EternalGamer
Banned
Alex said:If the bosses were easy or simple it's really undermine a lot of the game systems, IMO. Having them there to stress caution, preparation and the crafting is good since it's not like the common infected are going to do that.
Exactly. People who are having problems with them just lack imagination and preparation strategies. You have a whole fucking mall of weapons and helpers at your disposal for every psycho fight. You can leave the fights at any time to go find advantages. This is what you are supposed to do. Not sit there trying to spam melee attacks them with crappy weapons. If you do that, of course you are going to find them frustrating and not fun. The fun comes in the preparation. If you are smart about using the resources available to you in the mall, you can dominate all if them.