bluedeviltron said:Possible solution to the audio issue:
GameFAQs post and response:
Think I fixed it. On the bottom right right click on your speaker and click "Adjust Audio Properties". Under the "Volume" tab in the Speaker Settings , select Advanced. And on this window use the drop down near the bottom and change into a 5.1 surround sound. Since I had it on 2 speakers (which I have) but after doing this change the sound is much better.
interesting... i bet changing it to 5.1 allows the windows audio subsystem to handle the downmixing, whereas selecting "two speakers" in-game does nothing more than just throw out all the channels except FL and FR (which is fing stupid but typical for a port)... ill try it tonight...
Won't be able to try it out myself until tonight, but it sounds right on.
If nothing else it fleshes out the Chuck Green character better. Definitely worth cracking through first IMO.panda21 said:is there anything that carries over from case zero other than XP or whatever it is?
not sure if i should just play the game or go back and finish (well more like start) case zero first :S
Orellio said:If nothing else it fleshes out the Chuck Green character better. Definitely worth cracking through first IMO.
Crazymoogle said:So far DR2 is everything I want out of a sequel: more of everything I liked from the first game. The world area is huge, and there's a complete onslaught of missions compared to the first game.
MicVlaD said:Why is it a bummer? You don't need to complete the story / follow the deadlines if all you want to do is toy with the zombies and explore Fortune City at first.
robot said:Ninja codes are going for $15+ on ebay...is the costume a code exclusive or can you find it in the game?
robot said:Ninja codes are going for $15+ on ebay...is the costume a code exclusive or can you find it in the game?
Speedymanic said:'Pre-order exclusive'.
Don't bother buying it though, it'll be released next week as DLC.
http://www.andriasang.com/e/blog/2010/09/22/dead_rising_2_dlc/
Foliorum Viridum said:I just did about 20 minutes, went in to a toilet to save and triggered a fucking psychopath. He killed me.
Unexpected and cool? Sure, but it made me lose half an hour of progress and turn off the game. Now I have to worry that going to a save room can get me killed? :|
Foliorum Viridum said:I just did about 20 minutes, went in to a toilet to save and triggered a fucking psychopath. He killed me.
Unexpected and cool? Sure, but it made me lose half an hour of progress and turn off the game. Now I have to worry that going to a save room can get me killed? :|
Strummerjones said:Yeah, I don't get why people keep saying this. There's a time limit to how long you can play the game ignoring the cases etc, but errm, it's somewhere in the region of six hours plus. Is six hours really too short a period to mess about in? and at the end of it you can just restart the game again with the exact same levels for another six hours of completely unstructured play.
Except I had two survivors with me who were getting the beating until I stepped in and didn't want to lose them.Speedymanic said:I had the same problem,...but then I realised that I could run off, get some health and a new nailbat and beat the living shit out of the crazy SOB. :lol
That's one of the very few Psycho battles that allows you to run off and stock up on health/new weapons. He won't chase you like a certain other Psycho. :x
Most story related missions lead you back to the safehouse. I used that quite a bit.alr1ghtstart said:Is there a way I can set my waypoint pointer to the safehouse?
Try going to the lockers in the bathroom in the safehouse.lastplayed said:Is there a way to remove clothes without being in a shop?
I found a filter mask, now want to take it off (it's clipping with my new helmet), but can't remember where I got it. :/
Foliorum Viridum said:Except I had two survivors with me who were getting the beating until I stepped in and didn't want to lose them.
Safe room locker?lastplayed said:Is there a way to remove clothes without being in a shop?
I found a filter mask, now want to take it off (it's clipping with my new helmet), but can't remember where I got it. :/
NinjaKixx said:Safe room locker?
Chairhome said:Try going to the lockers in the bathroom in the safehouse.
Rickard said:Any body else having problems with their 360 turning itself off?
Animator said:So gaf what is the verdict? Should I buy this on pc or rent on ps3?
I had one nail baseball bat and some dynamite. That's why I was going to fucking save in the first place! :lolSpeedymanic said:Give them weapons, nearly all the survivors are much more capable and make Psycho encounters all the more easier when you give them a weapon. Give them a ranged weapons (handgun, shotty, LMG, assault rifle), sit back and watch the ass-kicking they hand out. :lol
Approach them after they join you and press B when the prompt says "Give Item"Ferrio said:How do you give a weapon?
Walk up to them and hit 'B' if you're playing xbox. It will give you an indication if a person can accept weapons.Ferrio said:How do you give a weapon?
see5harp said:Some survivors won't take weapons, or they don't in my case. I couldn't figure out of they just wouldn't take weapons, or whether they were specific in what they wanted to use. Most of the time, however, it's pretty easy to just have them run behind you. Haven't used any survivors to fight psychopaths yet.