Finished the game tonight on easy. I think playing on the lowest difficulty made the game feel extremely repetitive. I had to take several long breaks (days) from playing because the whole "go here, flip this switch, grab that, trigger this lua script etc" formula wore thin. I'm glad the game wasn't any longer because the formula wore thin. 10 hours instead of 12 might've been about right.
Also fuck whoever designed
. Up the sensitivity on the controls for those sections and maybe they aren't so assy.
It's weird, I know the mini game sections throughout the game were supposed to break up the repetition of the overall formula but they mostly just annoyed me or felt out of place.
Overall a good game, first survival horror type game I've ever finished.
For the sequel they should make the upgrade system less stupid. And find a better way to add variety besides so so mini games.