Damn, I really wish I'd had enough coins to buy the 4 golden gun shot helmet, that's got to be the best hunter PvE exotic right? I bought the lucky raspberry and the akamhara's spine dropped for me recently but both seem to be inferior. On top of that the only raid gear I have so far is the helm, which I'm now convinced should be replaced by an exotic. Can someone please make a convincing argument for something else? The raid helm has strength on it too which makes it even less attractive, it makes no sense.
On a side note, with the servers being down yesterday I was just about to go to sleep until the servers just barely came up. Thought I'd just quickly do the daily story and a public event, ended up playing until 2:30 just doing boring "have to do shit" not having a smile on my face the entire time. The raid, nightfall and weekly are probably the only things I truly enjoy (and would you look at that, they COULD all provide actually valuable rewards, probably just a coincidence)
Yeah, the boring 'have to do shit' is what is going to kill Destiny if they don't do something about it soon.
Why on god's green Earth you would make a game with such solid, on-point gunplay then make players drive around on their speeder for hours on end to 'farm' spinmetal/relic iron/etc just to upgrade their gear is fucking beyond me. I absolutely detest that element of the game and it's getting to the point where I don't even WANT the last few pieces of gear that I would need to get my two alts to 30, because that would mean having to grind boring-ass bounties and farming materials to upgrade the gear.
Things that need to change:
1. Every time you kill a major or higher level enemy (yellow health bars), they should drop at least 2 pieces of whatever that planet's material is. If I kill a hive major on Cosmodrome, for instance, I should get 2 spinmetal minimum, guaranteed.
2. The raid needs have the artificial restriction of only one completion per character per week for loot removed. I get messages all the time from randoms at the tower wanting someone for the raid, but I'm like 'done it already, no point in doing it again'. Is this really how you want people playing your game Bungie? Because if I could get loot again, I'd be more inclined to run it with these randoms. If people had a better chance at finding others willing to run the raid with them even despite the lack of matchmaking, ESPECIALLY if they haven't been able to do it prior to that point, they might stay on Destiny rather than moving on in Oct/Nov when all the new games are out.
3. Materials for upgrading need to be streamlined. Why the fuck do we need four different materials (on top of the class-specific breakdown bits and weapon parts), and seeminly no consistency with which one is needed for any given weapon or armor piece? We could've done just fine with two, one for weapons, and the other for armor.
4. Speaking of which, allow us to convert armor breakdown materials (hadronic essences, plasteel plating, sapphire wire) into one of the other two types, possibly at a 2-to-1 exchange rate. I have over 900 hadronic essence due to my main being a warlock, but I once again consider quitting Destiny when I realize I need to farm greens and engrams just to break them down for plasteel plating to upgrade my titan's gear. This shit is ridiculous.
These things need to change quickly or I have a feeling Destiny will be hemorrhaging droves of players when new games come out. They are pointless grinds just for the sake of trying to force gamers to play the game longer, and will ultimately have the opposite effect. Bring more raids and strikes to the game and minimize or even (ghasp) eliminate these mind-numbingly boring aspects of the game, and people might just stick around, and even maybe help randoms get a chance at seeing the TRUE Destiny (aka the raid).