Snap aim assist is such a dumb way of handling it. It's also disrespectful to take "control of the wheel" to the players themselves, but that's just me.
Anyone played Just Cause 2 on console? The reticule would float around the center of the field of view, targetting the closest enemy on the chest. If you were dead-on, you could headshot if you lined it up. Snapping, but within a cone as it were.
Escaping the targetting cone of a gamepad player is also much more fair if you ask me.
Now, using auto aim on mice input simulating analogue sticks sounds more like cheating, but I can't imagine those things working just as well as native mouse input.
Anyone played Just Cause 2 on console? The reticule would float around the center of the field of view, targetting the closest enemy on the chest. If you were dead-on, you could headshot if you lined it up. Snapping, but within a cone as it were.
Escaping the targetting cone of a gamepad player is also much more fair if you ask me.
Now, using auto aim on mice input simulating analogue sticks sounds more like cheating, but I can't imagine those things working just as well as native mouse input.