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Destiny |OT3| Oh sweet a Legen- wait never mind, it's a rare.

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Chief1690

Banned
Got a pretty slick shader.

KnDGd5O.jpg
 

Afrocious

Member
Been farming for materials on Mars and loot on the Moon here and there, this is what Isabeau looks like right now (wish I was home to take a screenshot):



Isabeau is now ready (or kind of lol) to hit a raid. Now I needa help my other 2 friends get to 26, and find another 3 players to join us. This no matchmaking bullshit sucks. Feel free to add me on PSN if you haven''t done so already. Played with a few of you already and it was a ton of fun!

Weird? 3 legendaries yet just hitting 26? I only have a legendary chest but I'm nearing a third of 25. Guessing upgrading legendaries makes the difference.
 

VE3TRO

Formerly Gizmowned
My stats.
  • Level 25
  • Grimoire Score : 1475
  • Legendary Engrams: 2 But Became Rare
  • All Game Modes Played: 1d 20h 33m
 

Chief1690

Banned
Weird? 3 legendaries yet just hitting 26? I only have a legendary chest but I'm nearing a third of 25. Guessing upgrading legendaries makes the difference.

Yea upgrading them makes a big difference because their light stats aren't THAT much better than the highest upgraded blue light stats.
 
I think just removing supers from PvP would be best. I'd imagine there would still be tweaks, but its a relatively simple step that would put them in much better place.

The supers don't really generate enough interesting gameplay to justify trying to make them work.
 

Tawpgun

Member
Special weapons are killing the Crucible for me right now. The amount of ammo available is freaking ridiculous.

I'm gonna be timing it next time I play. Unless someone has done it or wants to do it for me.

The specials are whatever, they should def be toning down the ammo.

But the Heavy weapons also RIP through people. I think I need to start thinking about them like power weapons in Halo. It's clear Heavy Ammo drops on a timer and is in the same spots on all the map. If you could coordinate with your team to control that area when it drops you will have a huge option.

--------------------------

Another thing, it's really annoying not being able to have a map of the planets. I got so lost on Venus yesterday.
 
After being a little disappointed initially, I've really started to enjoy it again. The story (or lack of) is disappointing and I wish there was more of a variety in missions but it's undeniably fun when playing with a few mates. Contrary to what seems is popular opinion, I really like the PvP as well.
 

Hawkian

The Cryptarch's Bane
I hear ya and I even thought about Demon's Souls when I was typing up my post but the frustration in DS was different. If I died it was because I got greedy or screwed up in some way. The world tendancies were confusing but leveling and upgrading were much more straight forward. maxing out certain weapons and having to farm crazy and rare items weren't necessary for endgame. I get what you're saying though.

I really like Destiny and I'm an extremely patient and forgiving gamer but I think the level 24 plateau is something that needs to be addressed. unless you know what you're doing you're going to be stuck. and stuck to the point where you can't do raids because your gear isn't good enough. i'll say it again... you can play the game a lot of ways but when what you're doing works for the first 24 levels and then suddenly doesn't, something's wrong. that's a design flaw or a lack of communication of game mechanics at the very least. so many people (myself included) saw drops and mission rewards as their way to get better gear. it worked with greens and blues for a very long time. I didn't buy anything from the vendors because i never needed to and like DS, didnt think I'd ever need the vendors.
The difference in perspective is fascinating and I thank you. I find leveling, gearing up, static progression, etc. many many times more clear and self-explanatory in Destiny than in the Souls games. I spent 3 hours before killing the Phalanx (rolled Thief first character) not understanding that I hadn't yet unlocked the "hub," and I was getting extremely frustrated with the game because I couldn't even make basic- let alone endgame- progress.

I had to go to people for help with that one, but in this game I'm often on the answering end. No one explained to me what to do- I figured it out this time, and have been able to help others. It's really interesting.
 

blackflag

Member
This. I've expressed this to a few gaffers while chatting in a fireteam. Low drop rates are fine, it's the tease that pisses everyone off. Make the actual legendary and exotic acquiring rates the same as the drop rates, and make the engrams drop an item from their color.

I just imagine a Mario ? block gets dropped when I see an engram, that way I'm not disappointed.

I agree with this. It's not the fact that they are low drop rate. That is a good thing. It's the psychological part about me seeing purple and then getting something stupid. It makes it not even special..Its a troll level decision.
 
I freakin love running around the whole game with a shotgun. I kill with it so badly, and I never even have to worry about ammo.

That CANT be a good thing for most people though. They need to tone down the special ammo.
 

Stoze

Member
It's fucking hilarious how much of the rage in this game is- not just theoretically, not just technically- but literally because purple engrams are colored purple. That's all on Bungie and I have no clue at all what there were thinking.

I'ts a pretty baffling design decision. Even doing something simple such as having the engrams have different color schemes than items would have helped counter expectations.
 

MidEvlDed

Member
I really need 2 guys for the weekly heroic. I want to get my exotic shotgun. It sucks that this doesn't have matchmaking....

I agree. I've asked them on twitter. Maybe if enough people ask about it they will add it in. I don't see a reason why they shouldn't do it.
 

Hawkian

The Cryptarch's Bane
I'ts a pretty baffling design decision. Even doing something simple such as having the engrams have different color schemes than items would have helped counter expectations.
there are like a dozen ways to convey what purple engrams are for that are for than... engrams colored purple titled "legendary engram." baffling is the only word
This game doesn't reward you for me being good it just rewards you for time spent. Its a critical flaw for the space its trying to occupy.
I disagree, and would go as far as to say this is simply not true (unless you are referring solely to PvP). We will see just how much this is the case in the coming weeks.
 
So basically they should change it because RNGesus didn't favor you?

I don't know RNGesus, but he sounds like an ass. I'm saying that the progression stopped being fun at level 24, and the thread title and half the posts in here tell the story of why. It's no mysterious god that killed the fun, it's the way Legendary gear works compared to common, uncommon, rare and even exotic.Someone is in control of the ratios and that could be tweaked a bit to make the game more fun for people that have different tastes. For me, finding shit is fun, a slow steady grind for rep and credits is not. After 20 hours, I should have found something.
 

Anoregon

The flight plan I just filed with the agency list me, my men, Dr. Pavel here. But only one of you!
This game doesn't reward you for me being good it just rewards you for time spent. Its a critical flaw for the space its trying to occupy.

Well, winning gets you more/faster marks and rep from the crucible, at least. You won't have a better chance of the random end of match loot, but you'll be able to buy vendor loot earlier.
 

bombshell

Member
Am I the only one who finds it infuriating in PvP that people when they have activated their supers do not have decreased health, but actually have increased health/invulnerability?

Like running around with OHK ability was not enough, no let's make the OHK wielding person harder to kill...
 

VE3TRO

Formerly Gizmowned
Oh lawd there is 3 guys farming at Skywatch outside that cave.

Shall I be a cunt and dance outside the cave so no more enemies will spawn.
 

RazorUK

Pilot, your Titan is ready, prepare for Titanbombs
Regarding super abilities in PvP, I would have preferred something like the Overshield in Halo.
Have some kind of Orb that spawns at certain times and picking it up will reward the player with their super. Players couldn't earn their super without picking up the orb.

It's pretty frustrating as things stand currently. You can't counter most of the abilities at all in normal situations.
 

Bizazedo

Member
I swear the only true bullshit things in PVP are the long range fusion guns and blade dancer super. Pretty much everything else can be countered/avoided with proper map awareness and your own skill.

I spent a game last night saving up Titan Smash and used it on the same Blade Dancer every time he popped his ability, killing him.

I was hoping he raged every time. I only got one kill from from every activation of it, but, worth it.

RNGesus awarded this behavior with the last game of the night for me on Firebase Delphi. 4 people all on B, trying to cap it, but not yet capping it.

TITAN SMASH.

Triple Play + medals galore.

Got a pretty slick shader.

Name of shader and where y'got it?
 

Anoregon

The flight plan I just filed with the agency list me, my men, Dr. Pavel here. But only one of you!
Am I the only one who finds it infuriating in PvP that people when they have activated their supers do not have decreased health, but actually have increased health/invulnerability?

Like running around with OHK ability was not enough, no let's make the OHK wielding person harder to kill...

What? You think people should LOSE health when they use their super?
 

TheJLC

Member
I've had like 5 Legendary Engrams, 3 were for legendary items (1 for class I'm not using) and one turned into a green AR. Been trying to farm that Moon spot for hours but no luck. I only get greens and the rare blue and rarer purple.

I really need legendary armor to level up to 26, but so far only 2 legendary weapons.
 

Hawkian

The Cryptarch's Bane
Sorry, missed this-
Is there matchmaking for the daily heroics?
Nope
If not, can they be reasonably completed solo?
Yep! Choose the lowest level one if you're struggling.
Beyond the fact that not a single person has responded to an invite I've sent, I simply don't have the time to wait for a group to get together. This game is not friendly to those with a newborn at home... (not a complaint - no game is friendly to those with a newborn at home lol).
www.destinylfg.com may alleviate this
 

Chief1690

Banned
I spent a game last night saving up Titan Smash and used it on the same Blade Dancer every time he popped his ability, killing him.

I was hoping he raged every time. I only got one kill from from every activation of it, but, worth it.

RNGesus awarded this behavior with the last game of the night for me on Firebase Delphi. 4 people all on B, trying to cap it, but not yet capping it.

TITAN SMASH.

Triple Play + medals galore.



Name of shader and where y'got it?

Thunderdevil and I got it from the post master after leveling up my Cryptarch to 15.
 
Ok so I hit the 50 strikes bonus which makes it possible for cloaks etc to be dropped from strikes, there's no bonus whatsoever for hitting Rank 2 or 3 though so it seems that just rares will be the rewards for strike completion other than the weekly stuff.
 

VE3TRO

Formerly Gizmowned
I'm watching these guys farm and done fuck all. Then my bounty pops up saying complete for the one killing 100 enemies without dying.

Glitched or something?

Only if you record and post their reactions!

Challenge accepted.

Edit:
Hah I'm not shooting yet engrams are dropping for me. xD
 

Afrocious

Member
I think just removing supers from PvP would be best. I'd imagine there would still be tweaks, but its a relatively simple step that would put them in much better place.

The supers don't really generate enough interesting gameplay to justify trying to make them work.

I dunno man. I love using the Sunsinger super in pvp.
 
Am I the only one who finds it infuriating in PvP that people when they have activated their supers do not have decreased health, but actually have increased health/invulnerability?

Like running around with OHK ability was not enough, no let's make the OHK wielding person harder to kill...

As a Titan this bugs the hell out of me. I've lost count of the number of times I've had a Warlock dead to rights then they go up with their Nova Bomb they can't be killed until after it goes off. Like I'll die from it and then after the animation is finished they'll fall over dead from the gun I was shooting them with before. It makes literally no sense and it annoys me because why in the hell do Warlock's get invulnerability on Nova Bomb like that when as a Titan I have to actually use one of my ability slots on being harder to kill during Fist of Havoc.
 
I swear the only true bullshit things in PVP are the long range fusion guns and blade dancer super. Pretty much everything else can be countered/avoided with proper map awareness and your own skill.

As a Bladedancer I agree. The lunge and speed of said lunge is crazy. It's hilarious when using it but near impossible to defend in enclosed spaces.

Then again, the Warlock hadoken and Titan hulk smash can be just as impossible to defend against and happen near instantaneously when hitting the button vs. the Hunters having to prepare, sooooo..........Everything's balanced, I guess.

The bigger issue is the boost in armor. If I could reliably shoot down people in mid-super it wouldn't be so infuriating.
 

Zomba13

Member
Anyone maxed out the Sunsinger subclass yet? How's playing with two grenades?

Not as great as you'd hope. You have to charge nade 2 after nade 1 so at best you have one spare if you need it and at worst you use two in a row and have to wait twice as long to get 2 again. I'm sticking with burn on all grenades because I like me some DoTs.
 

Nodnol

Member
Man the Heroic Strike was tough.

We managed to just carry out some crowd control first, those Hallowed Wizards can quickly fuck you over. In the end it was just the big guy left.

Personal highlight was reviving a team mate. Slide, Blink Strike a Hallowed Knight killing him, followed by an invisible revive. So awesome.

I know Hunter is seen as the DPS guy, but I am the medic of the team and I'm damn good at it.
 
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