Destiny 2 PC Aim Assist Needs to be FIXED

Except the world doesnt revolve around your personal enjoyment. You're playing on PC where the majority dont want cheaters and main input is kb/m.
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Or I'll just use a controller. People are overexaggerating and I think it's absolutely hilarious.

30 fps vs 200 fps? Oh that's fine.
Widescreen 1440p vs shitty 720p? That's fine.
Mouse with 9001 buttons vs basic office mouse? That's fine.

All this shit on PC is fine until now. Now everyone needs be on the same playing field. Foh.

Now people cheating with a XIM4 sucks. But it happens ON EVERY SINGLE CONSOLE GAME ALREADY. So why should controller players lose their whole input to appease people when it happens all the time already and every dev does nothing?

that's not at all the argument being made. This shit isn't 'fine' on PC until now - Overwatch had the same issue early in the alpha and they killed aim assist, because KB+M is the primary input method on the pc. yeah, you can use a gamepad, but the PRIMARY way that that audience will play that game is KB+M, so letting people effectively fool the game into giving you 'super' KB+M solely to support people who want to use controllers, would be a huge mistake - it's a detriment to literally everyone that doesn't do it, controller or mouse and keyboard alike.

On the console it's different, yeah there's bullshit with KB+M there, but those are also only emulating the right stick motion, so it's not quite the same as PC kb+M, and it's both not as simple to do for anyone and isn't as widespread, there's also not much oyu can do about it since you kind of have to cater to controllers there, since THAT is the primary input method for almost every user of your game. The opposite of the PC where catering to controllers fucks over anyone unwilling to cheat.
 
Game should be balanced for PC. Aim assist should be removed with m/kb and they should add recoil imo. It's so damn easy compared to PS4 beta.

Feels like I'm dunking on a kids hoop
 
1. the builds of d2 beta from console and pc are not even the same, you can't really compare the AA until release.

2. You second point makes zero sense. i've seen this rhetoric on reddit already and it's bullshit. If anything it's the other way around. AA will be smoother on PC because there's more frames to interpolate the snapping, while there's less frames on console so it will be more snappy/jumpy.

Ive played both betas and while aiming on ps4 was super hard.. the AA isnt as bs as it is on PC (playing @100-120 fps). You can lead yourelf to believe that theres no issue, but the majority outweigh your opinion. Either way.. its cool if you want exploiters running around using AA on m/kb, but i dont.
 
You know there's keyboard and mouse users on PS4, and taking the aim assist on top, right? There's been threads bitching that people have been using them in Overwatch.

I don't see what this has to do with anything. Cheaters gonna cheat, it's just easier to do on PC (don't have to buy anything extra).

Destiny 2 just going to be harder to balance on PC then PS4, AA and recoil vs mouse and keyboard
 
The ๖ۜBronx;247429301 said:
You're debating in extremely bad faith trying to equate controllers to KBM on PC. At most, controller usage is a bonus, which is why people who actually care and need that get specialty or steam controllers.
 
Bungie is not going to change it. They highly value consistency in gunplay, from pve to pvp to console to pc. They want people to have the same experience and they won't change how the gunplay feels because 0.01% of the population spoof controllers in the crucible. Maybe Destiny is not for you.

or maybe shooters are not for you if you want help because you can not aim for yourself...
 
Yep they were using XIM's to get the aim assist on PC. They removed aim assist from controllers afterwards.


And I stopped play Overwatch because that.

If the remove aim assist for controllers in Destiny 2 I don't buy the game.

Fuck cheaters.
 
Ive played both betas and while aiming on ps4 was super hard.. the AA isnt as bs as it is on PC (playing @100-120 fps).

I already explained to you that the builds are not the same, you can't conclude that pc has stronger AA right now. As far as we know it's just as likely they updated the AA across the board. We haven't played the equivalent build for consoles.

You can lead yourelf to believe that theres no issue, but the majority outweigh your opinion.

Receipts? Forums cries over overblown issues daily. There's no way to know which is the majority. People happy with the status quo more often than not don't engage, and that's in every sphere of life.

And lastly, yes I'm cool with a very small portion of the player base using emulated analog joysticks (at which raw mouse input is the better controller in most situations in any cases) over shutting down a sizable portion of the player base that prefer to play on controller, yes.

or maybe shooters are not for you if you want help because you can not aim for yourself...

I'm perfectly happy on how Destiny 2 PC plays currently, thank you very much.
 
Ive played both betas and while aiming on ps4 was super hard.. the AA isnt as bs as it is on PC (playing @100-120 fps). You can lead yourelf to believe that theres no issue, but the majority outweigh your opinion. Either way.. its cool if you want exploiters running around using AA on m/kb, but i dont.

are you aware your opinion (this is an unbearable problem as it is) is a minoritiy (sure vocal) until proved otherwise.
 
I do not support this, leave it there Bungie. Sweet karma for the xim cheaters on console.
PC mouse has little recoil. Then it should be removed from controller also.
 
I already explained to you that the builds are not the same, you can't conclude that pc has stronger AA right now. As far as we know it's just as likely they updated the AA across the board. We haven't played the equivalent build for consoles.



Receipts? Forums cries over overblown issues daily. There's no way to know which is the majority. People happy with the status quo more often than not don't engage, and that's in every sphere of life.

And lastly, yes I'm cool with a very small portion of the player base using emulated analog joysticks (at which raw mouse input is the better controller in most situations in any cases) over shutting down a sizable portion of the player base that prefer to play on controller, yes.

Once again, you're playing on PC where the main input is mouse/kb. Controller is an option. Im not saying they remove AA completely, but def tone it down. Ill quote you from one of your previous posts.. "Maybe Destiny PC ain't for you.".
 
Once again, you're playing on PC where the main input is mouse/kb. Controller is an option. Im not saying they remove AA completely, but def tone it down. Ill quote you from one of your previous posts.. "Maybe Destiny PC ain't for you.".

It's for me, because the way it's set up suits me perfectly. Probably not for you though!
 
Not sure where I stand on this issue yet but I do think people are greatly exaggerating the auto aim. It doesn't snap to the head. It's not playing the game for you. Is it overtuned? Possibly. I'm just really curious to see what Bungie has to say about this.
 
There is no competitive integrity to the game as-is. Trying to balance an artificial aim auto-correction versus a raw input method where you're actually responsible for all your hits and misses is futile.

I don't really have an issue as a decent KBM user with the current situation since I view D2 as a super casual game, but if you're going to have a discussion you should stop pretending this isn't a shit situation for the average scrub KBM user (the actual majority of the playerbase for the PC version) to benefit a minority of controller users.
 
What a text book example of the shoe being on the other foot and the tables turning. Console players complain about cross platform play and XIM cheaters, and the mouse gods descend from the heavens to tell them to git gud and learn to use KB/M, all the while advocating for it to be a native console input. Now a PC game has buffed controller users (probably to a much lesser degree than mouse inherently enjoys) and enabled XIM cheaters, and we got a wambulance parade marching the streets.
 
Not sure where I stand on this issue yet but I do think people are greatly exaggerating the auto aim. It doesn't snap to the head. It's not playing the game for you. Is it overtuned? Possibly. I'm just really curious to see what Bungie has to say about this.

Bungie will say the same thing to people who cried about pvp and pve not being seperate for years in the destiny subreddit: absolutely nothing, because they value the consistency.
 
I'd say tone down the AA for PvP only, and possibly remove it in the competitive playlists like Trials. I'd still like to kick back and play PvP on a controller on my PC version in a causal playlist and feel like I could at least do something. I'll still get curvestomped by slightly better than average Kb/M users but oh well. Currently I understand how it can be abused, but I don't think getting rid of it entirely is the full answer for all of PvP.
 
The ๖ۜBronx;247429823 said:
Mind elaborating a bit as I'm slightly lost. I think you may have misunderstood my intent.

You and the other post want to keep AA for controllers, which is understandable, but the OP has a very detailed post about why this might not be possible. The chain you're quoting
Except the world doesnt revolve around your personal enjoyment. You're playing on PC where the majority dont want cheaters and main input is kb/m.
is a KBM user pointing out rightly that the majority of players/KBM will be affected negatively by this, while the person they're quoting
Maybe you should re-read my posts. I'm not missing anything.

I'd rather deal with some assholes cheating the system to have aim assist with M/KB than not have it at all with my controller. If it's not there at all then controller becomes unusable.
says they don't care, they just want comfort.

I'm saying this is a false dichotomy when the OP has thoroughly gone down the avenue of why AA might need to be removed, even citing Blizzard having to pull it out of Overwatch for similar reasons. PC devs have no responsibility for controllers being compatible, and games usually use fixed control schemes plugged in from their console port to not have to do much more work than necessary. At least there are a wide variety of controllers made for all types of games, specifically for the PC, including the steam controller, so those that need the comfort can get it. But trying to claim that controllers deserve just as much support, even to the detriment of KBM users isn't true.
 
What a text book example of the shoe being on the other foot and the tables turning. Console players complain about cross platform play and XIM cheaters, and the mouse gods descend from the heavens to tell them to git gud and learn to use KB/M, all the while advocating for it to be a native console input. Now a PC game has buffed controller users (probably to a much lesser degree than mouse inherently enjoys) and enabled XIM cheaters, and we got a wambulance parade marching the streets.
???

Who's advocating the use of XIM on consoles? The fuck are you talking about?
 
I imagine they work the same way if you're using a controller. Bungie said they wanted PC controller gameplay to feel as close to consoles as possible.

"PC weapons" don't assume that the player is using a mouse.



No, but it's better than the alternative which is no aim assist whatsoever. That would make PvP unplayable against M/KB users.

Better to allow it for controllers and try to punish those caught spoofing it with mice.

Actually there is another alternative. Separate queues for aim assist players. Let the people who want aim assist play with the other people who want it, let those who don't play with other people who don't. Seems pretty simple to me.
 
This game is going to be huge they should just auto-detect controller users and queue them together. Cross-platform with consoles could work too.

It at least should be disabled for PvP but PvE I have no problem letting players play the way they want.
 
This is being so greatly over exaggerated it's hilarious.

The KBM controls have almost no recoil vs significant recoil on controller. . A good KBM player will absolutely still destroy a good gamepad player in 99% of situations. It allows controllers to be somewhat competitive so that players coming from console don't feel like PvP (a required part of the game for many quest in D1 at least) is something they have to avoid. It's balanced quite well IMO. They can at least have a chance to do well and I think it would be a shame to remove it and essentially lock those players out of PvP.

The only real issiue I see with this is the people cheating by using KBM and tricking the game into thinking their using a controller to get aim assist. It's PC, people cheat, no surprise there.

This seems to be coming mostly from the elitist PC master race crowd who think that there is no place for game pads in FPS and that aim assist = aimbot and no skill... Reading that reddit thread is embarrassing. How about separate lobbies as compromise...?
 
The only real issiue I see with this is the people cheating by using KBM and tricking the game into thinking their using a controller to get aim assist. It's PC, people cheat, no surprise there.

This seems to be coming mostly from the elitist PC master race crowd who think that there is no place for game pads in FPS. Reading that reddit thread is embarrassing.
You've just said the issue right there though... What?

The people gaining the advantage here are still using mouse and keyboard. If they were elitists, they'd promote the use of XIM in this case as being even better than just regular mouse and keyboard.
 
Actually there is another alternative. Separate queues for aim assist players. Let the people who want aim assist play with the other people who want it, let those who don't play with other people who don't. Seems pretty simple to me.

This game is going to be huge they should just auto-detect controller users and queue them together. Cross-platform with consoles could work too.

It at least should be disabled for PvP but PvE I have no problem letting players play the way they want.

I think these are the "best" solutions, but it comes at the cost of fragmenting the player base.
 
thoses clips don't prove the majority find the problem to be unbearable as it is.
who is letting his opinion go hyperbole again ?

No point in arguing with someone who only cares about his own comfort. Once again kb/m users emulating AA from controllers will be ruining the experience for every type of player.

If you're fine with that, then theres no point in even responding to you.
 
This is being so greatly over exaggerated it's hilarious.

The KBM controls have almost no recoil vs significant recoil on controller. . A good KBM player will absolutely still destroy a good gamepad player in 99% of situations. It's balanced quite well IMO, it allows controllers to be competitive so that players coming from console don't feel like PvP (a required part of the game for many quest in D1 at least) is something they have to avoid. They can at least have a chance to do well and I think it would be a shame to remove it and essentially lock those players out of PvP.

The only real issiue I see with this is the people cheating by using KBM and tricking the game into thinking their using a controller to get aim assist. It's PC, people cheat, no surprise there.

This seems to be coming mostly from the elitist PC master race crowd who think that there is no place for game pads in FPS. Reading that reddit thread is embarrassing.

The real issue seems to be console warriors like you who keep shitposting in this thread and completely missing the point of it.
 
I think these are the "best" solutions, but it comes at the cost of fragmenting the player base.

This is going to fragment the playerbase either way. I won't play PvP at all if I have to play against people using aim assist. I mean, there just isn't any point in that when there are better PvP experiences out there that don't stack the deck like that.

That said, I probably wouldn't play PvP that much even if they did fix the aim assist issue, peer 2 peer horrible tickrate PvP in 2017? No thanks.
 
This is being so greatly over exaggerated it's hilarious.

The KBM controls have almost no recoil vs significant recoil on controller. . A good KBM player will absolutely still destroy a good gamepad player in 99% of situations. It allows controllers to be somewhat competitive so that players coming from console don't feel like PvP (a required part of the game for many quest in D1 at least) is something they have to avoid. It's balanced quite well IMO. They can at least have a chance to do well and I think it would be a shame to remove it and essentially lock those players out of PvP.

The only real issiue I see with this is the people cheating by using KBM and tricking the game into thinking their using a controller to get aim assist. It's PC, people cheat, no surprise there.

This seems to be coming mostly from the elitist PC master race crowd who think that there is no place for game pads in FPS and that aim assist = aimbot and no skill... Reading that reddit thread is embarrassing. How about separate lobbies as compromise...?

I highlighted the point of this entire discussion for you, that's what people have an issue with.
 
You've just said the issue right there though... What?

The people gaining the advantage here are still using mouse and keyboard. If they were elitists, they'd promote the use of XIM in this case as being even better than just regular mouse and keyboard.

Those are cheaters, not elitists. The elitist are the ones complaining about aim assist even though KBM is still objectively more effective.
 
This is going to fragment the playerbase either way. I won't play PvP at all if I have to play against people using aim assist. I mean, there just isn't any point in that when there are better PvP experiences out there that don't stack the deck like that.

Yeah, I personally feel the same, but the crux of the matter is--and something people are going to have to accept--is that there is no perfect fix. There isn't going to be a solution that makes everyone happy, unfortunately.
 
or maybe shooters are not for you if you want help because you can not aim for yourself...

Well damn, we've gotta quit playing our favorite games because rodrigo doesn't like aim assist.

I don't get this. Have your opinion on it, fine, but you folks doing the "maybe X isn't for you" nonsense need to stop.
 
No point in arguing with someone who only cares about his own comfort. Once again kb/m users emulating AA from controllers will be ruining the experience for every type of player.

If you're fine with that, then theres no point in even responding to you.

it's not me who is doing hasty generalization and ad hominen...you on the other hand...
 
The real issue seems to be console warriors like you who keep shitposting in this thread and completely missing the point of it.

I'm no console warrior. I play on all platforms and I want to use PC as my main..

How is it a shitpost?

I get that cheating is the issue. So stop the cheating (which are KBM users...), instead of deleting the feature. The same thing is possible on console but you don't see console players rioting.


re: elitists, I'm talking about the people in the reddit thread saying that aim-assist ("aimbot" lol) has no place in FPS.
 
???

Who's advocating the use of XIM on consoles? The fuck are you talking about?

Native KB/M support, not XIM, though the end result is ultimately the same thing. Head to the Gears 4 threads, Cliffy's incendiary comments on the subject pertaining to Lawbreakers, or any of the XIM complaint threads to see hundreds of people advocating for it.
 
I get that cheating is the issue. So stop the cheating (which are KBM users...), instead of deleting the feature.

I think the issue is that trying to stop this exploit is nigh impossible because the recognition of whether an input device is a controller or keyboard/mouse is at the system level--would need to fundamentally change how Windows works for that, and that's not something Bungie can do.
 
Yeah, I personally feel the same, but the crux of the matter is--and something people are going to have to accept--is that there is no perfect fix. There isn't going to be a solution that makes everyone happy, unfortunately.

There doesn't need to be a perfect fix. There are some obviously better methods that Bungie could use, better methods that lots of other games have used in the past. There is no point in them reinventing the wheel if they're just going to make it a square wheel.

Trying to cater to the controller minority on PC at the expense of everybody---including those controller people they're trying to be fair to in the first place---just doesn't make a lot of sense. The dominant control scheme is going to be m+k+aim assist. That isn't good for the controller players and it isn't good for the legit m&k players.
 
I'm no console warrior. I play on all platforms and I want to use PC as my main..

How is it a shitpost?

I get that cheating is the issue. So stop the cheating (which are KBM users...), instead of deleting the feature.

Read the thread. The feature is causing the cheating. You coming in hot talking about PC elitist in a thread about keeping the competitive community together is a shitpost. I'm disabled and can't use KBm, but I use my steam controller, which is way better and more customizable for my needs than a more expensive solution like a proprietary controller that hurts the game because of its inherent inclusion. And they're right, a soft aimbot has no place in a PVP competitive mode on PC.
 
I imagine that making the aim assist only kick in for controllers while having counter measures against PC players cheating and tricking the game into having aim assist with the keyboard and mouse is not easy to create.

However this is the absolute ideal situation for shooters playable with controllers and mouse/keyboard at the same time. Controllers get the sticky aim and mouse gets their natural increased precision.

The PC elitist stereotype didn't come out of nowhere and players who prefer the mouse and would whine and bitch about playing against controllers on a normal playing level is quite comfortably within that stereotype. You can feel as good about yourselves as you want with how much 'better' you are at the game with m+k precision but keeping that console shooting experience on PC is an awesome thing for Bungie to shoot for.

Ever since Halo I've played the majority of shooters on console and if it stays right this could actually make me move to PC for the upgrade and still play with a natural controller.
 
I think the issue is that trying to stop this exploit is nigh impossible because the recognition of whether an input device is a controller or keyboard/mouse is at the system level--would need to fundamentally change how Windows works for that, and that's not something Bungie can do.

So... separate lobbies until they find a solution? No need to be extreme and remove it. And there may be other ways they can detect such things by analyzing input patterns, etc. Maybe not but Bungie has historically had some pretty good banhammer tech.
 
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