Snuggler said:
After playing for several hours in the city, I've started to cool off on this game. I miss the open, lush environments of the Beach/Jungle area. I miss driving around and exploring the big and pretty environments. Not only is the city dreary and plain in comparison, but most of the environments are narrow and the sewers are a bitch. It doesn't help that the zombie count is much higher, I can't avoid them as easily. Technical issues aside, I had a blast with the first act, but it's starting to feel a bit tedious in the city.
I've been playing solo for the past few hours, so that's probably part of my problem. At least with a partner or two the zombie density won't be as annoying.
Yeah, the City is just being brutal to me. And I haven't even hit the sewers yet, but I think I'm almost there.
It's just that, going solo, some of these sidequests take SO GODDAMN long. I literally took an hour to finish one, because I was going slowly and clearing out the areas ahead of me.
It doesn't help that I found out that if you're doing an escort mission (HATE) and the escort dies (HATE), any weapons that you've thrown disappear forever, unlike when YOU die and they remain in whatever or whoever you threw them into (which leads to funny situations, like me turning a corner to find the Thug who sneaked up on me and killed me next to the three machetes I had thrown into him just hanging suspended in the middle of the air).
This means that I have to cultivate a backup arsenal that I can afford to lose when an escort gets himself killed.
I'm currently doing the sidequest involving the loudspeakers and I almost want to cry because it's called The Second Head of Cerberus which undoubtedly means that there's ANOTHER part to it, and the quest giver is in a terrible area that always has TONS of walkers around.
At least I did learn that Rams die if you so much as touch them with a car.