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Destiny |OT8| Whine and Cheese

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*Splinter

Member
Bungie should fix symptoms, rather than patching out end problems.

Loot cave? This only existed because a level 1 Dreg will have the same drop chances as a level 30 Minotaur. That's incredibly stupid and lazy, put a tiny amount of effort into who drops what and loot caves will stop being a thing.

Skipping to Atheon for the best loot? Make it so you don't get loot if you have an earlier checkpoint 'missing'. Easy fix. (In theory this makes raiding more awkward since people will be picky about which checkpoint they want. In practice it would make it easier to find a group that isn't "LF WARLOCK FOR HARD ATHEON CHEESE".)
You could also slightly improve the loot of the Templar and/or Gatekeepers to better incentivise a full completion.

Weapon balance is hard? Well, sure, but I don't know how they are making it this difficult. Make any two same-type weapons have the same DPS (via impact and fire rate), flavour with perks and stability/reload differences. DPS should only be adjusted as part of a trade off (for example, SUROS upgrade effectively improves your accuracy, which improves your ammo efficiency, and should therefore result in a slight DPS drop. I don't know if this is already the case.) Scale with attack.
For exotics, put the emphasis backon specialisations rather than power. SUROS should never run out of ammo, Thorn has (unique) DoT, Bad Juju is a perfect patrol weapon, Pocket Infinity has a burst of extreme DPS followed by a long pause (basically an exaggerated fusion rifle), I could go on*, but my main point here is that Vex was hella stupid/lazy design (Monte Carlo is another example of exotic for no reason). Legendaries should (and usually already do) have the same power as exotics but with more 'vanilla' functions. Exotics may or may not need to be banned from PvP, everything would be already (more) balanced since the attack scaling is removed.

Sorry, that turned into a rant :D But is there anything here that isn't blindingly obvious but seemingly overlooked?

*I think this part is confusing, these are examples of exotics done right. Vex, Monte Carlo and others are too close to vanilla, and straight DPS upgrades are bad/lazy.

I made no mention of how to balance the different weapon types. I'm not the developer though :p
 
Invective bounty get!

I just completed my Nemesis. The 25 K/D spread. After 5 matches I was still at like 6 or 8 out of 25. Then I got lucky and put on a really good team and polished it off on the next two matches. Didn't think I would be able to complete that task. Phew, glad that's over. There is hope for mediocre players to get these Exotic Bounties if I can do it.
 

Zakalwe

Banned
Bungie should fix symptoms, rather than patching out end problems.

Loot cave? This only existed because a level 1 Dreg will have the same drop chances as a level 30 Minotaur. That's incredibly stupid and lazy, put a tiny amount of effort into who drops what and loot caves will stop being a thing.

That's not the issue. The issue is that in game activities such as strikes didn't reward you as well as shooting into a cave. That's actually been fixed now, and the strike playlist is a good source of blue engrams with the chance of a Legendary (and crytarch levelling).

It's good that low level enemies have the chance to drop Legendary Engrams imo, means all content can be rewarding for a levelled character.

Skipping to Atheon for the best loot? Make it so you don't get loot if you have an earlier checkpoint 'missing'. Easy fix. (In theory this makes raiding more awkward since people will be picky about which checkpoint they want. In practice it would make it easier to find a group that isn't "LF WARLOCK FOR HARD ATHEON CHEESE".)
You could also slightly improve the loot of the Templar and/or Gatekeepers to better incentivise a full completion.

I think they should deifnitely fix the cheese. End game gear from HM raid should have prestige attached, not availalbe to people who don't want to put the effort in.

The problem, however, is the rewards are rng. Running the HM raid time and time again for a specific drop you want (especially if it's raid armour) can get frsutrating, so I'm not suprised even the capable players are cheesing it after beating it legit.

Implement a token system. Tokens buy raid gear. Make the gear expensive, make it a grind, keep rng rewards but let players also work toward specific items and give them a steady sense of progression. Award tokens for each section completed so people no longer skip.
 
I just completed my Nemesis. The 25 K/D spread. After 5 matches I was still at like 6 or 8 out of 25. Then I got lucky and put on a really good team and polished it off on the next two matches. Didn't think I would be able to complete that task. Phew, glad that's over. There is hope for mediocre players to get these Exotic Bounties if I can do it.

Yeah, I'm gonna put my legendary shotguns and HMG on my Warlock and just go to town for a few matches once I reach that part.
 
Ok, this is retarded.

Two of my perks in the second column on my Hawkmoon increase my Range and accuracy.

First world problems.

Yeah, this is my hawkmoon as well. I just assume they are the same, though perhaps the underying stats are slightly different. I bwould prefer numbers to bars. In the end I would take the range and accuracy over anything else, so a unique third option (though nice) would likely be irrelevent to my play style.

Love the hawkmoon...
 
Got my second char to 30 last night :D Hoping to get my third 29 in time for tomorrow's hard raid.

Also lol at the butchered thread title.

imo exotics should be crap out of the box but amazing once you upgrade them. the skills will make it feel overpowered and unique compared to legendary weapons, but they wont actually be overpowered.
 
Yeah, this is my hawkmoon as well. I just assume they are the same, though perhaps the underying stats are slightly different. I bwould prefer numbers to bars. In the end I would take the range and accuracy over anything else, so a unique third option (though nice) would likely be irrelevent to my play style.

Love the hawkmoon...

Ok, so it isn't just me.

And yes, I'm already in love with mine. Absolutely rolling over kids in the Crucible with it right now.
 
Also, finally started leveling the Voidwalker, and goddamn do I like it. That Nova Bomb is excellent for crowd control.

I'm seriously torn whether I like Warlock or Titan more. Titan's just a good ol' fashioned tank, and I love him for it, but Warlock is pure class.
 

Nodnol

Member
So what's everyone hoping Xur brings tomorrow?

On a selfish note, a heavy weapon and an arm piece would be nice. Don't think he's sold any Hunter gauntlets yet?
 
What's everyone's average lifetime k/d?

My overall is 1.94.
My control games drag it down as (for some reason) I play a little too recklesssly in control and the average there is 1.47.
Clash is 2.29
Skirmish 2.68
Rumble 1.94

Not into bragging, I generally ignore lifetime stats but I'm curious how good our regular members are.

Also please mention how often you go in with a full fireteam. I tend to play Skmirmish with full, but I play about 50% of my clash and control solo and Rumble almost always solo.

overall: 3.06
control: 2.88
clash: 2.91
skirmish: 3.00
rumble: 3.14

most of my games are in rumble. usually search solo unless it's skirmish. i wish combined arms and salvage would stick around more :/

is worth noting that my k/d was higher before i started using the mythoclast, lol.
 

Overdoziz

Banned
Found a great group to do the raid with on DestinyLFG. We breezed through the normal raid within an hour and I didn't die a single time unless it was a wipe. Some small snags at the end like a player disconnecting and the game becoming really laggy with Atheon at a sliver of health, but aside from that it was great.

What's everyone's average lifetime k/d?

My overall is 1.94.
My control games drag it down as (for some reason) I play a little too recklesssly in control and the average there is 1.47.
Clash is 2.29
Skirmish 2.68
Rumble 1.94

Not into bragging, I generally ignore lifetime stats but I'm curious how good our regular members are.

Also please mention how often you go in with a full fireteam. I tend to play Skmirmish with full, but I play about 50% of my clash and control solo and Rumble almost always solo.
Overall: 2.62

Control: 2.40
Clash: 2.59
Skirmish: 6.33
Rumble: 3.12

Play solo 90% of the time. Don't really PvP anymore, though as it's pretty terrible.
 

Jaleel

Member
So what's everyone hoping Xur brings tomorrow?

On a selfish note, a heavy weapon and an arm piece would be nice. Don't think he's sold any Hunter gauntlets yet?

I know a lot of people don't think its good but id love to get a HardLight just because it looks awesome.
 

void666

Banned
So what's everyone hoping Xur brings tomorrow?

On a selfish note, a heavy weapon and an arm piece would be nice. Don't think he's sold any Hunter gauntlets yet?

I want the gjhallarhorn. Don't need or what anything else. I have 2 or 3 pieces of exotic armor for each character. And all the weapons i need.
 

cjp

Junior Member
So what's everyone hoping Xur brings tomorrow?

On a selfish note, a heavy weapon and an arm piece would be nice. Don't think he's sold any Hunter gauntlets yet?

I'm hoping for a Warlock helm. What are the chances of that? Probably nill seeing as how it was an Exotic helm engram last week.
 

*Splinter

Member
That's not the issue. The issue is that in game activities such as strikes didn't reward you as well as shooting into a cave. That's actually been fixed now, and the strike playlist is a good source of blue engrams with the chance of a Legendary (and crytarch levelling).

It's good that low level enemies have the chance to drop Legendary Engrams imo, means all content can be rewarding for a levelled character.



I think they should deifnitely fix the cheese. End game gear from HM raid should have prestige attached, not availalbe to people who don't want to put the effort in.

The problem, however, is the rewards are rng. Running the HM raid time and time again for a specific drop you want (especially if it's raid armour) can get frsutrating, so I'm not suprised even the capable players are cheesing it after beating it legit.

Implement a token system. Tokens buy raid gear. Make the gear expensive, make it a grind, keep rng rewards but let players also work toward specific items and give them a steady sense of progression. Award tokens for each section completed so people no longer skip.
I disagree on... most points :D

The strike reward patch was definitely necessary and good, but I don't feel that every any enemy should be equal. I was halfway through my Super Good Advice bounty when a level 3 Dreg dropped a purple engram that turned into the (superior) Thunderlord. It was the opposite of satisfying, but maybe that's just me. This also makes raiding a bit of a 'waste of time' in terms of loot (after your weekly boss drops).

They should fix the cheese, but more cheese will always be found, hence my emphasis on trying to fix the reasons for cheeses over the cheese itself.

"Rewards are RNG" isn't a problem. In fact it's pretty much how (every?) loot game works. We already have tokens (ass mats) but a pure token approach is boring (see: people complaining about having 50 tokens, when you need an absolute minimum of 79 (and more likely double that) for 1 character to hit 30. Mix of tokens and RNG (which we have) is a good approach, but people are so impatient :/

All subjective of course, I appreciate your viewpoint.
 

*Splinter

Member
imo exotics should be crap out of the box but amazing once you upgrade them. the skills will make it feel overpowered and unique compared to legendary weapons, but they wont actually be overpowered.
Agreed, this is what I was trying to say. I think Bad Juju is actually a good example of exotic, perfect for its intended use (patrol/trash) and otherwise fairly useless
 
Play solo 90% of the time. Don't really PvP anymore, though as it's pretty terrible.

it's really messy mainly due to the supers and shotguns. had a guy completely lock down one hallway on a map with his bubble shield and shotty and i had flashbacks to boardwalk assault in halo reach.
 

WITHE1982

Member
So what's everyone hoping Xur brings tomorrow?

On a selfish note, a heavy weapon and an arm piece would be nice. Don't think he's sold any Hunter gauntlets yet?

I'd let out a whimper of joy if he brought SUROS again. The only exotic I really wanted and the only time I was short on coins for Xur.

Even an exotic scout rifle wouldn't be too bad but I reckon we're in line for a heavy weapon this week... Thunderlord is my guess.
 

dB Viper

Member
I've cheesed Atheon twice. Got my Vex Mytho last night! A day late though.. still a powerful gun, but wish I could have had it a day earlier pre-patch.

EDIT: Also did the Nightfall and got the MIDA Multi Tool. Pretty good week..
 
I'd let out a whimper of joy if he brought SUROS again. The only exotic I really wanted and the only time I was short on coins for Xur.

Even an exotic scout rifle wouldn't be too bad but I reckon we're in line for a heavy weapon this week... Thunderlord is my guess.

ugh please not thunderlord. surprised that shit hasn't been nerfed yet.
 

Overdoziz

Banned
it's really messy mainly due to the supers and shotguns. had a guy completely lock down one hallway on a map with his bubble shield and shotty and i had flashbacks to boardwalk assault in halo reach.
Bubble shields, instakill supers, shotguns, ADS, bullet spread when jumping, etc. It's an alright multiplayer shooter, but it definitely didn't hook me like other games did.
 

excowboy

Member
I'm hoping for a Warlock helm. What are the chances of that? Probably nill seeing as how it was an Exotic helm engram last week.

Yep, this'd be nice. Or a Scout Rifle of some kind? Though then I would have to grind out some coins...
 

panda-zebra

Member
Struggled to get Atheon in the right spot a few times, was taking maybe a dozen or more attempts to get him in the sweet spot and then if the portal guys messed up it became frustrating. This morning when getting the hard save point I figured out a way to get him in the sweet spot 100% of the time, but it requires at least 3 other players to run the portal. Just making a video, will post it when it's done. It should help anyone who has been struggling to get him in a good spot by the edge before he freezes.

My game is in hard and public atm while I make the video if anyone wants to take the save point add me or jump in if that's possible

ps4: legoman-D


Get in, like that one.

Found a great group to do the raid with on DestinyLFG. We breezed through the normal raid within an hour and I didn't die a single time unless it was a wipe. Some small snags at the end like a player disconnecting and the game becoming really laggy with Atheon at a sliver of health, but aside from that it was great.

Nice one. It's annoying as all hell when the lag creeps in especially when you're a toe from the line, we had to quit out the very first time due to that, had harpies eating whole clips and freezing in place to eat more then glitching over the room on full health.
 
i ran into a guy earlier who'd spawn with heavy ammo like a minute before it dropped on the map.

what weapon/gear/skill gives you that?
 

Shito

Member
I just completed my Nemesis. The 25 K/D spread. After 5 matches I was still at like 6 or 8 out of 25. Then I got lucky and put on a really good team and polished it off on the next two matches. Didn't think I would be able to complete that task. Phew, glad that's over. There is hope for mediocre players to get these Exotic Bounties if I can do it.
Yep, just like me yesterday. ^^
Even though I don't want to say this too loud, because I really think Bungie should start proposing exotic bounties with NO pvp part in it... I'm a pve player mainly, and I really don't like "being forced to" go into pvp like that.
 
Struggled to get Atheon in the right spot a few times, was taking maybe a dozen or more attempts to get him in the sweet spot and then if the portal guys messed up it became frustrating. This morning when getting the hard save point I figured out a way to get him in the sweet spot 100% of the time, but it requires at least 3 other players to run the portal. Just making a video, will post it when it's done. It should help anyone who has been struggling to get him in a good spot by the edge before he freezes.

My game is in hard and public atm while I make the video if anyone wants to take the save point add me or jump in if that's possible

ps4: legoman-D



Get in, like that one.

I would love to get that save, i´ll add you later (i have no mic tho, will be remoteplaying with my vita)
 

noomi

Member
Damnit! I was on the last part of invective shotgun exotic bounty where you have to buy 50 special ammo packs (250glim), bought heavy ammo (950glim) packs instead and wasted all my glimmer :/
 

rdrr gnr

Member
Damnit! I was on the last part of invective shotgun exotic bounty where you have to buy 50 special ammo packs (250glim), bought heavy ammo (950glim) packs instead and wasted all my glimmer :/
You're like the tenth person I've seen say this. How?
 
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