Destiny - Review Thread

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CoD satisfies it's audience year over year. Ghosts was unusually sub-par, and sold below expectations. All gamers aren't just hype-eating sheep.
Half the problem is momentum. Basically you can't KNOW before you buy it with 100% certainty whether or not you'll like it, so a game can be a massive disappointment but since everyone got excited they bought it anyway. It probably why sequels are a better barometer sometimes, though that's probably tricky in cases like DAII where we don't know whether they NEEDED a new direction but people didn't know and so didn't care, or that the direction was out and out WRONG and people actually clued in to that well in advance.
I'm looking at the thread with like five reviews 7 or higher and seeing people post "glad I skipped this".

A) those are good scores
B) if all you wanted was to bias confirm, why do we need to do that in public? It doesn't really reflect well on people
Well, we'll always have a few crazies.

The more pragmatic people may be thinking "if I'm spending full price to buy ASAP then I want to really, REALLY enjoy it", and in that case it may be more "would I be justified buying this now? Or should I wait on a sale or something?" Inversely there may be some niche game with those scores I'd want ASAP as either A. it's hitting a sweet spot I want hit, B. it's not going to be a big thing and needs what support it can get (and a game that pulled in half a billion doesn't really need that, or so I'd hope) and C. maybe it's just cheaper than $60.
 
I cant believe people who have not played the game think these scores are bad for a game. These scores are pretty good. Not GOTY good maybe but still good. Does every game need a 9+ for people to like the game?
 
Exactly. People also expected Bungie's first title in a new mini-MMO to somehow have as much content as a full fledged mega-MMO. Nevermind that most of those games play horribly moment to moment. People need to get a grip. They complain about the marketing hype, and then turn around and complain because the game didn't live up to the unreachable expectations they put on it due to said hype.

People were expecting some form or story telling and actual variation in the missions types. That's not exactly high demands. Destiny's story isn't bad, it's borderline non-existent.
 
[Player disappointment in recent big releases is] just because people put their expectations too high.

The problem with your statement is that the PR generated from these publishers spending so much on marketing specifically designed to send expectations through the roof. When players finally get access to the game via demos called alpha and beta releases they then convince themselves that the hype is real and the reason what they're seeing doesn't fit their expectation is because "It's just a beta!" The companies then in turn propagate the cognitive dissonance by stating things like: You barely scratched the surface [of Destiny in the beta] Yes that post come from the dev posting on Neogaf. I'm linking externally since it was posted by a Bungie dev in a very unlabeled account.
 
I'm looking at the thread with like five reviews 7 or higher and seeing people post "glad I skipped this".

A) those are good scores
B) if all you wanted was to bias confirm, why do we need to do that in public? It doesn't really reflect well on people

People have an incredibly skewed perception of review scores. 7 is "abominable shit" to most people instead of "solid game." Personally, I think solid game is the exact right rating for Destiny. It's incredibly solid gameplay with little to no dressing.
 
I think the single largest factor that's causing the review negativity is the sheer amount of time you spend retreading areas you only just visited in the previous mission. It's a baffling design decision that immediately makes the game feel dull, IMO.
 
If Destiny wasn't a Bungie game it would review much better, that's for sure. But it is, and people have come to expect a certain level of quality from Bungie; and while Destiny is definetly a good game, it's impossible not to notice that it doesn't live up to the standards set by their previous games.
It would review significantly worse you mean. If the developer isn't well known, reviewers rush through a game, not paying it much attention, or letting it soak in the way it should. Because this is Bungie, reviewers are forced to pay attention, and forced to justify any knocks they level against it. Aside from a few outlets, Demon's Souls reviewed poorly because people didn't understand the game or appreciate the studio. Now From gets that AAA developer treatment for their titles, at least in that line.

I think the single largest factor that's causing the review negativity is the sheer amount of time you spend retreading areas you only just visited in the previous mission. It's a baffling design decision that immediately makes the game feel dull, IMO.
It doesn't help that nearly every mission is go to an area, let the ghost scan a thing while you defend it, and get to next area for bullet sponge boss fight.
 
I wonder if this is why Microsoft kinda passed on Destiny and allowed Sony to parade it around like a a first party title. Not saying it's a bad game by any means, they just knew it wasn't another Halo. It's not like Microsoft wasn't privy to a lot of the behind the scenes developer talk.

Edit: But then again it's hugely hyped and reviews may not really matter when next to numbers.
 
Although I'm experiencing issues with the AI being "broken" and seemingly not working properly, I have experienced some GREAT AI sometimes.

On the moon mission I had the explosive thralls and regular thrawls come at me. The explosive thralls came first down the middle and I didn't realize all the small thralls coming at my from the sides.

Another moment, also on the moon, is when a big group of enemies came out at me, except none attacked right away. Instead they all waited till I was in all of their sights and they all shot me at the exact same time and almost insta-killed me.

I do agree it doesn't seem to work the way it was probably intended, which is a shame because sometimes its fantastic.

Beyond that, as a whole it's more of the same from the beta. Not regretting my purchase, I'm have a ton of fun, but it's not THAT GREAT of a game. I'd give it a 7-7.5/10 myself.
 
With these scores, the GOTY race is going to be VERY interesting.

The answer is quite obvious.

Dark_Souls_II_cover.jpg
 
So can I have some user impressions of the PvP. This is my main reason for buying. I'm not expecting Halo quality multiplayer, but I want SOMETHING to have as a multiplayer game on my PS4...

I still expect an 82 average on this game.
 
I wonder if this is why Microsoft kinda passed on Destiny and allowed Sony to parade it around like a a first party title. Not saying it's a bad game by any means, they just knew it wasn't another Halo. It's not like Microsoft wasn't privy to a lot of the behind the scenes developer talk.

LOL

Thats-Gold-Jerry-Gold-Kenny-Bania-Seinfeld-Quote.gif


Yes, MS totally passed on Destiny because, reasons.
 
I'm looking at the thread with like five reviews 7 or higher and seeing people post "glad I skipped this".

A) those are good scores
B) if all you wanted was to bias confirm, why do we need to do that in public? It doesn't really reflect well on people

It's really weird at how review scores are treated here, especially for a place that has a lot of members denounce the media's opinions and legitimacy.

As for the bias confirmation, that's a major factor holding the gaming community back. Even on GAF
not to put us on a pedestal
discussions can be turned into echo chambers for this fact.
 
So can I have some user impressions of the PvP. This is my main reason for buying. I'm not expecting Halo quality multiplayer, but I want SOMETHING to have as a multiplayer game on my PS4...

I still expect an 82 average on this game.
It feels like a completely generic and standard multiplayer shooter with Bungie gunplay.

Does nothing special whatsoever.
 
Yeah, this is gonna be one of the first huge AAA franchises that will get disappointing reviews.

I admit with the hype surrounding this game up until release I was expecting nothing but praise and perfect to damn near perfect scores.

How's is anything reviewed from 7 to 10 disappointing?

I stopped reading/caring about reviews once GamePro, EGM, and all the other gaming magazines that mattered went the way of the dinosaur.

Back then a rating review of 7 and above meant the game is worth your money if you were into it.
 
I'm looking at the thread with like five reviews 7 or higher and seeing people post "glad I skipped this".

A) those are good scores
B) if all you wanted was to bias confirm, why do we need to do that in public? It doesn't really reflect well on people

That's what's wrong with most people who play games. 7 = a 1 now, unfortunately
 
For all the lack of content, would Destiny have been better as a $20 downloadable or F2P game with added expansions every few months?
 
The answer is quite obvious.

Dark_Souls_II_cover.jpg
Despite it not being as solid as the original, I gotta go with that too. None of the major gaming sites will give it GOTY though. It was too early and it's not on current gen. For me Smash or Persona Q will be GOTY. Can't believe how this year went from being so hype worthy to meh, pretty overrated.
 
It would review significantly worse you mean. If the developer isn't well known, reviewers rush through a game, not paying it much attention, or letting it soak in the way it should. Because this is Bungie, reviewers are forced to pay attention, and forced to justify any knocks they level against it. Aside from a few outlets, Demon's Souls reviewed poorly because people didn't understand the game or appreciate the studio. Now From gets that AAA developer treatment for their titles, at least in that line.
While I'm inclined to agree with your point I can't help but point out that demon's souls has an 89 on metacritic, didn't exactly review poorly :P
 
+ DLC and I definitely agree (for now).

I have not played the games I think will be my GOTY though this year.

I'm waiting for all the DLCs to be released before buying so it feels like a huge expansion.

When it comes to critical reception and all that, Dark Souls 2 is still one of the highest rated games this year.
 
I'm looking at the thread with like five reviews 7 or higher and seeing people post "glad I skipped this".

A) those are good scores
B) if all you wanted was to bias confirm, why do we need to do that in public? It doesn't really reflect well on people

The reviews posted are based off of minimal playing time though. The reviews are too early but the thread is right on time because the reviews are out. Any review written by someone who has only gotten to level 6 should be ignored. Them giving the game a good score means nothing.
 
I wonder if this is why Microsoft kinda passed on Destiny and allowed Sony to parade it around like a a first party title. Not saying it's a bad game by any means, they just knew it wasn't another Halo. It's not like Microsoft wasn't privy to a lot of the behind the scenes developer talk.

Yeah, because microsoft can afford to pass on promoting one of the biggest games of the year on their console out of sheer respect for the gamer.
 
It's an okay game. But I can't believe it's the best Bungie could do given all of the time and money spent on it. It feels stripped down.
 
So can I have some user impressions of the PvP. This is my main reason for buying. I'm not expecting Halo quality multiplayer, but I want SOMETHING to have as a multiplayer game on my PS4...

I still expect an 82 average on this game.

It's pretty simple without any flaire. Gunplay is solid but there's not much strategy outside of keeping your special ammo stocked and getting to heavy weapon ammunition (if it's worth it to you given the weapon you have). You'll definitely want to roll with a team since the best games are when people feed off of each others well-executed supers.

Personally I don't care for the match types outside control or the maps, but that can be heavily subjective.

Bungie netcode is still doing its thing, so some matches can be a bit janky in hit detection. Lag can be an issue, but hasn't been too terrible for the time I spent with it yesterday and this morning.

Overall, it's ok but not that notable.

Why not play TLOU: Remastered multiplayer? It's very different, but I enjoyed it very much on PS3. Edit: To clarify, I'm not saying pass up Destiny for TLOU. Just that if you're looking for good multiplayer for PS4 you'll find it there. But it's another one that you'll need to find people to team up with. There's an active multiplayer OT to join up with folks.
 
There's nothing worse than people who haven't even played the game freaking out over reviews.

Ain't that the truth. The Halo IV death threats @ Quater to Three were bizarre (reviewer gave it **/***** because he found it boring).

But whatever the reviews scores are, people have no reason to complain. There was an open beta so anyone interested had a free demo, plenty of youtube action, and reams of impressions.

My guess is that reviewers are irritated because they aren't going to be getting much in the way of page clicks with this game.
 
I wonder if this is why Microsoft kinda passed on Destiny and allowed Sony to parade it around like a a first party title. Not saying it's a bad game by any means, they just knew it wasn't another Halo. It's not like Microsoft wasn't privy to a lot of the behind the scenes developer talk.

Edit: But then again it's hugely hyped and reviews may not really matter when next to numbers.

Yea, and that's why they tried their hardest to be associated with the game even though Sony/Activisions deal prevented them from actively advertising it.

Some of these posts in here....
 
The reviews posted are based off of minimal playing time though. The reviews are too early but the thread is right on time because the reviews are out. Any review written by someone who has only gotten to level 6 should be ignored. Them giving the game a good score means nothing.
Are you agreeing or disagreeing with me? I suggested anyone who waited for a review from Pie.com to pat themselves on the back and to confirm their suspicions from seventeen years ago may be insecure.
 
Its a hard game to review because it is unlike any game that has come before it.

But here is my opinion of the game:

Cons
-story lacks good presentation
-grinding can get a bit repetitive

Pros
+gameplay is amazing
+deep and rewarding loot/investment system
+Solid PvP experience
+Cool Social aspects
+engrossing world & lore

I think that the gameplay itself is it's strongest pull. Destiny gives you a lot of cool options that allow you to play how you want to play, and somehow manages to balance all the options out perfectly. I love using supers, extended melee attacks, the upgrade trees, and even just how different weapons you find and use can fundamentally change the way you play. And then being able to take all of that into PvP, and Co-op with you buddies just takes the game to whole new level unlike any other FPS has done before.

I'm nowhere near finished playing destiny, but as of right now I would give it a 9.5/10.
 
It's pretty simple without any flaire. Gunplay is solid but there's not much strategy outside of keeping your special ammo stocked and getting to heavy weapon ammunition (if it's worth it to you given the weapon you have). You'll definitely want to roll with a team since the best games are when people feed off of each others well-executed supers.

Personally I don't care for the match types outside control or the maps, but that can be heavily subjective.

Bungie netcode is still doing its thing, so some matches can be a bit janky in hit detection. Lag can be an issue, but hasn't been too terrible for the time I spent with it yesterday and this morning.

Overall, it's ok but not that notable.

Why not play TLOU: Remastered multiplayer. It's very different, but I enjoyed it very much on PS3.
That's good advice. Personally, it's the most fun I've had in a MP game since Halo 3. Really, really good.
 
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