hyp
Member
i think the motion blur is well done in this game, which really blurs (pun intended) the line between 30 and 60fps at times. it just feels extremely polished and smooth. i'm wondering if the slight hitch when attacking 4+ zombies simultaneously was intentional. to me at least, it feels like i'm charging up for a hard hit. but im sure a lot of gaf nitpickers would like to disagree. as far as screen tearing is concerned, there might be slight traces of it here and there, but far from the mess that saint's row is. in fact, i've yet to experience any framerate/slowdown issues that detract from the game. the visuals alone make this game feel like a triple A title. i only see good things in the future for capcom. i think this demo is going to sell a ton of copies.
i hope capcom gets the publicity it deserves. i'd love for them to make even more games on the 360, especially if the quality is as great as dead rising.
i hope capcom gets the publicity it deserves. i'd love for them to make even more games on the 360, especially if the quality is as great as dead rising.