LOLWhat, your XB1 controller needs batteries?
Oooooh snap
Got Him
LOLWhat, your XB1 controller needs batteries?
Oooooh snap
What, your XB1 controller needs batteries?
Oooooh snap
My xbone controller drain a new pair of batteries playin within ~4 hours :|
Just started.Stream is up for those interested. http://twitch.tv/namikaze01
Just gonna be waiting at the start screen...
Stop padding this OT, it might be dead for the next few hours.Wow, this "Gameplay Tips" video for the Division beta is super helpful. Kappa
Did you guys know you can use cover? And that RPGs use skill tress? Where you can change your skills that affect your in-game abilities?
I promise not to keep posting about the Division. Probably.
Wow, this "Gameplay Tips" video for the Division beta is super helpful. Kappa
Did you guys know you can use cover? And that RPGs use skill tress? Where you can change your skills that affect your in-game abilities?
I promise not to keep posting about the Division. Probably.
Edit.... and the game is working as intended. Lol.
:'(Nice.
No, that's your DS4 iRawr.
Don't have any of the things xur is selling, tempted to buy the warlock chest.
OT: played division last night with a fireteam. It was just so boring. Slow, cover base, poor shooting mechanics. RPG, elements are great but what is that worth if the shooting isn't fun?
Don't have any of the things xur is selling, tempted to buy the warlock chest.
OT: played division last night with a fireteam. It was just so boring. Slow, cover base, poor shooting mechanics. RPG, elements are great but what is that worth if the shooting isn't fun?
Definite maybe.
Going to have to run out to the store and grab something for my significant other. I'll hopefully make it back before it starts.
Stream is up for those interested. http://twitch.tv/namikaze01
Just gonna be waiting at the start screen...
Not to defend the division too much, but the early levels of destiny are pretty boring as well before you start leveling up.
Not to defend the division too much, but the early levels of destiny are pretty boring as well before you start leveling up.
Rift was totally worth it.
Iron Banner anyone?
Bungie should disable the no fun allowed mode and give us IB Clash Mayhem. Now that would be great!
Bungie should disable the no fun allowed mode and give us IB Clash Mayhem. Now that would be great!
So was the BWU delayed for a specific reason? Or are they just behind?
So I have 7 daily IB bounties and 2 weekly IB bounties ready to turn in and I'm rank 2.
I have all buffs (emblem, shader, etc), I guess I need around 7200 XP to get to rank 5, how close will I get today?
I'm trying to get all 3 characters to rank 5 before reset (just for the rewards). Normally I mostly enjoy IB but this time I feel like I want to play the least amount as possible which I guess is a sign to put the game down for a while sans King's Fall CMs.
The lamest of excuses since he has absolutely nothing to do with tuning anything...
The lamest of excuses since he has absolutely nothing to do with tuning anything...
"Deej, we need to pull you away from your Community Manager duties today and have you take a look at the network code, try to reduce some of latency we are seeing"
The lamest of excuses since he has absolutely nothing to do with tuning anything...
Bungie should disable the no fun allowed mode and give us IB Clash Mayhem. Now that would be great!
I feel special being quoted twice in one Drizzy post!
Bungie’s MO from the beginning has been to slow progress. They have an unfounded fear that raining loot will lose players.
In year 1, we had 4 armor pieces that controlled our light level. In year 2, we have 10! Why do you think that is? In pre-TTK launch interviews, Bungie explained the new light system as allowing you to play a bit and always get a piece of gear to make you more powerful. You could get one single higher attack/defense item and raise your overall light level. People praised Bungie. But, this system only works well until you start to get around 290 overall light and falls apart.
The real reason they changed it was so that we now have 10 items to chase for max light.
Adding light level to weapons does two things:
• Adds a large penalty for using the fun and powerful year 1 weapons
• Adds three more max light items needed to reach level cap
Adding light levels to class items only hurts in my opinion, as many great looking year 1 items can no longer be worn outside of patrol.
People always wanted more ghosts, but nobody asked for a light value to be added to the different looking ghosts.
Artifacts, to me, serve no purpose other than another slot to max. Although, I do switch some around based on the INT/DISC/STR distribution I’m going for, so I guess that’s a bonus. I get 6 320 artifacts a week now, so I guess it is a moot point.
With TTK, Bungie knew there was going to be a large content drought and had to come up with a system in their mind that would keep people playing as long as possible. But, I think all it’s done is upset a majority of the player base.
I feel the system would work if they provided us with a plentiful source of 320 items and changed infusion to be 100% instead of the partial percentages we get now.
Destiny is fun enough to play on its own, I don’t need artificial barriers to keep me playing.
I WANT to keep playing Destiny on a regular basis, and regardless of the content draught, I find myself unable to have fun with Crucible right now and it's pushing me to spend my time with other games.
The legend of Lt. Dan' epic comeback
http://youtu.be/qCWtbKEsVP8
Very well said. Man, reading it all laid out is so dispiriting. If Destiny 2 or whatever they're calling next year's release isn't a complete reboot of the endgame I don't know what I'll do. I don't want to play another Year 2, but at the same time playing with DGAF & friends is some of the most fun I've had.
The Year 2 endgame is so bad, it's just chasing a number that doesn't even affect how you play. I'm so sick of Bungie fearingplayer progress.hating
After being a champion for Destiny for so long, I feel so down on it now. The more you put into the game, the more you have to deal with the bad end game and the worse you feel. I already play so little, even if I'd like to play more. Not sure how much longer I'm going to actively post on DGAF either, since I've run out of new things to say.
Combined with Bungie essentially abandoning the game outside of Microtransaction events, well, feels bad man.
Played two hours of Division beta, probably enough for me. It played exactly like it looked in previews/streams. Great environmental details, very bland shooting and movement. Potential for a great RPG+loot+exploration experience, but the "game feel" won't sustain me through that gameplay loop. (last Division post I promise)
Speaking as a Crucible veteran who has wanted to keep playing despite not having fun... playing other games is the right call now. Whenever I was playing I'd always say "I want to enjoy this game so much more than I actually do" because Destiny's good moments are sensational. But those good moments were spread too far between the typical frustrations that everybody has. At some point it's not sustainable anymore and a break is the best thing imo (whether it's just a week or several months).
I would actually play that. The game should be fun, not irritating like it is now with Rift.
Don't get me wrong, some of the games are fun, but like toymachine said, why are people sniping on a capture the flag style game. This should be a run and gun type mode, not sit on your ass and snipe spawn points and path lanes.
I'm doing one person to rank 5 then the other two just to 3 so I can get the class items for future IB's.
join us in the other DGaf! XDiablo
Played two hours of Division beta, probably enough for me. It played exactly like it looked in previews/streams. Great environmental details, very bland shooting and movement. Potential for a great RPG+loot+exploration experience, but the "game feel" won't sustain me through that gameplay loop. (last Division post I promise)
Actually, I loved building a new guardian when I first started Destiny. Was very exciting.
Played two hours of Division beta, probably enough for me. It played exactly like it looked in previews/streams. Great environmental details, very bland shooting and movement. Potential for a great RPG+loot+exploration experience, but the "game feel" won't sustain me through that gameplay loop. (last Division post I promise)
It would also be very compatible for solo players
Biggest problem for me really was that I didn't really understand the PvP zones all that much, and I can't tell if they just held a bunch back because it's in beta. What do you even do in those zones? I walked around for a bit and killed some AI enemies and found some loot, however, any idiot can run over and grab the loot before me despite me killing the enemy. If I try to retaliate on a loot stealer and kill him, I become branded as a bad guy and the entire area targets me and loots my stuff. The entire area is either scavengers following and trolling people, or just complete chaos deathmatch. Not quite what I remember them advertising.
Level 7 in Division Beta so far. Ain't touching Dark Zone without a group.
Level 7 in Division Beta so far. Ain't touching Dark Zone without a group.