Any idea when Steam unlocks?
Will buy, for following reasons
- Source Engine
- Robert Briscoe
- Future Portal3 viral marketing content
Is it a game? I can't say I know the answer, but I do know that unless you're an IGF judge or a prissy dogmatist who sets out to pedantically define the boundaries of an extremely fluid medium, then you shouldn't really care. All that matters is that Dear Esther is worth your time - and that its two-hour long chill will remain in your bones for a long while after.
Instead, what gives Dear Esther's visuals such a poignant edge is how masterfully it extends the sense of loneliness and isolation that's conveyed in the script. The middle portion of Your Man's stroll across the island sees him wander through caverns which feel alien and Lovecraftian for their tricks of half-light and maw-like rock formations; the sensation is that of being digested by a great monster and that you'd be too far gone to help even if rescue was possible.
Jessica Curry's delicate and understated musical score achieves a similar level of excellence by weaving in a soundtrack so subtle that you often hardly notice it's there. It's the ultimate achievement of composition to have the music form such an excellent accompaniment, though this quiet success is mostly invisible until Dear Esther's crescendo at the island's highest point.
Why would someone want to play this game? Well, I would say that the answer to that question is up to you, the player. If you want to explore a beautiful world and have an almost Zen-like experience, go right ahead. If you want to puzzle out the events of the story and its abstract themes, that’s fine too. If you want to challenge yourself on your definition of interactive entertainment and the elements that constitute a videogame, then you’re at the same place I am.
I can play Portal 2 on my laptop really well, but I'm scared if I can play this game well. The graphics look stunning and it looks way bigger.
Can anyone confirm on the graphics requirements? My HP Envy 14 has a ATI Mobility Radeon 5650.
The system requirements are actually less than Portal 2's according to the Steam page, so you should be fine.
I dunno. Dinner Date fooled me. Can't get fooled again.
So did they include 360 pad support then? I'd like to experience this in a relaxed position with a gamepad.
Surely the fact it's only got one negative review is a bit of weight
So did they include 360 pad support then? I'd like to experience this in a relaxed position with a gamepad.
Dinner Date is great as well if you know what to expect. But it isn't worth 10 dollars.
I've played the original mod and enjoyed it, but is this commercial release the same thing, content wise, as the mod? I would probably wait for a sale if i'm paying $10 just for nicer graphics.
I think some people might suggest that videogame stories are often bad, and/or some people might suggest that they prefer games with a low story-to-gameplay ratio.I don't want to live in a world where people price-bitch about a game like this. Every member of this forum should be celebrating the fact that we can experience this story through a medium we supposedly love. Bought.
They've expanded the content and basically redesigned everything. The premise is the same but it's a completely new experience.
is it only in english ? is there subs at least ?
eh its ok. It looks amazing and the cave section was so so pretty. But the narrative didnt make any sense to me. I thought when i was buying it that i was getting an "Interactive Story" not a walkabout on a pretty island and some bloke chimes in with a few lines every now and then.
Also took me about an hour to complete, even with exploring so..
Edit: All these reviews are confusing me. Maybe i need another playthrough to "get it"
Well that was... terrible. Pretty, but terrible. It doesn't justify itself as an experience - there was nothing in this that needed to be realtime rendering.
So what I'm saying is, it would have delivered the same experience if it was just narration over video.
And it wouldn't even have been a good video.
0/10.
Breaking the game down to its basic parts, that's essentially what it is. There's more to it though. The narrator is supposed to be a bit cryptic. There's a functional reason for this by design, and a few possible reasons I can derive from the story itself. It's kind of strange that there's very little interaction here within the game. The story itself is kind of like a puzzle, but you piece that all together outside of the game. There's no right answer, but there are definitely threads of story you can follow on any given play-through that will always be the same.
how can the story be like a puzzle if there's no right answer? puzzles have determined, desirable answers.
They should have made it so that at the end of the new Dear Esther version, a shadowy figure appears, and raises
A CROWBAR
There's a desirable end for your puzzle!
Absolutely loved it.
What? Why is this an issue? You fit pieces together from the dialogue as well as the physical world within the game. Putting these pieces together is "like" solving a "puzzle". People may have interpretations of the story. I don't understand what's so difficult to understand.
Plus I've played Trine. There's multiple answers to puzzles there.
Oh, so you found the secret ending too?