Wait, he posts here? In that case he gets big props from me too!
I have the PS3 version and I can't tell you how many times some devs will put shooting on R2 instead of R1. EA did that with Army of Two, but since then they've made R1 the go to button for shooting, and I can't thank them enough! If you're reading this, again, thank you.
Maybe you can spread the word around.
The controls are so tight for this game, never did I have to think about them as I played. Hopefully RE6 can take a cue from EA Redwood and adapt similar controls. They've proven you can give the player full movement and still maintain a tense, sometimes downright scary, horror experience. I've said it before, but the way they've tackled the hud is one of the best implementations I've seen. Very clean UI, and the graphics aren't cluttered with life bars, ammo, etc... Very well done.