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Denuvo respond to their rep for tanking games - "I'm a gamer myself, and therefore I know what I'm talking about"

Draugoth

Gold Member
denuvo-afirma-que-e-impossivel-uma-versao-crackeada-de-um-jogo-rodar-mais-rapido-115575.webp

Report via Rock Paper Shotgun:

Denuvo recently changed its strategy on how to deal with accusations that it damages performance. Instead of keeping quiet, the company will start responding to such comments in order to defend itself.

Andreas Ullmann, Denuvo's product manager, has in recent days responded to a lot of criticism the company has received. Regarding the impact on performance, the manager doesn't deny that it exists, but claims that only “a minority” of games are affected, claiming that it's always the same titles cited by users:

Secondly, I think it's super hard for a gamer. I'm a gamer myself, and therefore I know what I'm talking about. I think it's super hard to see, as a gamer, what is the immediate benefit for me that a certain game developer, game publisher, is using our anti-piracy services. For anti-cheat, for example. It’s super easy. You as a player have an immediate benefit if a game uses an anti-cheat solution, because it's a fair environment in the game, and you don't need to face cheaters. It's different, though. There was a recent study about the financial impact of our protection. That study said our solution saves our customers around 20% of - or an additional 20% of revenue - if they're using our solution.
 

Danny Dudekisser

I paid good money for this Dynex!
The sheer amount of spin is making me dizzy.

Makes sense that a delusional moron would be a PM over there, though.
 

BennyBlanco

aka IMurRIVAL69
I honestly don’t give a shit about DRM because I don’t pirate games. Buying them is way easier.

But the performance hits are completely unacceptable, and Denuvo is retarded for trying to paint themselves as anything but the enemy of PC games.
 

BlackTron

Member
We already know the benefits of anti-cheat. We aren't challenged to understand that. Any benefit to a single player game? Something tells me we will never get around to that topic.
 

Denton

Member
If Denuvo wants to dispel myths about how it destroys performance (because it really doesn't outside of few bad implementations), they should just invite gamersnexus, DF, HWUnboxed to their central and let them do tests on few dozen games with unprotected/protected exes, in both CPU and GPU limited scenarios as well as loading times. I expect there might be some 2-5% perf hit, but for 99% of people it will not be noticeable (again, as long as implementation is not botched).

Denuvo should always be removed from games after sales slow down (for game preservation purpose and GOG release), but personally, I do not mind presence of Denuvo. In 10 years since it exists I bought probably over 100 games with it and had zero issues (huge difference compared to old DRMs like Starforce or Safedisc). And it is nice knowing that when a game launches, I can look at steamdb and see real numbers of people playing and buying without distortion from piracy.
 
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Loomy

Banned
You as a player have an immediate benefit if a game uses an anti-cheat solution, because it's a fair environment in the game, and you don't need to face cheaters.
What cheaters a I facing in single player games running this crap.

It's different, though. There was a recent study about the financial impact of our protection. That study said our solution saves our customers around 20% of - or an additional 20% of revenue - if they're using our solution.
Because companies always pass their savings to their customer.

They may have good business reasons, but don't "as a fellow gamer, myself" an entire community to justify the existence your shitty product.
 

Guilty_AI

Member
I mean if people stopped stealing the games, companies would stop using denuvo. Don't see that happening any time soon though.
Nah they wouldn't, they'd double down on copyright protection measures and would start adding even more obnoxious stuff like unskipable in-game ads
 

ZehDon

Member
They went from arguing their software doesn't impact performance on their Discord - which is now closed - to now agreeing it exists, but claiming it's only minimal. Looks like we're in the standard corporate disaster spiral now.
  1. The problem doesn't exist.
  2. The problem exists, but its an anomaly. (<- We are here)
  3. The problem exists, it's systemic, but we're not going to fix it.
  4. Ok, we're going to fix it, please stop boycotting us.
 

Kasane89

Neo Member
Ofc they change their approach. They bank on company shills and toxic positivity to change their lie into truth for the general public
 

Hoddi

Member
Meanwhile, in reality:


FWIW, this wasn't caused by Denuvo but Capcom's own in-house copy protection.

Certain games have removed Denuvo after a few years and I've run a few of them through Intel VTune which is a proper performance profiler. I've yet to find even a single game where it makes one iota of difference. There are good reasons for opposing Denuvo for future compatibility but performance isn't one of them.

I'm personally fine with Denuvo as an initial prevention against piracy. But I really wish that companies would simply state when/if it's getting removed at some point in the future. I'm fine with a 12-24 month grace period but I don't like paying for games that may be unplayable 20 years from now.
 

xVodevil

Member
Yeah well fuck off.. It's not just the performance but the check that can make you unable to launch your paid for offline game say when you have internet issues for a time.
 

Ozzie666

Member
Has to support the company and the profits, it's like the big Tabacco companies not admitting smoking or vapes are bad for you.
But less serious.
 

RaySoft

Member
Meanwhile, in reality:


The worst Denuvo perf. problems stems from shoddy implementations of their code into the games.
I don't know how much support and "best practice" advice they offer their customers, but it's evident it at least could have been better.
And just for the record, I'm not trying to defend Denuvo here. I hate everything DRM with a passion, but that doesn't mean we should just disregard the truth.
 

MMaRsu

Member
I honestly don’t give a shit about DRM because I don’t pirate games. Buying them is way easier.

But the performance hits are completely unacceptable, and Denuvo is retarded for trying to paint themselves as anything but the enemy of PC games.

Pirating games dont have to deal with DRM at all.

Only paying customers who spent legitimate money are hampered and harasser by drm..

So? Your opinion seems weird
 

Dazraell

Member
Random bloke online: Says shit about Denuvo
Triggered Denuvo rep: "B-b-but acTUally..."
 
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Rivdoric

Member
Secondly, I think it's super hard for a gamer. I'm a gamer myself, and therefore I know what I'm talking about. I think it's super hard to see, as a gamer, because i'm a gamer myself, and therefore I know what I'm talking about. I think it's super hard to see, as a gamer because I'm a gamer myself, and therefore I know what I'm talking about. I think it's super hard to see, as a gamer because I'm a gamer myself, and therefore I know what I'm talking about. I think it's super hard to see, as a gamer
 

Laptop1991

Member
So he is not the slightest bit biased in his reasoning then, as he works for Denovu, OK I believe him for 0 seconds, they must think we are all stupid
 
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