too bad the same DLC includes turd like Memento.
Rift on this map is a joke...
too bad the same DLC includes turd like Memento.
What Bungie did to that weapon is borderline criminal.
Use it when cashing in bounties as well. Jumped my rank up shit loads.
Sector 618 is awesome.so all the new maps give five grimoire, except one of them gives ten grimoire?
Xbox players are lucky that they don't have to play PvP on Sector 618.
What is it with 34's and cheesing low level Strikes.
I'm a 26 with shit armour just blasting through.
Dungeon is a brown poo colored Hive vault. But it's probably got the best layout of any map in the game. Fantastic map design.Using Zoba's Crucible pic I haven't play on Drifter, Vertigo, or Dungeon yet.
Fake edit: vertigo just popped up.
If it works for Xbone sure!Been up since 2 and have a long ass work day ahead. Just pounded a Redbull, anyone want the code?
They should, didn't see anything about them being PS4 exclusive. Incoming pmIf it works for Xbone sure!
Thanks! I don't drink red bull so I've never gotten one of the codes!They should, didn't see anything about them being PS4 exclusive. Incoming pm
It works for factions?
The vanguard playlist is gone for this week. Only option is the level 20 one.
Yup. It still wrecks. I have a hard time using anything other than Messenger + shotty, atm.I'm feeling so dirty while using Messenger.
They should, didn't see anything about them being PS4 exclusive. Incoming pm
As someone who just did the Skolas moment of triumph last night with some awesome people here, it's definitely not too late! DGAF is one of the nicer communities here and I'm sure people will be willing to help.Yo Destiny GAF, first time posting here but I got a couple of questions, is it too late to do Skolas & hard mode raids for the moments of triumph?
and am I right in thinking that after next week vanguard and crucible marks are disappearing and being replaced completely by legendary marks?
I picked up my Hori Pad from the post office! But now I have to work for the next 8 hours.
Gunslinger is not any more effective than it was before, Bladedancer still has blink and quickdraw. I was a hardcore gunslingin' knife throwing warrior until I got electrified by Bladedancer's Quickdraw. Both require different playstyle though, it's just that Bladedancer is a faster playstyle and it requires retreating a lot.
Do you still get the Radiant Light buff from finishing nightfall this week? If so then damn, I forgot to do NF before finishing some of the Armsday stuff and probably won't hit rank 1 on this character now.
So did anyone else have like 5 or 6 'abandonded' quests at the kiosk? Some of them seem to be from the Taken King, but they are all basically 'talk to this person, etc'. One is the black garden mission. I thought I already did some of these? What's going on here?
I had those too. I have no idea why they're there. I definitely finished the game and played all the HoW content which I also had a quest for.
I know but man to cheese a Strike 18 levels below is hilarious. The level we played was for Eris Morn quest and only a level 16.
Guys, I'm actually pretty upset about the class quests bug.
Like... I feel screwed over here...
backseat dev I know, but I really feel like bungie should be able to run a query for those who finished X quest line, and then activate Y emblem for those accounts.
But the arc bolt
Can't live without an effective grenade.
Fucking nerf pushed me to use Pulse Rifles.
Dammit.
Do you still get the Radiant Light buff from finishing nightfall this week? If so then damn, I forgot to do NF before finishing some of the Armsday stuff and probably won't hit rank 1 on this character now.
ehhhhh don't know about that
the gunplay perks that gunslinger has really, really resonate with how weapons are generally less stable now. one kill can turn an unreliable weapon into some shit that you wish you knew to run away from. incen grenades improved substantially but arcbolt grenades took a large hit. throwing knives still do a big chunk of damage at range - and now that time to kill feels like its gone up in general, that makes them more valuable imo
i'd say that they kinda edge out bladedancers now. blink was a big part of how you played BD in PvP at the end of year 1
i'm not gonna say that bladedancers are dead or anything, but blink being nerfed was huge. you can telegraph movements now, you can't do anything coming out of it like you used to, the window to damage people during its startup has significantly widened... a lot of streamers that swore by blink are giving up on it. not just BDs but voidwalkers too.
that being said, blinkstrike is still a 1hit kill, speed is unmatched, quickdraw is still quickdraw, and smart invis will still do wonders if the player cares to slow down their playstyle
but lack of versatile grenades, hurt vertical movement options... bladedancers aren't dead. but they're just one notch above titan tier lol
Guys, I'm actually pretty upset about the class quests bug.
Like... I feel screwed over here...
backseat dev I know, but I really feel like bungie should be able to run a query for those who finished X quest line, and then activate Y emblem for those accounts.
Are shotguns even more powerful in PvP now because of the lack of hand-cannons that can kill quickly?
For example less Thorn's and TLW's to counter rushing shotgunners? Or are auto-rifles filling that anti-shotgun gap?
I haven't even gotten to play PvP yet since the weekend.
I'm using Messenger. I'm enjoying it quite a bit. Will give Bad Juju a try later onThe only armsday weapon I need to complete on my main character is the fusion rifle. That thing is worse than the armsday sniper.
Bad Juju was wrecking people last night for me in Control.
Are shotguns even more powerful in PvP now because of the lack of hand-cannons that can kill quickly?
For example less Thorn's and TLW's to counter rushing shotgunners? Or are auto-rifles filling that anti-shotgun gap?
I haven't even gotten to play PvP yet since the weekend.
I've found Blink to be a liability on a lot of the new maps due to the increased vertical options. Some places ( like coming out of the portal amd then having to jump on a platform - forgot the name ) are unreachable.
The real blink nerf: TTK map designI've found Blink to be a liability on a lot of the new maps due to the increased vertical options. Some places ( like coming out of the portal amd then having to jump on a platform - forgot the name ) are unreachable.
I've found Blink to be a liability on a lot of the new maps due to the increased vertical options. Some places ( like coming out of the portal amd then having to jump on a platform - forgot the name ) are unreachable.
Are shotguns even more powerful in PvP now because of the lack of hand-cannons that can kill quickly?
For example less Thorn's and TLW's to counter rushing shotgunners? Or are auto-rifles filling that anti-shotgun gap?
I haven't even gotten to play PvP yet since the weekend.
As a defensive jump its fine. Ish. But what made Blink so good was that offensively, there was just no real counter for it.You do indeed. That's how some of us got to rank 1.
Blink nerf didn't really change anything. I've been using it as a defensive mechanism perfectly fine last night. It's the people that like to shoot their shotties coming out of blink that are hurt by it haha.
How are people getting the in-game prompt to purchase the the collectors edition upgrade? I can't find it anywhere.
I'm using Messenger. I'm enjoying it quite a bit. Will give Bad Juju a try later on
I have one more. I should open it midday when I start running on fumes, so I'll pm it to you.Hey you still got some Red Bull codes left over?
Will we still be able to buy planetary mats with marks? Legendary Marks in this case.
Seems planetary mats aren't going anywhere given all these new ghosts have perks for each type of mat to find on every planet.
One notch above Titan tier ..wut?ehhhhh don't know about that
the gunplay perks that gunslinger has really, really resonate with how weapons are generally less stable now. one kill can turn an unreliable weapon into some shit that you wish you knew to run away from. incen grenades improved substantially but arcbolt grenades took a large hit. throwing knives still do a big chunk of damage at range - and now that time to kill feels like its gone up in general, that makes them more valuable imo
i'd say that they kinda edge out bladedancers now. blink was a big part of how you played BD in PvP at the end of year 1
i'm not gonna say that bladedancers are dead or anything, but blink being nerfed was huge. you can telegraph movements now, you can't do anything coming out of it like you used to, the window to damage people during its startup has significantly widened... a lot of streamers that swore by blink are giving up on it. not just BDs but voidwalkers too.
that being said, blinkstrike is still a 1hit kill, speed is unmatched, quickdraw is still quickdraw, and smart invis will still do wonders if the player cares to slow down their playstyle
but lack of versatile grenades, hurt vertical movement options... bladedancers aren't dead. but they're just one notch above titan tier lol
On the director click the taken king logo and it should prompt you.