I would guess he's looking for a standard "Arcade" style game where you choose a character, use that character to fight 10 or 12 other random (computer controlled) characters, followed by a boss. Then choose another character to do the same thing. With various difficulties. Pretty much every fighting game ever made has a mode like that.Giolon said:Harder difficulties of Arcade, Tag, and Survival I suppose? There's always online Multiplayer, which is more than can be said of pre-DOA4 titles. I don't know what else you're looking for.
Giolon said:Harder difficulties of Arcade, Tag, and Survival I suppose? There's always online Multiplayer, which is more than can be said of pre-DOA4 titles. I don't know what else you're looking for.
It's exactly that.EatChildren said:You cant set the difficulty in these. Instead you're given set challenges at set difficulties. It's really annoying, as only one Arcade challenge goes above normal difficulty, and even then it's just set to hard. No 'True Fighter' difficulty at all in Arcade. Same goes for Tag. It's only until you get to the last few ranks of challenges that the difficulty peaks, otherwise it's really easy.
Not being able to set the difficulty mode in these is a glaring oversight.
Ninja Dom said:It's exactly that.
The whole single player game (except Chronicles) seems like a series of set pre-determined challenges.
You can play Free Mode, choose your difficulty, choose you character, select random opponent, random stage and just keep fighting. This is the nearest to the Street Fighter single player Arcade mode.
The trouble with this Free Mode in DOA Dimensions is that there is no reward playing this mode and nothing to achieve. And it only ends once the player has had enough.
Ninja Dom said:It's exactly that.
The whole single player game (except Chronicles) seems like a series of set pre-determined challenges.
You can play Free Mode, choose your difficulty, choose you character, select random opponent, random stage and just keep fighting. This is the nearest to the Street Fighter single player Arcade mode.
The trouble with this Free Mode in DOA Dimensions is that there is no reward playing this mode and nothing to achieve. And it only ends once the player has had enough.
Hence the point of countering properly. I personally like it as well. I remember one battle online a person brutally owned me only using counters. Needless to say I was quite depressed afterwards.QisTopTier said:I don't get why people are complaining about the battle system. I actually enjoy it. Everything you do has a risk but the pay offs are huge.
Yeah, it's why there are all the delay and mix up options. Game kinda feels like a harder version of 3rd strike in a way... err if anyone gets thatkayos90 said:Hence the point of countering properly. I personally like it as well. I remember one battle online a person brutally owned me only using counters. Needless to say I was quite depressed afterwards.
B-Dex said:Oh shi....
Once you beat all of the courses in Arcade mode you unlockMetroid Geothermal Plant Stage
DoctorWho said:Holy fuck! I'm kind of glad I read that spoiler!
RpgN said:The Spotpass Kasumi costume looks great! The game is getting more fun and I'm just very happy with it Wow, can't believe how this one is leaving a different impression on me in comparison to DoA4, this brings me back to Dead or Alive 3 and Ultimate 2, those were quality games.
Btw, despite DoAD not looking as good as I hoped, I like its performance better than DoA4 as well. DoA4 had some weird framerate slowdowns at times and the hairs looked weird on those characters, this has a more smooth experience and that's more important imo.
B-Dex said:
lazybones18 said:Just tried the throwdown challenge against Kasumi
I didn't win a single round
But I was close to winning the first....if I could do a better job of performing countering attacks
I lost the first round, smoked her the second round, and got megapwned the third.lazybones18 said:Just tried the throwdown challenge against Kasumi
I didn't win a single round
But I was close to winning the first....if I could do a better job of performing countering attacks
I won the first round and got rocked the final two rounds. It has been too long since I've last played DoA. I am incredibly rusty.lazybones18 said:Just tried the throwdown challenge against Kasumi
I didn't win a single round
But I was close to winning the first....if I could do a better job of performing countering attacks
When I was watching movie that it normally played with in Ultimate 2, I was thinking the same thing.MrMephistoX said:I find the lack of Dream On disturbing.
B-Dex said:
Rush2thestart said:Sorry if this has been asked already.. but how does the download costumes thing work?
I turned on spotpass and I only got the throwdown challenge...
Game is fantastic BTW
TheBanditKing said:Glad to see Im not the only one who noticed. the game just does not look as good as what the pics made it out to be, the framerate hiccups are also a bit annoying. Still before I start complaining I am enjoying it and a lot of the fight mechanics that I did not like about DOA4 are not present here (namely the counter timing changes) either that of the 3DS d pad is 10x better then the 360 d pad lol. so for that alone I am pleased.
The stuff I don't like is some of the sound effects sound almost compressed like the fireworks effects on one of the stages (I forgot its name) makes the speakers crackle and even with headphones its still noticeable. The other thing that bugs me is the FMV's are compressed and the artifacts are fairly noticeable, which is something I had hoped would no long happen due to the increased cart size (DS FMV was always horribly compressed and it really hurts the presentation, sands of destruction being the biggest offender that comes to mind). I tried the online but for me it was really laggy so after 3 matches I stopped.
Triz said:I thought the throwdown was awfully easy, maybe I just play doa too much.
The Chronicle mode features a tutorial on every single game mechanic one at a time, but here's an abbreviated version:dvolovets said:I'm a bit lost with the game's combo/counter system. Never played a DOA game before, and there isn't really a tutorial in the game. What's the deal w/ the rock/paper/scissors system? How does countering work?...
Goron2000 said:Do you have to turn 3D off in a menu to get the max fps or is it just a case of lowering the slider?
lazybones18 said:Just tried the throwdown challenge against Kasumi
I didn't win a single round
But I was close to winning the first....if I could do a better job of performing countering attacks
shaowebb said:BRAD.WONG.
He is the only proper and smooth interpretation of one of the greatest fighting styles I ever learned to perform and eventually spar with in class; Zui Quan otherwise known as Drunken Fist.
The style is all about 3 things and only Brad Wong has ever displayed them correctly.
- Generating force similar to how a wave does when it crashes. Flow back and snap all of the force forward with your weight behind the strike. As the blood in your muscles flexes suddenly from a relaxed position thats in a coiled state into a lunging whiplike shot you create a whipsnap of force that compounds with your angular momentum and even your weight behind it in some of the strikes similar to how a rope dart works.
- Staying loose and light footed. You hit with all you got and lunge at angles that turn your arms into spears while keeping your chest and other extremities out of attack angles (thus the arching). You keep your footwork light so that if swept you kick up and land in either the equivalent of capoeria negativa, skip to the other foot, or so that you can roll to the side and land in the T position strike in drunken { on one leg, arms and opposite leg thrust outward opposite of each other. Meant to strike in front of and behind you simultaneously}
- And finally, misdirection. I fall, you rush in. The fall is usually to put me in a position to brace my shoulders into the ground and thrust a leg straight up like a braced spear for you to impale yourself on. Failing this you perform a flare and roll out or sweep them. If I fall into you it's to activate your subconscious reflex to balance yourself. You get nudge backward you lean forward slightly to keep from tipping back or losing ground. My crash into you was to get you to try and brace for the impact. Pot hand style has me crash just to set up a tug as I feel your muscles tense to brace and maintain balance. When you flex I DO and thus throw your ass. Word of advice...if a drunken practitioner spars you and gets inside pull him toward you during dive ins and go for choke outs. It'll overbalance the first part of his tactic disabling the second part because he'll lose his footing.
Think the others are any good at this.
Lei Wulong from Tekken? Too stiff, and doesn't use his hips enough. Makes him look and act predictable. If I sparred in form as stiff as he was I wouldn't generate any power on wrist strikes nor could I ever utilize a proper phoenix eye fist if needed as stiff as his hips look. His lunge and dodge usage would be completely gone as squared up as he stays in his drunken stances.
Chin Gentsai from KOF? Please...you can't do anything in the drunken style like that. He'd fall on his ass and his angle of descent would take the force out of his uppercut wrist shots. He should stick to the damned gourd.
Shun Di from Virtua Fighter? Again too stiff and predictable. Not to the point of losing balance but he wont generate much force in his stances. Completely wrong footwork for this kind of style from him.
Bo Rai Cho from Mortal Kombat? Let's just say we should all be throwing up watching him pretend to know drunken fist.
Brad Wong folks. He's the only drunken style fighter doing it right.
Futureshop and Best Buy (and maybe other stores) for some reason have it delayed until May 31st. So for anybody that knows a place that sells this in Canada that isn't a Gamestop, do tell.Medalion said:I dunno if this was already asked here before
I live on the west coast of Canada, and the game should've been released yesterday, but I swear none of the stores I've checked that sell 3DS games is carrying it...
anybody know what's the deal?