I have about an hour to do some ToO if anyone wants to join.
Join on me or TearsOfBlood.
I need to move to Europe so I'm on ya'lls schedule!
Edit: Top of Page. Cuphead hype!
I have about an hour to do some ToO if anyone wants to join.
Join on me or TearsOfBlood.
I have about an hour to do some ToO if anyone wants to join.
I'm tired but need some shooting before heading off.
Join on me or TearsOfBlood.
Lightswitch on Skolas? Seriously? Fuck off
lol he didn't even move
Lightswitch on Skolas? Seriously? Fuck off
On the twitch Skolas down we just saw, they really didn't die from close quarters enemies. I don't see lightswitch as a problem in this encounter.
A cheap death via Lightswitch on a final boss is stupid. Sure they didn't but I am sure it can happen.
A one hit kill on the player is a stupid mechanic for a boss fight.
Yah all 2 of those melee captains are gonna be the real problem. The horror.
Let's not forget about Crota.
Isn't one hit kill a Bungie mechanic for Heroic?
Hey, just wanted to let you know I'll log on after the Playstation conference is over. Just in case you're still interested in tackling trials.
His health is done 44.44%. Your damage output without burns is down 66.66%. With Small Arms or Specialist, Rocket Launcher damage output is down by 75%.I did horn it without burn at the end (my sniper ammo ended... 20 shots) when it has 270k health... the horn did eat his health to death.
42 horns can kill him at 150k health without burn... each horn takes around 4-5k damage without burn.
Hooooly shit. I can now take the Cipher from Variks, but if I abandon it, the green marker is back and the only way to get it to go away is to reaccept the quest.
I have all the weapons. I don't want these fucking Ciphers anymore.
His health is done 44.44%. Your damage output without burns is down 66.66%. With Small Arms or Specialist, Rocket Launcher damage output is down by 75%.
Boss has 44.44% less health. Gjallarhorn does 75% less damage. If we get Specialist, same deal. Rockets doing 75% less damage. If we don't get either Small Arms or Specialist, Gjallarhorn will still be doing 66.6% less damage.
I don't see it man, numbers don't add up.
His health is done 44.44%. Your damage output without burns is down 66.66%. With Small Arms or Specialist, Rocket Launcher damage output is down by 75%.
Boss has 44.44% less health. Gjallarhorn does 75% less damage. If we get Specialist, same deal. Rockets doing 75% less damage. If we don't get either Small Arms or Specialist, Gjallarhorn will still be doing 66.6% less damage.
I don't see it man, numbers don't add up.
Specialist will be pretty good for doing a high impact sniper stun lock strategy. For that reason I wonder whether or not we will see Specialist often.
That's pretty bad. I'm in the "I can't stand green markers" club.Hooooly shit. I can now take the Cipher from Variks, but if I abandon it, the green marker is back and the only way to get it to go away is to reaccept the quest.
I have all the weapons. I don't want these fucking Ciphers anymore.
well, now we wont have to sit and wait 5-10 minutes for heavy ammo anymore at least. which was probably the worst part of the fight. at least for me.
Specialist will be pretty good for doing a high impact sniper stun lock strategy. For that reason I wonder whether or not we will see Specialist often.
EDIT: Also the Skolas health numbers in the patch notes were clearly wrong. We have no idea if the percentage health decrease is correct even though the health numbers were wrong.
Sorry for that late answer, but I was caught up in Microsoft's conference / going back home / preparing the oven for a quick pizza before EA starts. ^^Friendly reminder that we here are pretty much the 1% as far as equipment availability goes.
I need to move to Europe so I'm on ya'lls schedule![/IMG]
You're not alone.
What time is that? I'm demoing some moldy plaster in my kids' room for most of the afternoon
Sorry for that late answer, but I was caught up in Microsoft's conference / going back home / preparing the oven for a quick pizza before EA starts. ^^
Should have added that I also think Bungie should have made etheric lights easier to get for "casual" gamers. My view is that they should have allowed only one "easy" e.light per week per player, and a harder one to get on top of that for the hardcores.
The mechanic is really nice, and the choice opening up to you when you get your first one is awesome, but it's too easy to burn through this right now.
Not a popular opinion I'm sure, but it would probably have prevented some of the quick burns we saw from a few people here.
Also, how could have Microsoft thought it was a good idea to show such dark bits of the new Gears? Was it supposed to be a joke on the Xbox one's crashed blacks or what?
I was thinking about doing the Cipher everytime I get it.
It only requires (1) having a treasure key which I can get at least one per week easily and (2) doing PoE which I plan on doing each week. So it's basically a no effort exotic shard doing what I would have done anyway without going out of my way.
Kind of crazy that the green marker doesn't go away though, I hate those things.
Health numbers probably just left off a zero.
Trying to stun lock skolas with that much health would be dangerous, especially if adds spawn based on health percentage. Rather than slowly dealing with adds at your own pace, you would force them to all spawn and deal with them all at once. Would be a nightmare.
Specialist would be much welcome, it'll negate the lack of burn. As for total health, I based my numbers off the assumption that the cited reduction was the same proportion despite the numbers being offSpecialist will be pretty good for doing a high impact sniper stun lock strategy. For that reason I wonder whether or not we will see Specialist often.
EDIT: Also the Skolas health numbers in the patch notes were clearly wrong. We have no idea if the percentage health decrease is correct even though the health numbers were wrong.
Sounds a lot more fun now!well, now we wont have to sit and wait 5-10 minutes for heavy ammo anymore at least. which was probably the worst part of the fight. at least for me.
Yeah I was suggesting 2 max per account. Don't know how they could have make it work though, probably kinda like they do with the guaranteed key from the queen.Even at 2 a week, you're going to have enough to max level 3 character in two weeks (assuming you have 3 characters).
At that point you're just going to start stock piling, which is pretty much what we're already doing.
Or are you suggesting 2 max per account?
I don't like the glitch 'fix.'
Imagine Obsidian Mind being capped so the number of enemies you kill is irrelevant. The fix is a simple hard cap on the amount of super you earn from grenade kills. Swarm Grenades still get credit for killing each other. Throwing your grenade into a corner or actually getting kills makes no difference. I hope this is undone and a real fix comes along. 2/5
When do we think we'll see The Taken King get announced? Any Bungie/Activision shows planned for E3?
Drizzay told me in a Twitch chat that he counted hit markers on one of his videos and found that alone he did 284k damage to Skolas with no accounting of what damage his two team-mates did to Skolas. I don't know anyone other than Drizzay who counts hit markers from old videos.
I believe him and so I am doubtful that the patch notes just left off a zero.
Specialist would be much welcome, it'll negate the lack of burn. As for total health, I based my numbers off the assumption that the cited reduction was the same proportion despite the numbers being off
My LDR did ~8k. Assume 3 people used 2 mags (20 rounds each) at this output, total damage dealt would be 960,000. 2 full mags (original + synth) of sniper ammo from every member was about what it took to bring him down, so the 270k figure seems weird as hell. If the proportional reduction is different from the one they gave us, ignore all my numbers about the viability of Gjallarhorn spam.
Sounds a lot more fun now!
Drizzay told me in a Twitch chat that he counted hit markers on one of his videos and found that alone he did 284k damage to Skolas with no accounting of what damage his two team-mates did to Skolas. I don't know anyone other than Drizzay who counts hit markers from old videos.
I believe him and so I am doubtful that the patch notes just left off a zero.
The Bungie IGN interview is tomorrow from everything I've read, people just confused the days.
I'm almost positive we'll see comet revealed at sony's conference.
I agree.
Reveal during Sony's conference.
Bungie interview will be the actual meat though. Like clarification on things that were shown the day before during Sony's thing.
trials anyone? need five wins.
Interesting.
Maybe all enemies in Destiny have stats entered in as if they are level 20, and the game has a formula that adjusts them appropriately for every level past it?
Maybe the numbers posted were accurate, but were as if Skolas was 15 levels lower.
Just spit-balling here, but it's possible.
https://m.reddit.com/r/DestinyTheGame/comments/39xvpp/machine_guns_gun_and_reforging_tier_list_for_pvp/
New Machine Gun PvP Reforge thread courtesy of Reddit.
So many perks I thought were crap (and that I kept passing up on my BTRD) apparently are top tier. I wasted so many weapon parts.
The Bungie IGN interview is tomorrow from everything I've read, people just confused the days.
I'm almost positive we'll see comet revealed at sony's conference.
I'm firmly in the "thank God I don't have to wait 10 minutes for synth now" camp.
Taken King.
I can join. Psn gunawiI'm in need of 5 on my Titan. PSN - Dr_LawyerCop
Send an invite when we've got 3.
I need to move to Europe so I'm on ya'lls schedule!
Edit: Top of Page. Cuphead hype!