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DAYTONA USA |OT| This is your crew chief. You're in a rolling start...

Bought it once I found out it was on XBOX live. I haven't seen a populated live game since I played Outrun. Man, Daytona is so damn slick! I can't believe how rock solid this game is. I hope the multiplayer lobbies stay full for a while. Games like this don't deserve to die.

I feel like I just time warped back to junior high school back in 94 when I had a Saturn. Daytona and Guardian Heroes at the same time is giving me a retrogasm I've never experienced before. Thanks SEGA for giving so much fan service as of late. Daytona truly is a love letter to the fans.
 

Trojan X

Banned
This game is incredible! I've been playing this for most of the day and I haven't had this much fun on a racing game since the Arcade days. SEGA HAS DELIVERED! NOW they need to support it.
 

op_ivy

Fallen Xbot (cannot continue gaining levels in this class)
man, what memories. i'm amazed that daytona usa STILL has the best handling of any arcade racer to date. why cant the arcade racers of today mimic this? imagine how sweet the burnout games would be...

Trojan X said:
This game is incredible! I've been playing this for most of the day and I haven't had this much fun on a racing game since the Arcade days. SEGA HAS DELIVERED! NOW they need to support it.

what do you mean by "support it?"
 

Trojan X

Banned
WITHOUT A DOUBT! NO ONE CAN DETEST. AFTER 17 YEARS, DAYTONA USA IS STILL THE BEST RACING GAME EVER! No contest.


op_ivy said:
man, what memories. i'm amazed that daytona usa STILL has the best handling of any arcade racer to date. why cant the arcade racers of today mimic this? imagine how sweet the burnout games would be...



what do you mean by "support it?"


Updates. The lobby is basic so they need to provide us with more options. To get everyone screaming more onto the game they should aim to get 16 players racing at the same time (it will be epic). The League table need to be improved. They should also encourage more competition events to get everyone concentrated on the game and prep us all the way until the next version of the game, Daytona USA 2.
 

1-D_FTW

Member
Insayne said:
Does anyone know if the game supports the Logitech G27 Driving Wheel ?

polyh3dron said:
Omg this shit is arcade perfect (or close enough at least for a nitpicker such as myself), force feedback and all

G27 in the house BTW

:bow @ Sega

Now re-do Crazy Taxi like this, and put the offspring music back in. The current PC port on PSN is a joke.

Only person in the thread that's commented (or that's showing up with the Firefox Find function). Seems pretty encouraging.
 

robot

Member
op_ivy said:
man, what memories. i'm amazed that daytona usa STILL has the best handling of any arcade racer to date. why cant the arcade racers of today mimic this? imagine how sweet the burnout games would be...



what do you mean by "support it?"


Uma DLC! I wanna be Uma!
 

drizzle

Axel Hertz
Oh my god, man. This game. This port is something else.

I could just leave this fucking xbox on all day on attract mode. That alone is worth the 10 bucks I paid for the game. Hell, it might even justify the system itself.

The only way this could be any better is if they sold you the goddamn hydraulics cockpit. This is pretty much perfect from what I remember the arcade (which is not much, I was never a good player) and for the Model 2 emulator.

If this doesn't sell gangbusters this week, I don't know what else SEGA could've done to make it happen. For the first time in like 20 years, SEGA (AM2, always them) deserves to reap the rewards.
 

op_ivy

Fallen Xbot (cannot continue gaining levels in this class)
i love that there is virtua-ly no loading

also, how does one get a great strat off the line? i used to be soooo good at it
 

1-D_FTW

Member
drizzle said:
Oh my god, man. This game. This port is something else.

I could just leave this fucking xbox on all day on attract mode. That alone is worth the 10 bucks I paid for the game. Hell, it might even justify the system itself.

The only way this could be any better is if they sold you the goddamn hydraulics cockpit. This is pretty much perfect from what I remember the arcade (which is not much, I was never a good player) and for the Model 2 emulator.

If this doesn't sell gangbusters this week, I don't know what else SEGA could've done to make it happen. For the first time in like 20 years, SEGA (AM2, always them) deserves to reap the rewards.

Which is why I'm monitoring this thread for G27 impressions. I may very well rebuy a PS3 solely for this game.
 
my 1st online match, I didn't check for the laps count and the douche marked in 80 Laps and I had to rage quit because 80 laps was a tad much

awesome Trophy easy peasy
 

tomfusion

Neo Member
regarding the G27 wheel on PS3.

Played for a while last night. Lots of fun but one small problem that I had was I had to turn the feedback way down (level 2), to minimize a constant vibrating that occurred in the wheel when turning. It made the steering lighter than I would like, but the vibrating noise was annoying at higher levels, and didn't sound like it was doing my wheel any good either. Is this an issue with other wheels too?
 
Apart from all of it being awesome, Daytona USA has one of my all time favourite SFXs.

The noise you get when you select transmission is awe-fuck-some. Duuurrrrrrrinnnnng!


It's the only true Game of the Forever.
 

Gaspode_T

Member
Just played for a good two hours straight (I seem to have unlocked most of the achievements too! They are pretty easy, gets it out of the way and then there are challenges, survival mode leaderboards, multiplayer, etc, tons of content!!)

I have been kind of sad the past couple weeks and I can't describe it but this game is like pure Prozac, it just makes me happy to play it. It's never too frustrating and it's just one giant Happy Pill, I can see how Isamu got to how he is.

I am going to be sleeping with Dayytooooooooonaaaaaaaaaaa repeating over and over in my head.
 

drizzle

Axel Hertz
KennyLinder said:
Apart from all of it being awesome, Daytona USA has one of my all time favourite SFXs.

The noise you get when you select transmission is awe-fuck-some. Duuurrrrrrrinnnnng!


It's the only true Game of the Forever.
I don't know man. It must be nostalgia. I can't explain it any other way. Everything about Daytona is awesome. For instance, if you rip the entire song from the game and play it without the sound of the engine and the sound of your "coach" or whatever, it sounds horrible. You can make out every compression "signature" and how the "Rolling Start" and "Daytona" parts of the song, the A sample is just repeated a buncha times, pretty poorly if you ask me.

However, when everything comes together, all is fucking awesome and perfect.

God damn this game.
 

Vorg

Banned
Trojan X said:
Updates. The lobby is basic so they need to provide us with more options. To get everyone screaming more onto the game they should aim to get 16 players racing at the same time (it will be epic). The League table need to be improved. They should also encourage more competition events to get everyone concentrated on the game and prep us all the way until the next version of the game, Daytona USA 2.

Won't happen. This will get the same support as any other sega game on xbla. none. Outrun even has some nasty bugs where the track disappears and you can't see where to go. It hasn't been fixed.
 

Sixfortyfive

He who pursues two rabbits gets two rabbits.
Literally the only thing missing is LAN play. Oh well.

Time for a (likely brief) break.

daytonaboard2.jpg


op_ivy said:
also, how does one get a great strat off the line? i used to be soooo good at it
This is explained in the hint menu.

acidspunk said:
Won't happen. This will get the same support as any other sega game on xbla. none. Outrun even has some nasty bugs where the track disappears and you can't see where to go. It hasn't been fixed.
VOOT received 1 or 2 minor title updates.
 

Trojan X

Banned
acidspunk said:
Won't happen. This will get the same support as any other sega game on xbla. none. Outrun even has some nasty bugs where the track disappears and you can't see where to go. It hasn't been fixed.


I know. That's the horrible thing about it. In truth, we only got this game out of convenience (Sega Racing Classic) so we have to be glad on that front.

So pathetic. I won't repeat what I said before because I had big arguments with SEGA employee regarding it even though I've won every damn argument. However, it still doesn't do any good.
 

DoubleTap

Member
op_ivy said:
i love that there is virtua-ly no loading

also, how does one get a great strat off the line? i used to be soooo good at it

There are some very useful in game tips somewhere in the options. Hold down brake and press the gas to keep the RPM between 6K and 7k and let go of the brake when the light hits green.
 

drizzle

Axel Hertz
Neuromancer said:
You guys have got me all excited about this game, sadly I won't be able to play for a few days.

Graphically, how does it look?
Like Model 2 Daytona in widescreen. Gorgeous.
 

Gaspode_T

Member
Trojan X said:
I know. That's the horrible thing about it. In truth, we only got this game out of convenience (Sega Racing Classic) so we have to be glad on that front.

So pathetic. I won't repeat what I said before because I had big arguments with SEGA employee regarding it even though I've won every damn argument. However, it still doesn't do any good.

I don't know, I checked the Credits just to see what it would say and it seemed like a bunch of the Sega Japan employees were listed as the "Daytona USA port team" or something (which is probably good), unfortunately they are probably just a small team within Sega and busy with lots of other stuff, maybe doing this out of a labor of love. It kind of blows my mind that they were even given the freedom to do it, knowing how Japanese companies usuaully work they would be too conservative to do something like this.

I was just playing online with 5 or 6 Japanese guys and it felt exciting enough for me! I got run off the road, saw some guy go flying, I was in 2nd place in lap 7 and then in the final lap everyone got serious and passed me :p I think the #1 person on distance leaderboard is a Japanese girl from looking at the gamer card.

I hope the game sells far more than something like 10K (which as the XBLA sales thread shows is a common number lately), 10K sales is probably losing money on the thing so why would they try with other games...maybe word of mouth will come through, hopefully Penny Arcade makes a comic about it or something...it really is a great game and holds up perfectly fine.
 

Trojan X

Banned
Gaspode_T said:
I don't know, I checked the Credits just to see what it would say and it seemed like a bunch of the Sega Japan employees were listed as the "Daytona USA port team" or something (which is probably good), unfortunately they are probably just a small team within Sega and busy with lots of other stuff, maybe doing this out of a labor of love. It kind of blows my mind that they were even given the freedom to do it, knowing how Japanese companies usuaully work they would be too conservative to do something like this.

I was just playing online with 5 or 6 Japanese guys and it felt exciting enough for me! I got run off the road, saw some guy go flying, I was in 2nd place in lap 7 and then in the final lap everyone got serious and passed me :p I think the #1 person on distance leaderboard is a Japanese girl from looking at the gamer card.

I hope the game sells far more than something like 10K (which as the XBLA sales thread shows is a common number lately), 10K sales is probably losing money on the thing so why would they try with other games...maybe word of mouth will come through, hopefully Penny Arcade makes a comic about it or something...it really is a great game and holds up perfectly fine.


SEGA AM2 assigned a porting team that is currently named AM2 Port. This team specialise solely on porting SEGA classic games to which they've done for Daytona USA. Unfortunately, everyone don't know Daytona USA is up on Xbox LIVE because SEGA has done ZERO marketing for the game, so the game would have to be solved purely by word of mouth.

Sad but true - SEGA does not want to make money via the suggestion of their own customers that are loyal to them even though millions of them are chanting the same voice. Pathetic.
 

op_ivy

Fallen Xbot (cannot continue gaining levels in this class)
DoubleTap said:
There are some very useful in game tips somewhere in the options. Hold down brake and press the gas to keep the RPM between 6K and 7k and let go of the brake when the light hits green.

thank you. i'm at work and cant check the game itself.
 

op_ivy

Fallen Xbot (cannot continue gaining levels in this class)
sega, gimmie sega rally 1, sega rally 2, virtua racing, scud race, and daytona 2. i will buy each at $10, if need be, on xbla day 1
 

Bread

Banned
G A M E O U E R
GAMEOUER
GAME OVER GAME OVER GAME OVER GAME OVER


edit: beat my best time trial on beginner by 7 seconds and it didn't update it on the leader boards :(
 
this is the best release of Daytona USA ever. It's like having a superior Model 2 version at home, it;s better than the arcade. The HD graphics are what really make this stand out.


Now I need a racing wheel
 

john tv

Member
Is it me or does the sound balance seem off? Maybe I'm just not used to playing it in a quiet environment (i.e. giant arcade) but I had to up the music volume a bunch to get it to sound how I remembered it.

Game feels great tho, serious nostalgia rush :)
 

Trojan X

Banned
john tv said:
Is it me or does the sound balance seem off? Maybe I'm just not used to playing it in a quiet environment (i.e. giant arcade) but I had to up the music volume a bunch to get it to sound how I remembered it.

Game feels great tho, serious nostalgia rush :)


The arcade version had the sound and music playing separately on different amps. This is the best sound setup you will ever get for Daytona. On my system, the sound is fine.
 

op_ivy

Fallen Xbot (cannot continue gaining levels in this class)
Sixfortyfive said:
The Beginner track's traffic cone challenge is clever. It teaches you the fastest path through the track.

wait. wat? how did he not pit?

i have played a TON of daytona (arcades and saturn mainly) and never knew this. LOL, i feel this belongs in the mind blowing facts thread




EDIT: also, just remembered - any way to play the slot machine in this port?
 

arit

Member
op_ivy said:
EDIT: also, just remembered - any way to play the slot machine in this port?

Yes, it even has a trophy, just press the "special" button(mapped on select on ps3 by default).

Replay download is a nice feature.
 
Just wanted to pop my head in and say DAYTONAAAAAAAAAAAAAAAA

so awesome! I have been having a blast the last 2 hours playing this!

hats off to SEGA/AM2 Port
 
On the Advance course I lose too much speed on the uphill section between the end of the tunnel and the checkpoint - usually I brake, chuck it into 3rd, tap the brake again and turn to avoid slamming into the wall.

Everywhere else on the track I can pass or keep with with the best of them and it's pissing me off.

Any better ideas on how to tackle it?

Watching some videos it seems people are just going from 4-2-4 at the very start of the hill, pretty much like every corner then.
 

Sixfortyfive

He who pursues two rabbits gets two rabbits.
drugstore_cowboy said:
Watching some videos it seems people are just going from 4-2-4 at the very start of the hill, pretty much like every corner then.
Yeah, you should be able to get through at about 190mph like that.
 
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