The “Batman v Superman” script by Chris Terrio and David S. Goyer plows familiar ground for much of its 153 minutes, revisiting the brutal murder of Bruce Wayne’s parents, and starting off where “Man of Steel” ended: with Superman and General Zod leveling much of Metropolis, which saved our planet long-term but piled up a lot of unseen corpses in the short-term. Batman is epically miffed, and while Eisenberg’s Luthor develops a precious hunk of Kryptonite for his own genocidal purposes, the big boys inch closer, often in Snyder’s preferred, hackneyed slow-mo, to the battle royale.
Snyder is not without skills, or ideas, but when a critic finds himself at odds with almost every aspect of a director’s visual approach to material like this, material like this becomes pretty joyless. Compare the first big sequence in “Batman v Superman” featuring the Batmobile in action, in relation to the Bat Cycle/semi-trailer truck game of chicken in Nolan’s “The Dark Knight.” The latter builds beautifully, and shows off the toys and old-fashioned, non-digital effects with serious class. The “Batman v Superman” equivalent is pure, empty noise: fireballs; the usual overdose of insane automatic gunfire; and absolutely no rhythm.
“You don’t owe this world a thing,” Lane tells Superman at one point. Maybe so. But at this point in the twinned mythologies of two extremely hardy DC heroes, humankind deserves a better blockbuster.