Ammogeddon
Member
That feel when you get level 9 loot
Yeah, I've got a couple of level 10 items, maybe they'll give us a couple more levels before the end of the beta.
That feel when you get level 9 loot
How high are your guys' Grimoire scores? It seems you can just stack it forever if you grind enough, the kill quests always add 5-10 points.
Of course I'll be away from my console for the event...
I really hope this isn't a one-time thing, kinda dumb...
What. How?! Jesus this took so long for me. The two guys I was with were freakin stupid and didn't know what cover or blind spots were. Not even sure if they knew about the weak spots too because I took down 3-4 legs on my own. Died multiple times and after awhile one guy left which sure didn't help the process.
Completely agreed.
There is Devil Walker, that without timer, just standing and waiting for kill.
Does anybody know, where I Can find Hive Ultras or Majors?
The reason is because it's fun.or the stereotypical "Kill a bunch of bad guys going after this point. Because, reasons."
How high are your guys' Grimoire scores? It seems you can just stack it forever if you grind enough, the kill quests always add 5-10 points.
So what's the deal with the day/night cycle? I'm fairly sure the Tower has one, but does Old Russia have one too? There are some quite random changes in time of day while playing.
Have found quite the opposite honestly. Hunters have a very significant advantage with the double jump, throwing knife and Golden Gun. The knife almost completely kills enemies and has a really good range. The double jump is quick, agile and you can change directions in mid air. You can also jump at any time before you land on the ground.
People tremendously underestimate the Golden Gun as well. For 10 seconds (longer if you use a certain upgrade with the knife), you are super charged. You can run into a building and clear two people out and then run out of it and snipe a guy across the map. Or you can take out 3 Pikes on your own. Or you can snipe an Interceptor across the map. Or you'll use it too early and run around frantically looking for someone to shoot (lol), and in a lot of cases you do find somebody.
The Titan has the benefit of being able to use his super quickly in CQB or on an approaching vehicle (and he's practically invincible while doing it). Outside of that, it's [currently] useless at range. Nova Bomb is devastating and almost impossible to dodge if you're in its radius, but it has a slow travel time and it's easy to miss from a distance. Both of these things are over in an instant, whereas Golden Gun makes you the BAMF on the map for 10 seconds at any range.
The scavenger skill also allows you to use the grenade and knife much more frequenetly, which further enhances a Hunter's arsenal. The Hunter's only drawback IMO is its lighter armor, but that can also be upgraded.
I'd say they're all well balanced. I think the invincibility on the Titan and Warlock supers should be removed though, and you should be able to survive them if you jump high enough.
What. How?! Jesus this took so long for me. The two guys I was with were freakin stupid and didn't know what cover or blind spots were. Not even sure if they knew about the weak spots too because I took down 3-4 legs on my own. Died multiple times and after awhile one guy left which sure didn't help the process.
The supers for the Titan and Warlock that players have experimented with, unlike the Hunter, are aggressive, but if you notice the other super for the second subclass for both Titans and Warlocks are more supportive and defensive (bubble shield and buff ability, respectively). Take a look at the Bladedancer subclass for the Hunter: its super allows it to clear out a room just like the supers of the Titan and Warlock players have experienced.I really want to play a Hunter, as it's the type of class I typically play, but I just can't agree about the supers. It's like the Titans and Warlocks have aces in their sleeves, and Hunters have a queen at best. First off, as you said, the invincibility on the Titan and Warlock supers is HUGE! If you're going to try to put the Hunter's super on their level, you need to either take it away or give it to the Hunter as well.
Secondly, not counting abilities earn, but straight out of the gate, the Titans and Warlocks can run into a room, or clear an area to cap a flag in PVP with their supers with ease. The Hunters, there is WAY more room for error. You have to be a crack shot, they can't have cover near by to wrap around, etc. The only advantage it has is range for the limited time you have it.
I haven't been keeping track, but I've found somewhere between 15-20 Ghosts. I'm also starting to push 1000 on some of the kill quests. That's where a majority of it comes from, I think. I'm hoping to see more variety later on, like discovery stuff, that adds to grimoire. Just kills and Ghosts is kinda boring, to be honest.540, your 610 is the most i've seen yet![]()
I haven't been keeping track, but I've found somewhere between 15-20 Ghosts. I'm also starting to push 1000 on some of the kill quests. That's where a majority of it comes from, I think. I'm hoping to see more variety later on, like discovery stuff, that adds to grimoire. Just kills and Ghosts is kinda boring, to be honest.
Damn, the knights are beasts.
Flanking, taking cover, charging. Incredible stuff.
Damn, the knights are beasts.
Flanking, taking cover, charging. Incredible stuff.
I'm guessing it was removed. You could hear it after defeating the wizard (level 3 story mission boss) in the alpha.where does tyrion say his famous line that wizard came from the moon? i've not heard it yet.
What. How?! Jesus this took so long for me. The two guys I was with were freakin stupid and didn't know what cover or blind spots were. Not even sure if they knew about the weak spots too because I took down 3-4 legs on my own. Died multiple times and after awhile one guy left which sure didn't help the process.
Completely agreed.
Hell yeah. I find that the AI is overall intelligent for this game, but I do agree with one criticism leveled at it: unlike in Halo, the enemies are really aware of each other as groups. In Halo, you could take out an Elite and the Grunts would scramble; there's nothing like that here from what I've seen/remember.
I haven't been keeping track, but I've found somewhere between 15-20 Ghosts. I'm also starting to push 1000 on some of the kill quests. That's where a majority of it comes from, I think. I'm hoping to see more variety later on, like discovery stuff, that adds to grimoire. Just kills and Ghosts is kinda boring, to be honest.
I've seen people mention other beta maps for the crucible, but I've only ever played on the Shores of Time map, how do you unlock the rest?
where does tyrion say his famous line that wizard came from the moon? i've not heard it yet.
I'm guessing it was removed. You could hear it after defeating the wizard (level 3 story mission boss) in the alpha.
BTW is it just my weapons or are shotguns absolutely terrible in this game? Feels like they hardly do any damage unless you are right next to the enemies and you'd rather just melee at that point.
Just hit the 3000 Cosmodrome kills Grimoire and still not a single green Auto Rifle..so many Snipers and Rocket Launchers though.
LMAO, those notifications on top. Clear them out man! xDNot too high.
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Also, have you noticed that the colors and textures of the app compared to in game don't match? This coat looks brown with oranges in game, and here it looks dull.
Does anyone know how far we can level subclasses in the beta? Is it possible to unlock the 4th tier upgrades?