Metroidvania said:Anyone get a translation of theyet?Endgame flash of the alien language?
Don't have time to go through over my accidental overwrite of chapter 12 atm.
Anyone? Also, WTF was going on at the very end? o.0
Metroidvania said:Anyone get a translation of theyet?Endgame flash of the alien language?
Don't have time to go through over my accidental overwrite of chapter 12 atm.
Metroidvania said:Anyone get a translation of theyet?Endgame flash of the alien language?
Don't have time to go through over my accidental overwrite of chapter 12 atm.
Have you watch the DVD/Blu-Ray movie...?RoH said:just beat this the other day; Great freaking game, loved the story and the game scared the crud out of me a few times. I do wish there was more back story.
RoH said:just beat this the other day; Great freaking game, loved the story and the game scared the crud out of me a few times. I do wish there was more back story.
jon bones said:Just started this game on Hard on my 360. Beat the first chapter and had to take a break for the night.
I'm afraid I'm going to dig myself into a hole medkit/ammo-wise. Hopefully, I can play it smart.
slider said:I've only just started this. The plot/setting is completely derivative but I've never seen it in a game so it's floating my boat. The complete immersion is great too.
Seems like there's a bit of backtracking in the first two chapters. I don't really mind it but I'd rather it wasn't there.
Everything else is spot on. I first played it on my mate's SDTV and it looked great. On my HDTV it looks even better. Sound is superb too. Hope I get a bit more variation in enemy designs though.
Can't wait to get further into it.
Des0lar said:One of the things I really like about Dead Space is that the backtracking throughout the game makes the Ishimura believable. I never felt "lost" (even when I was :lol ) inside the spaceship.
Alphahawk said:I wouldn't worry about ammo, unlike in Resident Evil the enemies drop ammo, so while their isn't an infinite supply of ammo it's enough that you never really are fucked.
At least thats the way it is on medium, but I can't imagine it's much different on Hard...
Des0lar said:One of the things I really like about Dead Space is that the backtracking throughout the game makes the Ishimura believable. I never felt "lost" (even when I was :lol ) inside the spaceship.
Oh shoot. And I presume you only have the one save?laserbeam said:So i just came across a major bug :-/
I got the mining access key and did all the stuff between now its sending me to the area where key is used get there and now it says I dont have the key. Went back to where key was and its not there. So im basically screwed now
yep. Mission log says I have found the key etc but door refuses to acknowledge suchZeouterlimits said:Oh shoot. And I presume you only have the one save?
gregor7777 said:I like Doom 3. Dead Space blows it away in virtually every department:
visuals
atmosphere
control
sound
story
laserbeam said:So i just came across a major bug :-/
I got the mining access key and did all the stuff between now its sending me to the area where key is used get there and now it says I dont have the key. Went back to where key was and its not there. So im basically screwed now
jon bones said:Yea, I notice that if I can use less than 6 plasma cutter shots to kill an enemy, I can come out net positive with the ammo drop :lol That helps a lot. I keep a few save spots, but it's really helpful.
I'm at the end of Ch1 about to go to Ch2, I think I'm going to buy the Level 2 suit and some ammo with the cash I've found. Not sure if the assault rifle is worth the cash right now.
rainking187 said:I think you might need a different key, if you're using that thing that tells you where to go next I had the same problem. It directed me straight to a locked door instead of to the key I needed to open the door.
JasonUresti said:To my sensibilities, harsh, jarring sounds are far more disturbing and uncomfortable to play through than the old, moldy cliche of whispering voices.
Tokubetsu said:You really won't have to worry about PC ammo, especially if you're using it exclusively for that achievement. When you can, buy the line cutter and just keep selling it's ammo. 3000 credits a stack and it drops often if you've got it equipped. Im halfway through chapter 5 and I pretty much NEVER go below 50 rounds of pc ammo and I rarely actually buy. If you've got the damage upgraded as well, you'll be killing most things in like 2 shots.
This is probably the least fun I have ever had playing a game.Jtwo said:Just borrowed this from a friend.
Can't wait until tonight to really play it.
The graphics are fucking amazing. I couldn't believe how good it looked.
Mar_ said:You are correct of course. Everyone's different and what creeps people out is entirely subjective. If you get creeped out by loud jarring sounds then yes, Dead Space is the best game for that. I can safely say and have done on a number of previous occasions, that the sound in the game is absolutely incredible.
Me however, what really creeps me out is the stuff you don't hear unless you're paying attention. The stuff that gets me is the stuff going on in the background. To be doing something then all of a sudden realise something really sinister or horrible is happening in your peripheral vision, or quiet and subdued behind loud sounds. Those things are my "holy fuck this is awesome" moments.
JasonUresti said:Anyway, Doom 3 is pretty good you say? Does it move away from the monster in the closet and spawn behind the player situations, or is that an element all the way through?
Jtwo said:This is probably the least fun I have ever had playing a game.
The loud blaring horns in the soundscape are obnoxious as hell, the monster look like bullshit. The combat is ridiculously simplistic. So simplistic that the only way they could make the game difficult enough to play was to not give you enough ammo.. to the point where for the last 3 fucking checkpoints I've hit I've had NONE. I'm about to give up. I just threw my controller at the wall. I type this in a room lit by only the pause screen which is overlayed with the "please reconnect controller" notification.
The only thing this game has in spades is the presentation.
He's obviously never played Turning Point: Fall of Liberty.Sidzed2 said:You're a weird chappy.
You can't have played many games if this is the least fun game you've ever played.
saunderez said:He's obviously never played Turning Point: Fall of Liberty.
THAT is the worst game I've ever played.
I don't know how that is even possible, but if so bravo to the developers.Salazar said:Isn't Legendary supposed to be even worse than Turning Point ?
:lol ditto.Aeon712 said::lol, I just ended it and came to post the same thing
blitztidues said:So what do you guys think about the end? Did Nicole turn into a Necromorph or is Isaac just having a hallucination? I'm going for the latter.
big_z said:that was her. Nicole killing herself only made her a perfect target for those manta ray things that turn bodies into monsters. The hive mind of the necromorphs is what caused isaac to think he was talking/seeing her. However after he destroys the planet his hallucinations should have stopped. So basically Isaac dies in the end.
What's "quite a bit of content"?Mar_ said:I do know however that they removed quite a bit of content from the console versions.
Zeouterlimits said:It reminds me of the closing scenes in Event Horizon, and just like there, I also think it was a hallucination. While it's very likely that Nicole became a necromorph I think it's also possible that either stress/remnants of the marker were the cause of the hallucination.
To be killed by a single necromorph in the end seems a tad.... 'unfair'? Unfair is a bad way of putting it...
big_z said:i know what you mean by unfair but fucking over the survivor right at the end is a very common occurance in horror. i bet the sequel kicks off with isaacs ship being picked up and the infection spreading that way.
guise said:The Ishimura is still in orbit isnt it? The planet got destroyed but there was no mention of what happened to the Ishimura at the end of the game, so the potential sequel could kick off in a number of ways