Karak
Member
Is there some sort of hardcore mode where the penalty for death is more harsh?
Like a hardcore 1 death mode or something?
No.
Is there some sort of hardcore mode where the penalty for death is more harsh?
I'm enjoying the game, if you're interested in my opinion. Early reviews seem to be overlooking the fun of the game and focusing on the technical aspects.
Edit: And most of the reviews appear to be from the X360 version.
Enjoy my video review for the 360 version. Long story short. Fans of the original will enjoy this outing, regardless of subtle tweaks and changes. Those that had issues with the franchise, will find nothing new worth changing their mind.
Enjoy my video review for the 360 version. Long story short. Fans of the original will enjoy this outing, regardless of subtle tweaks and changes. Those that had issues with the franchise, will find nothing new worth changing their mind.
Ya framerate issues are the one consistent I keep reading about or hearing about. Some of the walkthroughs being shown on the video sites right now really ram that issue home.
So regardless it looks like we have SOME way of getting a usable fps. Its just going to take some detective work to figure out what the issue is. Cache, harddrive and so forth. Could be another Dragons Dogma but god lets hope not! This issue with like hardware getting different FPS isn't new sadly.
"Players can import characters from the first Dead Island – whether you beat the game with them or not -– as long it’s on the same profile. These characters transfer over with nothing but their previous skills and level. This is great for dedicated players who maxed out their Dead Island characters, and there are even a few new skills to learn. If you’re starting fresh in Riptide or your previous character is fairly low-level, you can start a new character with 15 skill points free to allocate how you see fit."
http://www.gameinformer.com/games/d...mbie-killing-bliss-with-some-rough-edges.aspx
These reviews are hilarious when you compare them to the 9.9/10 goty crap when it comes to skyrim etc.
First one was pretty crap but fun for a few hours, I expect this to be more of the same.
Not sure I'd pay full price for it ...
I really hope Riptide runs more fluid than the first.
Ouch. Too bad games like COD don't get hammered for being more of the same released on a yearly schedule, but what else is new?
Call of Duty had an addictive gameplay that actually withstands the constant rehashes. Dead Island was already a pretty mediocre game with some shit mechanics that lived and died by co-op. Not every game can be rehashes successfully.
Eurogamer 6/10
http://www.eurogamer.net/articles/2013-04-22-dead-island-riptide-review
Kinda what I expected really generally. More of the same etc. I'm, fine with that.
All of which leaves us in much the same situation we were in with Dead Island. A few boring tunnel missions aside (why do they keep doing this?!), this is a rich and attractive open-world environment
All of which leaves us in much the same situation we were in with Dead Island.A few boring tunnel missions aside (why do they keep doing this?!), this is a rich and attractive open-world environment
A few boring tunnel missions aside (why do they keep doing this?!)
Thats..keeping me from wanting to dig into this..those levels almost made me quit playing altogether in the first DI.why do they keep doing this?!
Is the new weather system really good? I think that alone is good enough for a purchase. I really like weather in games. It ups the immersion.
If the first dead island is any indication I'd try and go with the PC version. It felt less buggy to me than console versions plus the ability to mod is nice.
I agree and never have understood that. Its what you get on the DVD that matters to me and if its fun or not. Besides in one breath they will say that something is more of the same than in another beg for a sequel of another game with the exact same issues.yeah, if they are giving DI:riptide low scores because it's more of the same then screw those reviews. I had a blast with the first one so I will get the second one.
I was talking about the PC version. It just seemed sluggish to me.
There was a bug with the movement in the first Dead Island where it stuttered and felt slowed down if you walked or something (it had to do with the keyboard). There was a tool that fixed that. You would not notice it when playing with a controller (which should be done anyway - analogue combat ftw.)
edit: holy shit at title change
True enough. One of the things I am taking away from this generation is that feeling that not all the systems are alike despite having the same hardware. Many times I chalked it up to perhaps just the user. But now having so many consoles to test on there is something odd about the difference from console to console.I'm a bit worried about that, as I had several framerate problems with ME3, that others on Gaf apparently didn't have. Particularly in the Citadel Presidium, Leviathan DLC's canyon mission, and the "memory leak isolated" match in the combat simulator in Citadel DLC. But I hope I'm on the safe side, as there were no such framerate issues in the first DI.
There was a bug with the movement in the first Dead Island where it stuttered and felt slowed down if you walked or something (it had to do with the keyboard). There was a tool that fixed that. You would not notice it when playing with a controller (which should be done anyway - analogue combat ftw.)
edit: holy shit at title change