For the record I've also read past interviews with that tool where he says Xbox graphical tech is entirely possible on PS2. Hes full of crap. Also Gears of War is running SINGLE CORE. Wait till they start using the other 2.
sonycowboy said:As has been said before, the comments aren't contradictory before. Jaffe certainly has less impartiality given that he works for Sony and for him to say that the PS3 is better has to be seen in this light.
However, he has been known to be a pretty honest and forthright guy, so I think crucifying him over this is a bit much. An interesting approach to the comment might be that absolutely nobody on the Xbox development side is saying that the 360 is more powerful other than Microsoft claiming that the whole platform from hardware to services to development are in the 360's favor, while we've had quite a few developers claim that the PS3 is noticably more powerful.
Finally, while Carmack has been an OpenGL guy, is a huge icon in the industry, as well as not being a Microsoft employee do give him ALOT of credibility, you should also know that Microsoft has been courting this guy for A LONG time. From the development of Direct X, to being on of the premier consultants for the original Xbox, he's had a ton of contact with Microsoft. I'm not sure that Sony has done anywhere near the level of "recruiting" as Microsoft. He also seems to place an incredible amount of importance of dev tools and their maturity (which really everybody should), and I think it's clear that Microsoft is in the lead in this area.
Neither of the guys are making comments in a vacuum. They both have affiliations with other parties and agenda's for their comments and to think otherwise, is unbelievably niave.
shpankey said:Recruiting Carmack? Uhh... ok, whatever there... if they did they wasted their time, everybody in the industry knows he likes to do his own thing with his small group, as always.
And Carmack has a history of being impartial and brutally honest. He has been on both sides of the ATI and nVidia wars many times, and always for the right reasons (reality). I've seen him dog everyone in the industry and also point out things each were doing right. He doesn't have a biased bone in his body... he's a techy through and through and if you ever read his stuff you would know he's more about all of these companies getting to where he wants so he can do what he wants to do. Which is why he sets on almost every advisory committee of every company in the business.
Anyhow, what has Carmack done for the PS2? I'm just curious because everybody is so quick to refute the claim that he's a PC guy, thus not really qualified to comment on consoles, and I'd really like to see what he can do with my piece of hardware.
trmas said:When Carmack actually produces something that is better than the toilet paper I wipe with, I might respect his opinion. Dude is a one-shot wonder, who can't cut it anymore.
I care more what Square, Capcom, Konami, etc think because they actually make good games.
shpankey said:Recruiting Carmack? Uhh... ok, whatever there... if they did they wasted their time, everybody in the industry knows he likes to do his own thing with his small group, as always.
And Carmack has a history of being impartial and brutally honest. He has been on both sides of the ATI and nVidia wars many times, and always for the right reasons (reality). I've seen him dog everyone in the industry and also point out things each were doing right. He doesn't have a biased bone in his body... he's a techy through and through and if you ever read his stuff you would know he's more about all of these companies getting to where he wants so he can do what he wants to do. Which is why he sets on almost every advisory committe of every company in the business.
Wakune said:pissy little kids these days
SEARCH: FULL TRANSCRIPT CARMACK
RESULTS: http://ga-forum.com/showthread.php?t=59227
John Carmack talks about physics said:This is neat stuff, but it remains kind of non-core to the game experience. And an argument can be made that weÂ’ve essentially done that with graphics, where all of it is polish on top of a core game, and thatÂ’s probably what will have to happen with the physics. I donÂ’t expect any really radical changes in the gameplay experience from this.
I’m not really a physics simulation guy so that’s one of those things where a lot of people are like “damn id software for making spend all this extra work on graphics”. So to some degree I’m like “damn all this physics stuff making us spend all this time on here”, but you know, I realize that things like the basic boxes falling down knocking things off, bouncing around the world, rag-dolls interacting with all that, that’s all good stuff for the games.
But I do think itÂ’s a mistake for people to try and go overboard and try and do a real simulation of the world because itÂ’s a really hard problem, and youÂ’re not going to give that much real benefit to the actual gameplay. YouÂ’ll tend to make a game which may be fragile, may be slow, and youÂ’d better have done some really, really neat things with your physics to make it worth all of that pain and suffering.
You confuse game design and direction with developing (the technical side; ie: programming, etc.). In relation to this thread, it is the developing aspect which is prevalent, which is where Carmack is a genius and where and why his opinion is so heavily respected.trmas said:When Carmack actually produces something that is better than the toilet paper I wipe with, I might respect his opinion. Dude is a one-shot wonder, who can't cut it anymore.
I care more what Square, Capcom, Konami, etc think because they actually make good games.
kaching said:Because, contrary to the way some of you think, there's no dishonor or shame in good sportsmanship. Not all business people lack the grace to acknowledge the strengths of their competitors and not every business demands that their employees deliberately smear the competition.
The guy is a frakkin' joke; talk about a complete lack of vision and imagination.Carmack said:This is neat stuff, but it remains kind of non-core to the game experience. And an argument can be made that weÂ’ve essentially done that with graphics, where all of it is polish on top of a core game, and thatÂ’s probably what will have to happen with the physics. I donÂ’t expect any really radical changes in the gameplay experience from this.
I’m not really a physics simulation guy so that’s one of those things where a lot of people are like “damn id software for making spend all this extra work on graphics”. So to some degree I’m like “damn all this physics stuff making us spend all this time on here”, but you know, I realize that things like the basic boxes falling down knocking things off, bouncing around the world, rag-dolls interacting with all that, that’s all good stuff for the games.
But I do think itÂ’s a mistake for people to try and go overboard and try and do a real simulation of the world because itÂ’s a really hard problem, and youÂ’re not going to give that much real benefit to the actual gameplay. YouÂ’ll tend to make a game which may be fragile, may be slow, and youÂ’d better have done some really, really neat things with your physics to make it worth all of that pain and suffering.
You're such an angry guy. I can almost picture you punching an Inuyasha wall scroll.Heian-kyo said:The guy is a frakkin' joke; talk about a complete lack of vision and imagination.
GI: What has it been like to work with the Xbox 360?
Uchida: It really feels like technology has advanced. My programmers are very excited to experiment with this new technology. I really think this machine has set new standards for graphics.
GI: Have you had a chance to mess around with the PlayStation 3 yet?
Uchida: Yes, itÂ’s amazing. And just because I am working on the Xbox 360, doesnÂ’t mean I will never work on the PS3. I have not converted. Its not like the PS3 is an enemy.
GI: What do you think you could pull off on one system that you could not on another?
Uchida: I think there are some things you can do with the PS3 than you cannot with the 360. The processing speed is much quicker. The rendering variation that the PS3 offers is wider. But the online of the 360 is amazing and is probably better than the PS3.
Don't you think it's weird though that Carmack isn't even intrested in physics next generation because he said "it's not worth the effort".
That's quiet a bit different than him “[not even being] intrested in physics next generation because he said "it's not worth the effort"” so...yeah...you were misquoting himBut I do think it’s a mistake for people to try and go overboard and try and do a real simulation of the world because it’s a really hard problem, and you’re not going to give that much real benefit to the actual gameplay. You’ll tend to make a game which may be fragile, may be slow, and you’d better have done some really, really neat things with your physics to make it worth all of that pain and suffering.
Lazy8s said:The idea that the X360 isn't competitive for calculating physics and pressures less involvement on a developer like Carmack who doesn't think it should be the development focus makes no sense because the X360 can be a monster at physics between its tri-core CPU and MEMEXPORT GPU functionality.
Drek said:Id is a second class citizen in a Sony controlled video game industry. They're a top tier developer though in an MS controlled industry, where the old PC developers, with their long standing ties to MS, become the new vanguard. The rewards are much greater for Carmack to partner up with Microsoft, no matter what his distaste might be for the company or the hardware, than they'd be if he were to align himself with Sony. Do you really think someone as smart as Carmack doesn't already see that?
Plenty of shit can fly without lying to do it. Worst part of conversations like this is the posters who immediately jump to sullying the character of an individual they don't even know just for the sake of making the laziest argument possible in the attempt to dismiss that individual's comments.HokieJoe said:Haha, well, not everyone. But this is a high stakes battle. Some shit is bound to fly in both directions.