I think you are still way, way overestimating commitment level of most of Destiny players and how many actually have done Triumph.
Depends on what group you're talking about. Like if you open the PSN Trophies list, I think over half the player base has never even fully upgraded a Legendary. Tons of people quit out early, or only play hyper occasionally.
But anybody who has played semi regularly in the past few months probably had these things (except for Skolas, hence the Drizzay rush) before the challenge even launched.
And it's great that they are giving something that requires commitment but still remains attainable for anyone! But this is mostly a test of how much you've played, not how good you are. It makes sense. I'm not saying they should change it, it's well designed.
What I meant was, I wish there was something which rewarded actual skill and not hours played. I've played this over 1,000 hours but am a strictly average (1.0 - 1.5 K/D, ~55 win%) PvP player. There should be emblems or shaders for people who are actually good at PvP, stuff I can't get even if I've played more than they potentially have.
Like 75 win% or 2.0 K/D at 1,000+ matches or something. An actual trophy that denotes skill. Or for people like Drizz, a number of Raid/Trials carries. Whatever. It's not really important, but it'd be nice if skill were visibly rewarded.