4 hour maintenance starts soon...
I think you mean 6-8
4 hour maintenance starts soon...
I'm a bit surprised they didn't add any heroic variants to the strike playlist, but I have to imagine it's coming.
The argument always goes "The game just launched, so it's gong to have to build up content" with people saying "But Destiny 1 had SO MUCH STUFF!" Except at launch, it kind of didn't? Time will always tell with shit like this. I'm sure they'll get it figured out. Until then, I can only imagine people will wax and wane like they did with Destiny 1.
I'm really disappointed in the fact that the team working on Destiny 2 didn't seem to learn anything from the live team that did later work on Destiny 1. I think those are the things I miss the most - the record books, the smart loot, the strike loot, the raid loot, etc. They made so many great changes, and Destiny 2 feels like a really good sequel to Destiny 1 that has nothing from post-TTK.
I'm really disappointed in the fact that the team working on Destiny 2 didn't seem to learn anything from the live team that did later work on Destiny 1. I think those are the things I miss the most - the record books, the smart loot, the strike loot, the raid loot, etc. They made so many great changes, and Destiny 2 feels like a really good sequel to Destiny 1 that has nothing from post-TTK.
Vanilla didnt have a Heroic Strike playlist, it was 1 a week.I was specifically referring to Vanilla D1. Even for as light of content it had...It least gave a little something for everyone to do.
D2 in its current form is lacking the content that is hard enough to demand your attention, but not hard enough to demand a mic. (Ie heroics). And on top of that, gives no reason to do strikes at all.
If they were able to fix this issue, then it would give a pretty good pop to the endgame. Wont "fix" it, but it will at least give some more to do.
Also, man...legendary engrams dropping used to be fun. Now that they drop lower than your PL, it is a non event. That kinda sucks.
Edit: Shoot, why not they say "5 Strikes for Powerful Engram Weekly" Every 5 stikes after, get a 300 level PL (or whatever one is proper). Even this would give some insensitive to grind stuff out. Its amazingly limiting end game to get the final pieces of loot you need.
Lol. I'm in the EXACT same boat. How many packages did you open?
Vanilla didnt have a Heroic Strike playlist, it was 1 a week.
Instead of 1 Heroic + 1 Nightfall now we have two levels of Nightfall.
We had the weekly, the Nightfall...and...weren't there different levels of strikes? Like Dragon Playlist (I know this was added later...in year 1). Just can't remember honestly.
Regardless...the point was that there is no mid/hard content that can keep you engaged enough to not cruise, but not crushingly difficult.
We had the weekly, the Nightfall...and...weren't there different levels of strikes? Like Dragon Playlist (I know this was added later...in year 1). Just can't remember honestly.
Regardless...the point was that there is no mid/hard content that can keep you engaged enough to not cruise, but not crushingly difficult.
There were 4 Strike playlists.We had the weekly, the Nightfall...and...weren't there different levels of strikes? Like Dragon Playlist (I know this was added later...in year 1). Just can't remember honestly.
Regardless...the point was that there is no mid/hard content that can keep you engaged enough to not cruise, but not crushingly difficult.
That different tiers of playlist entered once expansions started. Vanilla it was just a strike playlist.
There were 4 Strike playlists.
Vanguard Eagle: Level 18 (10 rep per Strike)
Vanguard Viper: Level 20 (2 Vanguard Marks, 12 rep)
Vanguard Wolf: Level 22 (3 Vanguard Marks, 14 rep)
Vanguard Tiger: Level 24 (6 Vanguard Marks, 25 rep)
Do the depressing math and youll see just how ridiculous the grind to Vanguard Rank 3 was to buy legendary armor, and how scarce Marks were to buy stuff. We are, comparatively, *showered* in rewards by the current Strike playlist. Note, none of these were harder than the others if you had the right level. Running a Tiger Strike at Level 24 was the exact same difficulty as running an Eagle at Level 24 (or level 18 for that matter).
hey all just been grinding but looking forward to start raiding again and IB and stuff.......
So I made it past the 265 hump and it was pretty tough, so with the weekly update I did some luminous engrams through the weekly clan stuff, one story mission (patrols), and a few other things I think a random pub event gave me a bright....
So my vendor purples are still 265? and my blues are still 263 even though my max level is about 270... so I am guessing I will need some more "powerful gear" to go up even more to get my vendors above 265? Also I haven't done any of the weapon story missions so I could do those but was trying to hold off for around 300....
Also how hard are the nightfalls/raids this time around , haven't tried any yet mainly haven't had the time , but maybe this weekend at 270 ish I could do some?
Also has anyone found a big disadvantage in IB this time around or trials? Like if I am 270ish will I be wrecked by 305? in destiny 1 I know it barely mattered....
hey all just been grinding but looking forward to start raiding again and IB and stuff.......
So I made it past the 265 hump and it was pretty tough, so with the weekly update I did some luminous engrams through the weekly clan stuff, one story mission (patrols), and a few other things I think a random pub event gave me a bright....
So my vendor purples are still 265? and my blues are still 263 even though my max level is about 270... so I am guessing I will need some more "powerful gear" to go up even more to get my vendors above 265? Also I haven't done any of the weapon story missions so I could do those but was trying to hold off for around 300....
Also how hard are the nightfalls/raids this time around , haven't tried any yet mainly haven't had the time , but maybe this weekend at 270 ish I could do some?
Also has anyone found a big disadvantage in IB this time around or trials? Like if I am 270ish will I be wrecked by 305? in destiny 1 I know it barely mattered....
I'm really disappointed in the fact that the team working on Destiny 2 didn't seem to learn anything from the live team that did later work on Destiny 1. I think those are the things I miss the most - the record books, the smart loot, the strike loot, the raid loot, etc. They made so many great changes, and Destiny 2 feels like a really good sequel to Destiny 1 that has nothing from post-TTK.
Does the clan rewards keep stacking or do they disappear at reset?
Does the clan rewards keep stacking or do they disappear at reset?
When you get around 300, it changes. At 304, you can no longer use exotics as a way to increase PL
I'm not sure exactly how it works, but my warlock is 303 and this week got 3 exotic engrams to decrypt at the cryptarch (real exotic engrams not powerful engram exotics). Two of them decrypted to 305, one to 304. Used one for infusion to get my boots up to 305. I can't imagine it would suddenly change at 304 to then never give 305 exotics, but who knows, Bungie's system has done weirder things before.
I didn't keep exact track (had to travel) but it happened to me too, I was pumped thinking I could just use exotics to get the last few levels and suddenly they were dropping in the 290s always. I feel as though I'm stuck completely at the mercy of the weekly milestones to get the last level, as I need boots on warlock & hands on Titan - if I'm wrong someone please fill us in!
1.0.5 The one about raid keys.
General
To avoid erroneous removal of raid keys, they will no longer be removed upon hitting the weekly reset
Raid keys are also no longer removed upon creating a new character
Raid keys are also no longer removed upon logging into alts for the first time in a new week
Fixed an issue where a kinetic weapon would always be equipped after certain supers expired
Fixed an issue where Nessus scout reports would not add waypoints to certain chests
Companion
Android
Fix for some Milestones not showing in the Progress section
Fix for English text showing in the Gear section for non-English languages
iOS
Added the ability to look up clans by name (exact matches only)
Fix for some Milestones not showing their name and icon
Web
Added the ability to look up clans by name
Fixed an issue where a kinetic weapon would always be equipped after certain supers expired
Doesn't stop me from wanting to get it tho! If only because at 305 I can buy 300 engrams occasionally to more easily infuse up other gear to try out.
Also, man...legendary engrams dropping used to be fun. Now that they drop lower than your PL, it is a non event. That kinda sucks.
Edit: Shoot, why not they say "5 Strikes for Powerful Engram Weekly" Every 5 stikes after, get a 300 level PL (or whatever one is proper). Even this would give some insensitive to grind stuff out. Its amazingly limiting end game to get the final pieces of loot you need.
Dang, was literally one Nightfall run away from doing what Eso did to solo the Boss.
Will be running help on Prestige tonight for anyone that needs it. Hoping for at least 6 more clears before reset.
Bruh I keep running out of glimmer buying all these rare mods. I need Legendary mods. Am I doing it wrong?
Are you 280?
Bruh I keep running out of glimmer buying all these rare mods. I need Legendary mods. Am I doing it wrong?
No problem. I'll give a heads up when I can run. Hoping for ~7PM EST start, but no guarantees.I'd love to try the Prestige tonight... my PSN is Shermas78. We cleared it yesterday on regular with about 5 minutes left.
One tip I learned in the room with three plates... clear the original adds, then everyone jumps on a plate at the same time and soon as it says 3/3 activated, run for the gate... saved so much time and I never realized you could do it that way.
You can do the same thing in the beginning, with the two plates... SGA to save a few minutes.
Hahaha. Oh man. That grind to level 3 of the vanguard was killer!There were 4 Strike playlists.
Vanguard Eagle: Level 18 (10 rep per Strike)
Vanguard Viper: Level 20 (2 Vanguard Marks, 12 rep)
Vanguard Wolf: Level 22 (3 Vanguard Marks, 14 rep)
Vanguard Tiger: Level 24 (6 Vanguard Marks, 25 rep)
Do the depressing math and youll see just how ridiculous the grind to Vanguard Rank 3 was to buy legendary armor, and how scarce Marks were to buy stuff. We are, comparatively, *showered* in rewards by the current Strike playlist. Note, none of these were harder than the others if you had the right level. Running a Tiger Strike at Level 24 was the exact same difficulty as running an Eagle at Level 24 (or level 18 for that matter).
Keep buying rares. Whenever you have 3 of the same type you will be able to swap them for a legendary of that type. Its totally random and horribly frustrating.Yes. And I have some Legendary mods but not the ones I want or need. And usually only a few mod types will show on the bottom for me (like weapon mods but not armor). Do I have to create a random mod to get armor?
I was hoping for something more along the lines of:
- added heroic strikes and heroic strike loot table and added milestone/powerful engram for completing five strikes each week
Dang, was literally one Nightfall run away from doing what Eso did to solo the Boss.
Will be running help on Prestige tonight for anyone that needs it. Hoping for at least 6 more clears before reset.
That's good. Raid keys are perm until you use them show. Should've been that way.
Dang, was literally one Nightfall run away from doing what Eso did to solo the Boss.
Will be running help on Prestige tonight for anyone that needs it. Hoping for at least 6 more clears before reset.