Is this the first time an OT might get to a second one before a game is out or on launch day? Hell GTA V didn't even get this big. It's nuts!!!
Theres this game called Smash you might want to check out.....
Is this the first time an OT might get to a second one before a game is out or on launch day? Hell GTA V didn't even get this big. It's nuts!!!
First impressions.
Good:
- Decent and clean graphics, great design work
- Inspired areas
- Combat feels great so far
- Fun to see other players in both the missions and the open world segments
- Loot!
- Challenging bosses
- Neat menus
Bad:
- World feels dead and sterile, even with players and enemies fighting at in the open
- Missions are terrible and end abruptly without any real conclusion
- No context to story, characters, world, or anything. Maybe things will be explained, but right now it just feels completely random and without any real emotion or driving force
- Loading times and mission select design is dated and very clunky. Especially visiting the tower
- Player interaction is minimal so far
- Gear and weapons all look the same (although I'm pretty early)
- Respawning enemies in single-player missions could be toned down
- No feeling of leaving any impact on the world
- Press square to ghost
Is this the first time an OT might get to a second one before a game is out or on launch day? Hell GTA V didn't even get this big. It's nuts!!!
Theres this game called Smash you might want to check out.....
I'm the only one in line at Best Buy right now...WTF?
smash is really fucking old though.
But then I would just post that EST time for unlock is bullshit and that Bungie should make it 12 AM PDT for everyone.
I'm the only one in line at Best Buy right now...WTF?
What time is it in your area? Still 4 hours to go until midnight pacific time.
That doesn't make any sense.
I'm the only one in line at Best Buy right now...WTF?
Theres this game called Smash you might want to check out.....
Is this the first time an OT might get to a second one before a game is out or on launch day? Hell GTA V didn't even get this big. It's nuts!!!
I've never bought an expansion pack for any game before, this is the first (maybe only).
"Q. If I pre-ordered the PlayStation®3 digital version, when will my PlayStation®4 digital version of Destiny be available?
The PlayStation®4 digital upgrade will be available to you as close to launch as possible. We anticipate the PlayStation®4 version will be ready for you by Wednesday 9/10 at 6pm PDT, but please check back here for updates. Unfortunately, the PlayStation®4 upgrade will NOT be available for pre-order or pre-load."
http://www.destinythegame.com/digital-upgrade
First impressions.
Good:
- Decent and clean graphics, great design work
- Inspired areas
- Combat feels great so far
- Fun to see other players in both the missions and the open world segments
- Loot!
- Challenging bosses
- Neat menus
Bad:
- World feels dead and sterile, even with players and enemies fighting at in the open
- Missions are terrible and end abruptly without any real conclusion
- No context to story, characters, world, or anything. Maybe things will be explained, but right now it just feels completely random and without any real emotion or driving force
- Loading times and mission select design is dated and very clunky. Especially visiting the tower
- Player interaction is minimal so far
- Gear and weapons all look the same (although I'm pretty early)
- Respawning enemies in single-player missions could be toned down
- No feeling of leaving any impact on the world
- Press square to ghost
I'm the only one in line at Best Buy right now...WTF?
Is there an actual event they are holding? Because that sounds super lame if they just make u wait for two hours. Lol10PM, which is when my store opens for prepaying. At Halo 4 launch there were dozens of people here by now.
I hope it is like that here in Nashville when I head out in a little. Big crowds make me kind of nervous, lol. I hope BB lets me get my white golds tonight, would suck if they make me drive back out tomorrow.
I'm the only one in line at Best Buy right now...WTF?
I'm so tired, I don't know if I can make it till 3am like this. Maybe if I just close my eyes for a little bit...
I'm so tired, I don't know if I can make it till 3am like this. Maybe if I just close my eyes for a little bit...
WTF!? Where is this info at? Is it only being thrown out onto Twitter? Seriously? IT'S NO WHERE ON ANY OFFICIAL SITE. This pisses me off and now I'm waiting for a support agent to cancel my PS3 version and transfer the purchase to PS4.
Theres this game called Smash you might want to check out.....
10PM, which is when my store opens for prepaying. At Halo 4 launch there were dozens of people here by now.
Dax is still up, she goes to bed at 9pm.
I'm so tired, I don't know if I can make it till 3am like this. Maybe if I just close my eyes for a little bit...
First impressions.
Good:
- Decent and clean graphics, great design work
- Inspired areas
- Combat feels great so far
- Fun to see other players in both the missions and the open world segments
- Loot!
- Challenging bosses
- Neat menus
Bad:
- World feels dead and sterile, even with players and enemies fighting at in the open
- Missions are terrible and end abruptly without any real conclusion
- No context to story, characters, world, or anything. Maybe things will be explained, but right now it just feels completely random and without any real emotion or driving force
- Loading times and mission select design is dated and very clunky. Especially visiting the tower
- Player interaction is minimal so far
- Gear and weapons all look the same (although I'm pretty early)
- Respawning enemies in single-player missions could be toned down
- No feeling of leaving any impact on the world
- Press square to ghost
Im in the middle of SQL class.
Waiting for Destiny.
Makes it hard to to focus.
- Loading times and mission select design is dated and very clunky. Especially visiting the tower
Lmfao oh my god. The hell is going on in here??Why do we know Dax's sleep schedule....?
i think the problem with destiny's format is that you don't really get to the 'story missions' until you're in a private space. on old russia, they're almost all indoor buildings. they're much larger on the moon and i imagine that's the case for other places, but you lose the feeling of linear progression from one area to another that bungie was generally good at in the past. a big part of destiny is that "crossroads encounter" - meeting players out in the world doing their own thing. that's cool and all and i'm glad bungie was able to pull it off; however, that inherently takes a huge chunk out of what you can do with the story in that space.
for perspective, imagine if this part of halo 3 was a public space. that scarab battle wouldn't be there; perhaps it'd be a randomly occurring public event, but most of the time this area would only be populated by a few static enemy spawns. you'll see random players doing their own thing and pass them on your way from one forerunner structure to another, but taking down the scarab is no longer part of the 'mission'. This opens up the potential for every story playthrough to be unique, but it simultaneously narrows their scope. hence the disjointed feeling many people have expressed.
This is why I passed on it. Some people may love it but I could tell from the beta and alpha this is not my kind of game.
Take a nap and set your alarm
Don't do it man. You'll crash hard.
You save more if you go the limited or digital guardian route rather than buying the expansion packs separately.
yup sounds about right from those beta missionsFirst impressions.
Good:
- Decent and clean graphics, great design work
- Inspired areas
- Combat feels great so far
- Fun to see other players in both the missions and the open world segments
- Loot!
- Challenging bosses
- Neat menus
Bad:
- World feels dead and sterile, even with players and enemies fighting at in the open
- Missions are terrible and end abruptly without any real conclusion
- No context to story, characters, world, or anything. Maybe things will be explained, but right now it just feels completely random and without any real emotion or driving force
- Loading times and mission select design is dated and very clunky. Especially visiting the tower
- Player interaction is minimal so far
- Gear and weapons all look the same (although I'm pretty early)
- Respawning enemies in single-player missions could be toned down
- No feeling of leaving any impact on the world
- Press square to ghost
It nothing else gets fixed with the load times, they atleast need to patch in a direct to tower option. No reason for it to make you go to space each time.
This is why I passed on it. Some people may love it but I could tell from the beta and alpha this is not my kind of game.
UPS has held my Ghost Edition in the same place for over 12 hours now. I go to bed in sadness. Hopefully it's here by tomorrow. Good night, neogaf. Happy gaming. Despite all the naysayers (which are inevitable in any game as big as Destiny), I look forward greatly to plying Destiny tomorrow- and I wish you all a fun time.
I am the same for single player stuff (Wait and see), but after paying full retail for map packs that I knew I was going to buy anyway to play with my brothers, I now just bite the bullet on season passes. Might as well save a few bucks^^
Dax is still up, she goes to bed at 9pm.