nightstalker really needs an area of effect option for its super like one single arrow that explodes on impact and can take out multiple targets. it doesn't even have to have the effective range/area of effect of a nova bomb or anything like that, the AoE can be much smaller, but yeah it needs it.
this is super noticeable in crucible, especially iron banner/control type matches. when multiple enemies are taking a zone. with quiver you can take 3 out but that's if you're lucky enough to not be dead by the time you finish shooting all arrows since in the time/frames between shooting the arrows your armor boost disappears and you take regular damage. another thing is, in tight spaces the super can be a bitch to use since it propels you into the air further up each time you shoot an arrow, i've fallen out of bounds twice because of that, also, if someone is directly below you, you can't hit em, the aim reticle doesn't let you aim directly below you when using that super (don't know if i'm explaining this right but people who run nightstalker will know what i mean) an AoE option would help with that. also don't understand why quiver arrows suppression effect take about a second(i think slightly longer ever) to come into action. this means you regularly get taken out by sunbreakers and stormcallers easily, and they get out of the arrow's field before effect comes into play, even if you got the first shot in.
yup, super could use some reworking, which i doubt will happen but hey