I'm not one for senseless catharsis, but I'm well aware of the flaws this game has that could cause the need to vent.
*shrugs*
This is a fantastic sentence- almost perfectly capturing the cognitive dissonance that is Destiny. It could almost be rephrased, "I'm not one for senseless catharsis, but this game calls for senseless catharsis!"
It's hard to quit an addiction, and this game preys on addictive personalities.
I think this is venturing into another concern altogether.
When I describe the game as "addictive," I'm ultimately being metaphorical. It employs a ridiculously fun core gameplay hook that makes undertaking extremely repetitive actions bearable, and marries this to a semi-traditional vertical gear treadmill that rewards return visits; the
conceptual side of what you're doing holds little to identify in the way of fun, as it shows the language we choose to describe it ("grind," "work," "punishment"), but the
experiential process- jumping around, shooting aliens in the face, doing barrel rolls on a speeder, beating someone to the heavy ammo spawn- very nearly ALWAYS is. It's consistently fun to just sit down and play even after hundreds of hours; as a result, I want to keep going until it isn't anymore. This isn't something you can pull off just taking shots in the dark, as the consensus view of Bungie would indicate.
But in terms of
legitimate psychological addiction, any entertainment product with variable ratio positive reinforcement, longitudinal progression, comparative avatar strength, an open-ended goal structure, etc. can be a dangerous thing. People prone to psychological addiction should stay far, far away from Destiny to be sure (though at least it won't silently lead to half a paycheck disappearing for "doughnuts"). But to say that it
preys on these individuals is ascribing agency to an inanimate entity. It's a game; you have to play it.
There's very little actual content here
I think this criticism in a vacuum is very interesting, and I don't honestly know what we're comparing it to when we make this claim. While saying that Destiny needs more content is a statement I'd agree with wholeheartedly, saying that there's "very little actual content" makes me wonder what similar game with a dissimilar amount of content I should be looking to as an example. Sometimes I wonder what similar game I'm supposed to look to at all.
what we really have is a few sets of one armed bandit fruit machine style pulls and a highly polished gameplay hook linking them all together.
Now that is completely accurate.
I find it very hard to understand how anyone couldn't completely understand why there's so much bitching.
Ah, see there we get to the crux of it. I very much doubt there's anyone who
can't understand why there's so much bitching. That part is easy. All I was commenting on was the fact that it doesn't make things more fun, for me. It clearly does for others, and so that's just the way it goes.