Brutalitops
Banned
>unlocks awesome looking new weapon and armour
>level 9 required
Fuckin thanks Bungie
>level 9 required
Fuckin thanks Bungie
This is what I'm worried about. I wish they could give us the option of having a PvP dedicated character which is really high level and has good weapons negating any level advantage people would have.
I've played for a few hours now and I'm not sure I see what everyone likes so far. It's just a Borderlands clone with very predictable and repetitive missions from what I've played. All I've done is go to an area, get generic missions and just kill dudes until my percentage meter says 100% and essentially repeat that with the next mission. The game looks fine though and I like the controls, but this isn't what the game is gonna be like for all of it right? It feels very mechanical in its progression: "here go to this new area that's 1 level tougher (so are you btw) and find 10 more missions that are exactly the same as the last area" This is what the game boils down to for me right now.
But again, this is based on a few (boring) hours, does it get different at all or is it basically this? Because if it is I'm just gonna skip it.
I thought the Titan was the go to PVP class. In fact I just leveled to 8 for the sole purpose of 1 shotting with his super. I definitely do not like his jump as much as the Hunter. There's no way to decrease your altitude on the fly so you go to high sometimes when you just wanted to jump a little bit higher than normal.
I heard that the multiplayer modes with the exception of the one being previewed today for 2 hours have normalized weapons and gear?
there is already a gaf clan. I don't think there is a limit.
This is what I'm worried about. I wish they could give us the option of having a PvP dedicated character which is really high level and has good weapons negating any level advantage people would have.
Only pvp mode where gear and level matters is Iron banner, so not sure why people are worried? Don't want level and gear to matter then don't play Iron banner and just play normal crucible.
Did they even confirm we would be able to play missions on the moon?
How long to go until that mode is live?
>unlocks awesome looking new weapon and armour
>level 9 required
Fuckin thanks Bungie
i'm holding out hope their is some sort of "competitive" playlist where everyone has the same loadouts, or loadout options. i don't like the idea that some people have a fairly large advantage based on how much they have played pve or luck. maybe even disabling supers (less likely).
AI in Bungie games isn't a Halo thing, it's a Bungie thing.Forgot to say Ghost = cortana. Basically a male AI version.
Had a lot of fun playing with other GAFfers yesterday! Surprised to one member swear so much.
Why exactly don't bosses drop loot? Seems totally backwards to me that you don't get any substantial reward for killing their overly health-padded bosses.
They also need to telegraph better where and when loot drops on the ground. How about pillars of light shining up Diablo style instead of these big blobs that you can totally miss if you aren't paying attention.
There is a mission on the moon which is locked.
When you click on it it says come back on 9/9
Someone said earlier any loot you don't pick up from a mission gets send to the postmaster.
Can anyone confirm this?
Wow that fucking blows. I had my primary weapon inventory full and I got a really nice upgraded scout rifle from the end of the strike and it didn't give it to me.
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It's pretty ridiculous how I can jump into PVP matches at levels 5 with barebones gear and be put up against teams with far stronger weapons, armor and higher levels than me.
Only pvp mode where gear and level matters is Iron banner, so not sure why people are worried? Don't want level and gear to matter then don't play Iron banner and just play normal crucible.
It's pretty ridiculous how I can jump into PVP matches at levels 5 with barebones gear and be put up against teams with far stronger weapons, armor and higher levels than me.
Read my comment above.
AI in Bungie games isn't a Halo thing, it's a Bungie thing.
Marathon: Durandal
Halo 1 - 3: Cortana
Halo 3 ODST: Superintendent
Halo Reach: Dot
Destiny: Ghost
Are you talking about me?!
That won't matter until 2pm Pacific when they implement level and Gear advantageIt's pretty ridiculous how I can jump into PVP matches at levels 5 with barebones gear and be put up against teams with far stronger weapons, armor and higher levels than me.
That won't matter until 2pm Pacific when they implement level and Gear advantage
There's so much I like here, but the missions are so short and repetitive that I don't think this game is for me. The weapons feel and sound great, combat is fun and the graphics are quite nice, but the level and encounter design are so basic that I'm already getting bored.
Unless there's more meat to the campaign in the final game, I think I'm out.
Uh, maybe? I think we all swore a lot. But thanks for saving me in that one match. And no thank you to you killing me and ending the match.
Weapon types sure matter in PVP. Pulse Rifle sucks in it, and the shotty isn't that good either. Class powers matter too.
It ain't balanced.
This isn't how it works. Your level 2 auto rifle does the same damage as a level 8 in most crucible modea
I was playing with gaffer UntableH20, he was a level 5 and completely dominated every round.It's pretty ridiculous how I can jump into PVP matches at levels 5 with barebones gear and be put up against teams with far stronger weapons, armor and higher levels than me.
Same happened to me. Was looking for hours for a good AR rifle and got one at the end of the strike with a full rate of fire rating but NOPE! Inventory was full.
I think that was a headshot with the sniper rifle.
Deserved.
Oh I learned my lesson, I just wasnt paying attention.You can store stuff in your bank at the tower or dismantle the guns you've outgrown. No need to have all slots full.
well i'm sure its great for clearing out areas where people are bunched up but it seems Hunters have more versatile abilities. Good for range, close, etc
Also you can decrease the altitude in your jump. just hit the jump button again in air and it'll cancel it
you need at least 5 for a fireteam ....WoW was doing this since launch
It's a lot harder to get green gear this time around, imo.
I'm fairly certain Fireteams will be bigger later oni really dont know what to think of the beta
After playing the Alpha and now the Beta and maxing the levels on all 3 classes
it starts to expose the grinding nature of an online RPG and all 3 classes feel the same apart from a few small differences...you dont really get a feel to what makes them different
probably my biggest gripe with the beta is the limit of 3 members to a fireteam on the missions ...im hoping the final game allows more than this as pretty much everyone on my freinds list was playing this and it would be great to have some 40 man vs a giant robot skirmish
you need at least 5 for a fireteam ....WoW was doing this since launch