mehrmantrout
Member
I need an Eyasluna with Braced Frace and Sureshot IS.
Lol, are you watching him. Obviously he has loads of skill but it's going up against thorn
I need an Eyasluna with Braced Frace and Sureshot IS.
I need an Eyasluna with Braced Frace and Sureshot IS.
It's the streamer effect.Lol, are you watching him. Obviously he has loads of skill but it's going up against thorn
I need an Eyasluna with Braced Frace and Sureshot IS.
You mean Rifled Barrel?
Nerf incoming
You savage.
I have one with sureshot, braced frame, Icarus and.....last resort
My first and only one too.
I'd take rifled barrel over braced frame any day.
Yup, RF > SB > BF for hand cannons. Need that range, stability isn't that important.
No. Same tourney as last weekend but this time on PS4.
To the firebolt you mean because thats why you won that firefight . Firebolt is so good you can 1v3 just like that
Doctrine is just OP in that kind of range when 3 people are rushing for you like they were. Sure, the firebolt helped but wouldn't you have thrown any grenade in that situation and had a similar result? Vortex, voidwall, lightning, pulse, incendiary....all would have resulted in the same outcome.
Not saying that firebolts don't need a nerf, they most certainly do.
I still stuck with forever 319 on all 3My hunter and warlock are now 320.
Only the Titan remains.
So I just had the IB sniper drop for me with triple tap and hidden hand. Worth keeping?
Doctrine is just OP in that kind of range when 3 people are rushing for you like they were. Sure, the firebolt helped but wouldn't you have thrown any grenade in that situation and had a similar result? Vortex, voidwall, lightning, pulse, incendiary....all would have resulted in the same outcome.
Not saying that firebolts don't need a nerf, they most certainly do.
What's in the middle?So I just had the IB sniper drop for me with triple tap and hidden hand. Worth keeping?
Fucking hell. So much lag. First day was smooth for me.
Yeah lag is too much today. Hate trying to figure out if I killed someone when it doesn't appear until five seconds later.
This Week at Bungie 2/25/16
https://www.bungie.net/en/News/Article/44393/7_This-Week-At-Bungie---02252016
Literally nothing
Don't click the link
It's literally nothing
I expect nothing and am still disappointed
Starting a Netduma powered train.
US only due to geofilter.
psn is neoaku
Sorry, but having people from France and UK made us match with guys from Africa.
Fucking hell. So much lag. First day was smooth for me.
Deej said it was going to be nothing tho
Netduma still amazing? $200 is steep but man it sounds worth it.
Literally nothing
Don't click the link
It's literally nothing
I expect nothing and am still disappointed
Its like the dialog in matrix,men have empty entire clips but hit nothing but air.Same experience here. Really enjoyed playing on Tuesday, today was awful.
They need to settle on a MM setting across all modes already, it's annoying not knowing what you're gonna get.
It is worth it IMO.
I have no issues at all with repurposed geometry.
Reused geometry on the other hand, causes the game to feel stale.
For instance, The beginning of the Phogoth strike is very similar to a Mission, all the way down to the boss room. This makes the Phogoth strike stale because it feels like reused content.
Meanwhile the first HoW mission repurposed the Archon Priest strike by added a small amount of geometry, as well as new enemies/encounters, and a modified vehicle for the player. This makes it feel like brand new space to me.
Similarly, the Fist of Crota mission that starts you off in the Blast Zone seemed incredibly unique when it first launched, because no one had ever approached the Blast Zone from that direction. The entire encounter seemed incredibly unique compared to the Devil's lair strike that uses the same space.
You can find examples of reuse and repurposing all over the game. But you'll notice the repurposed pieces seemed to be more enjoyed compared to the reused.
I'll offer one final example. The PS4 exclusive strike for TTK, the Echo Chamber. This strike plays in the exact same space as the Eye of the Gate Lord mission. Except Bungie gave us a new mechanic to work with, as well as a variety of encounters that occur in the area just before the boss. This makes the space feel unique, despite it using 100% of old geometry.
Edit: Now I want to create an excel sheet of all the zones involved in every missions, and measure the overlap.