Otacon said:in infinity you had to survive 5 full days without being able to save
also, the psychos were running free in the game world and food/energy was limited
7 days if your hardcore :lol
Otacon said:in infinity you had to survive 5 full days without being able to save
also, the psychos were running free in the game world and food/energy was limited
bomb_jack said:The deadlines on the cases make this a chore to play. I had the exact same feelings about DR1 but foolishly assumed that they'd find a better way to implement them in the sequel.
Am I seriously the only person disappointed here?
bomb_jack said:The deadlines on the cases make this a chore to play. I had the exact same feelings about DR1 but foolishly assumed that they'd find a better way to implement them in the sequel.
Am I seriously the only person disappointed here?
You are probably the only one who ignored all information about the game and hoped against hope that it wouldn't be exactly what it's always been planned to be.bomb_jack said:The deadlines on the cases make this a chore to play. I had the exact same feelings about DR1 but foolishly assumed that they'd find a better way to implement them in the sequel.
Am I seriously the only person disappointed here?
bomb_jack said:Am I seriously the only person disappointed here?
bomb_jack said:The deadlines on the cases make this a chore to play. I had the exact same feelings about DR1 but foolishly assumed that they'd find a better way to implement them in the sequel.
Am I seriously the only person disappointed here?
bomb_jack said:The deadlines on the cases make this a chore to play. I had the exact same feelings about DR1 but foolishly assumed that they'd find a better way to implement them in the sequel.
Am I seriously the only person disappointed here?
MattyH said:i gotta jump in and say the drill bucket is fucking awesome
the thing you're forgetting is that your health constantly drained, so you couldn't just hole up somewhere safe indefinately, you had to venture out for food.Otacon said:in the first game overtime actually added another day resulting in the "real" ending
in infinity you had to survive 5 full days without being able to save
also, the psychos were running free in the game world and food/energy was limited
i hope i remember anything correctly 0
MMaRsu said:The deadlines on the cases is exactly how it's meant to be played. You're not supposed to do every case right away, really, you can't! I've missed a shitload of optional cases and I'll do them once I've restarted the game.
Tricky I Shadow said:I cant stress enough just how much better the survivor AI is compared to the original! It almost makes the game too easy! :lol
Jtyettis said:Yea I certainly noticed the change in Case Zero which did seem a bit on the easy side.
Tricky I Shadow said:Overall I think its easier than the original....it seems more lenient with time schedules too.
Well that'll leave you more time to do your fucking homework.RS4- said:It's almost too easy.
Deacan said:Coop is fun as hell
plagiarize said:the thing you're forgetting is that your health constantly drained, so you couldn't just hole up somewhere safe indefinately, you had to venture out for food.
i'd gladly swap infinity mode for co-op. oh hey look at that!
SSnake said:Question about co-op.
Does your partner level up as you play and can they interact with everything, clothing, survivors, etc...? And when you quit does your partner keep the levels they earned?
If you let Katy die and accept that you'll probably restart at least once before going for the best ending, most of the timed events more just point you in the direction of the psychopaths and last quite a while with no further penalties for missing them.BattleMonkey said:Or does the game have some flexbility in spots that let you really take your time to enjoy the sandbox?
SSnake said:Question about co-op.
Does your partner level up as you play and can they interact with everything, clothing, survivors, etc...? And when you quit does your partner keep the levels they earned?
Good news. I was really disappointed with Case Zero's visuals, there was so much texture and model pop-in it was ridiculous. Not game-breaking, though, I was happy with the mechanics.MMaRsu said:I can certainly say that this game runs better and looks better than Case Zero did. So there.
I would hope so! Taking pictures of zombies for PP vs. killing zombies with kayak paddle chainsaws for PP - I know which one I'd rather be doing!Tricky I Shadow said:And I think I like the combo weapons more than the camera from the original.
Tricky I Shadow said:This is a fact! I noticed a difference by just watching videos of them, but I just finished playing Case Zero again and the difference is huge after playing Dead Rising 2. Guess they did wanna keep the file size down for Case Zero.
DeadGzuz said:That doesn't make sense. How would the file size make the engine run less optimized? Occam's razor says they are they same engine, so they should perform the same. The differences are probably wishful thinking.
Sadist said:Fuuuuck my store received the 360/PS3 version, but the PC version is still MIA.
Ogrekiller said:dlc pack release dates are out, each at 160 ms pts.
http://www.andriasang.com/e/blog/2010/09/22/dead_rising_2_dlc/
Enemy Of Fate said:Am having a great time playing DR2 but can someone please tell me what I have to do to get rid of the "Ante up" mission? I really REALLY don't want to play the poker cause I find it super boring (I managed to get up to like hand 12 and just couldn't keep going) and cause its a huge waste of in-game time. Also is it even worth my while doing it? Will I miss out on something good by not doing this mission, I haven't skipped any other missions so far and its like day 3!
Boo Japanese dubDarkshier said:Here is a link the DR2 official page with some insane live action commercials for DR2.....
http://www.capcom.co.jp/deadrising/2/movie.html
Yeah I saw the infomercial one on gametrailers yesterday and pissed my pants.Darkshier said:Here is a link the DR2 official page with some insane live action commercials for DR2.....
http://www.capcom.co.jp/deadrising/2/movie.html