I finally got around to buying Marie Rose last night and man, she is AWESOME. I am definitely going to be learning her.
Orpheus nooooooooooooooooooooo!
I finally got around to buying Marie Rose last night and man, she is AWESOME. I am definitely going to be learning her.
There are tons of characters I know how to fight against that I don't use. If you travel to DoA tourneys, then that's on you to do what you need to to get that experience.
There's, what, one fighter out without character DLC now? VF?
Character DLC is the norm now, not the exception. Tourney organizers are accustomed to this by now.
People are fine to take the stance against DLC characters. I think it's great, personally. Instead of waiting 6 months for DoA5U Arcade Edition to hit consoles, I can get the characters I want now.
So has anyone heard anything about even a whiff of 5U being ported to Vita? I assume not but I'll hold out hope.
Ha. Yeah like hell I'm doing a fighting game on remote play.Only hope of it getting on vita if the arcade version is ported to ps4 then you can remote play. Aside from that, slim to none.
It works but I have very good net.Ha. Yeah like hell I'm doing a fighting game on remote play.
It works but I have very good net.
For a fighter? Without even worrying about latency, the game would run at 30fps. That shit would be horrible.
Only hope of it getting on vita if the arcade version is ported to ps4 then you can remote play. Aside from that, slim to none.
Playing beach volleyball on Paradise makes me really hope they make an actual fun volleyball and other beach activities game with the current models.
I doubt there will ever be an xbv 3... unless the bikinis sold that well...imagine how much they could charge for a topless/nude mode lol.I think XBV3 will happen before DOA6, honestly, but I don't expect to be a legitimately good game, of course.
I doubt there will ever be an xbv 3... unless the bikinis sold that well...imagine how much they could charge for a topless/nude mode lol.
I think XBV3 will happen before DOA6, honestly, but I don't expect to be a legitimately good game, of course.
I think if they do develop it, it'll bomb. I don't think people are interested in that kind of thing any more. Not from a high-end (er... kind of) developer, at least.
There's clearly some degree of success when they are continuing to produce DLC and released an arcade version.
If budgeted for 300k to make a profit it's not a bomb and with their dlc sales they are making a killing. So don't put what batshit insane studios put as bomb as universal bombing.
Yeah, DoA5 sold at least million copies. That's excellent numbers for a fighter. They wouldn't have released an expansion, an arcade version, and continue to support it if the game had bombed.
AAA games in general are batshit insane.Most triple A games are batshit insane in what they ask for. Far too much inefficient work on them (Barring Sony and Nintendo)
Most triple A games are batshit insane in what they ask for. Far too much inefficient work on them (Barring Sony and Nintendo)
Yeah, I'm sure you're an expert on the subject.
That is why it's silly to refer the market in soley their terms. But Publishers and terrible consumers like to think they are the only things out there and that is dangerous and damaging.
I anticipate your column on Gamasutra.
You need to explain how the GT games cost so little compared to other 'AAA' games and put out the same quality.
You say these things and then you surmised that DOA5 was bomb. Not knowing how much people worked on it and work load. But you thought it bombed. That is puzzling.Different projects cost different amounts of money, have different goals, are developed by different teams of people, and released by different companies of varying sizes.
And opinions on quality vary from person to person.
I think it's funny you asked me not to generalize, but then pulled the broad brush out of my hands only to start painting the Mona Lisa.
You say these things and then you surmised that DOA5 was bomb.
I don't think DoA would qualify as a AAA title as far as budgets and marketing go. Tecmo seemed happy with its sales, very few fighters sale that many copies in today's climate, so I'd say it's successful. Sure, not compared to something like GTA, but you could probably make DoA5 several times over on GTA's budget.
A AAA title can sell 4 million copies, possibly break even, and be a financial disaster causing company closure.
Doa5 don't care about your AAA, it's all about the the DD.
Hmm... would TN do that? After the shit they got for paid Marie, this would be some serious and bold trolling lol.
It's from DOA: Dimensions.Well....he is a troll...haha
To be serious, it looks cel-shaded. What's if it's something Yaiba related?