i feel like this is what happens when they have you do the same missions throughout the ENTIRE game. even the queen ones. at least with games like WoW they had one set or dungeons for leveling. and another set for max levels. now we just have the same like 7 strike missions we do multiple times a day / week for bounties or whatever. which leads to people wanting more to cheese the thing they've already done "legitly" a million times before.
ya people will always find ways to cheese stuff. just feel the process was hastened by the lack of content.
People say this, but if this kind of cheese / ability to lame out the bosses existed in WoW. you'd see the same bum rush of people trying to do it.
Blaming it on lack of content is just an excuse.