LMAO, those notifications on top. Clear them out man! xD
BTW is it just my weapons or are shotguns absolutely terrible in this game? Feels like they hardly do any damage unless you are right next to the enemies and you'd rather just melee at that point.
If I turn in a bounty and all my equipped weapons are leveled up fully, do I waste the reward?
Okay, so I've put around 12 hours into the Beta today which is probably about the same amount of time I got to spend with the Alpha.
There's no easy way to say this, and it may very well be premature, but I'm leaving #TeamWarlock because I'm in love with the throwing knife. Holy shit it's satisfying. Though both classes are still a ton of fun, the Hunter is definitely my number one with a Golden Gun bullet.
One thing I noticed is that the game does NOT seem to reward you for exploring. Nothing worse than a "Go back" with a timer if you try to hunt for chests. Kinda reminds me of Borderlands. Also the recycled maps are kinda annoying, but I know it's a beta so I won't judge before playing the full game. So far it's been fun, had one collision bug earlier where I got stuck in the environment after crouching, had to reload. Maybe a unstuck feature would be interesting.
Comrade!
It's truly is awesome.It doesn't get much better than pulling off that long range knife headshot >![]()
It's truly is awesome.
Eventually the throwing knife can go on fire.
Don't like that golden gun super doesn't make you invincible like others. Initial charge in heat of battle gives you high chance of being picked off
anyone notice the incredible halo similarities in the game? Before I go into it, I love this game.....
Hive and Fallen = flood and the covenant
giant ships flying over and shooting purple lasers
enemy types (giant guy surrounded by grunt types)
music
shotgun look, feel and aim
the way the vehicles move, look
there are so many of them that I'm surprised the comparisons are not more in the previews.
anyone notice the incredible halo similarities in the game? Before I go into it, I love this game.....
Hive and Fallen = flood and the covenant
giant ships flying over and shooting purple lasers
enemy types (giant guy surrounded by grunt types)
music
shotgun look, feel and aim
the way the vehicles move, look
there are so many of them that I'm surprised the comparisons are not more in the previews.
This is definitely going to be my game of the year. It's so fun zipping around from quest to quest on my trusty Sparrow and mowing down countless Fallen and Hive. I only wish that more actual people would interact with me.
Oh, and looking down and seeing your goddamn legs is nice.
Finally got a green auto rifle drop. It does pretty good in PVP too.
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Why are people complaining about Dinklage'd performance? I mean, his delivery is quite dry and emotionless, but he's playing an AI for god's sake. I think it's totally fine.
Does the BETA no longer tell you exactly what the rate of fire is for Assault Rifles? Used to tell you the actual rate of fire as a number before in the Alpha no?
I can see this, but for me the Hive are a lot more fun to fight than the Flood. That is, they do something other than charge you.anyone notice the incredible halo similarities in the game? Before I go into it, I love this game.....
Hive and Fallen = flood and the covenant
How's it uninspired when Bungie made Halo?Yes it is very Halo. A little uninspired but the gameplay is so solid I'll take it
whats ur control sensitivity level guys? coming from bf4, im having a hard time getting used to the controls in PvP.
I've played for a few hours now and I'm not sure I see what everyone likes so far. It's just a Borderlands clone with very predictable and repetitive missions from what I've played. All I've done is go to an area, get generic missions and just kill dudes until my percentage meter says 100% and essentially repeat that with the next mission. The game looks fine though and I like the controls, but this isn't what the game is gonna be like for all of it right? It feels very mechanical in its progression: "here go to this new area that's 1 level tougher (so are you btw) and find 10 more missions that are exactly the same as the last area" This is what the game boils down to for me right now.
But again, this is based on a few (boring) hours, does it get different at all or is it basically this? Because if it is I'm just gonna skip it.
I've played for a few hours now and I'm not sure I see what everyone likes so far. It's just a Borderlands clone with very predictable and repetitive missions from what I've played. All I've done is go to an area, get generic missions and just kill dudes until my percentage meter says 100% and essentially repeat that with the next mission. The game looks fine though and I like the controls, but this isn't what the game is gonna be like for all of it right? It feels very mechanical in its progression: "here go to this new area that's 1 level tougher (so are you btw) and find 10 more missions that are exactly the same as the last area" This is what the game boils down to for me right now.
But again, this is based on a few (boring) hours, does it get different at all or is it basically this? Because if it is I'm just gonna skip it.
Ran into one yesterday with a friend but sadly came short of beating it ughhhStill not ran into a single public event![]()
Something weird happened. Yesterday I was playing Destiny, everything was fine and today I turned on my PS4 to play some more and the game is gone its not there. I have to download it again![]()
Definitely. It has a massive number of similarities to Halo.
Fallen - Covenenant
Hive - Flood
Cabal and Ogres - Brutes
Sparrow - Ghost
The enemy AI behaviour
The weapon property similarities
The aiming, movement speed and acceleration, fov etc
And then the stuff you mentioned too.