Destiny - Review Thread

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I really enjoy cinematic games, how is Destiny on this? Is it similar to Halo in that sense?

Not really. It seems like the devs wanted to get to there. The environments certainly fall under 'cinematic' in my opinion and the story wants itself to get there, but it never really goes beyond NPCs/supporting cast muttering about this and that without saying much at all, and it's...detached. I think that's the perfect word: detached.
 
Does Destiny mark the official turning point in gamers' attitudes toward DLC? I've never seen so many, "Well, they have a good foundation, they just need to release more DLC," comments for a game. It's like we've gone from DLC being somewhat rare and often annoying, to expected, to actually being a reason to cut the base game some slack at launch.

Yeh it's pretty mind blowing the amount of posters happy to shell out to complete Destiny whilst every other game with a season pass or DLC gets slated to shit.
 
Grinding is a term that pretty much needs to be nuked from the gamer lexicon, because one person's grinding is another person's content.

If I like it, it's content.

If I don't, it's grinding.

Because the fact of the matter is every game has repeat content in it, whether it's the hours spent walking through an RPG or practicing multi-player matches to get better. It's all "grinding".

This is false and deceitful.

Grinding is a very particular problem in game design, over the years. Is not something gamers invented to call things they don't like bad. People might not mind grinding if the core mechanics of the game are good, dosn't mean that putting walls that only can be surpassed by repetition of content is just an illusion.

Once you have to repeat a mission to get X loot, or X item to be able to clear Y content that's grinding. Your examples are hilariously bad, BTW.
 
Are you super good with precision shots or something? You may just be really good at the game.

I'm usually around 40-50% precision kills. Not sure if that's good or not compared to everyone else.

Heroic strike was a lot more difficult though. I think you need three players all consistently focusing fire on the same head to get through that in the same kind of way.
 
I think Bungie/Activision is going to have a hard time pulling a Destiny again. They will be heavily scrutinized, and of course Bungie is going to be in full damage control.

Not only that, still nos ales PR, they threw in a lot of money at bungie because it was bungie, but clearly they lost their way (and some employees apparently) when making Destiny.

In fact, i would dare say Destiny got rushed out on finished. There was probably supposed to be more planets, newer gameplay elements, more than one zone per planet, and a lot more interactivity.

Instead we literally got Killzone Shadow Fall again, but in space, and a SP mode that doesn't really matter.
 
GAF likes to give review sites crap about favoring large AAA IPs, but let's look at how the new and highly hyped AAA franchises have started out:

Titanfall - 86
Watch Dogs - 80
Destiny - 77

Seems like a pretty fair situation to me.
 
Yeh it's pretty mind blowing the amount of posters happy to shell out to complete Destiny whilst every other game with a season pass or DLC gets slated to shit.

Yeah, and even a review headline from Metacritic mentions it: "Although Destiny is a great game, we expected it to be a bit bigger. Nonetheless, it plays amazingly, has some beautiful planets and we look forward to the raids in the future." How can something that's not even released yet, and thus something they haven't even played, be mentioned as a positive in a review?
 
Yeh it's pretty mind blowing the amount of posters happy to shell out to complete Destiny whilst every other game with a season pass or DLC gets slated to shit.

Just speaking for myself, I will not be buying any DLC for this game. I think they should toss in some free content updates before asking for more money, but the season pass went on sale before the game even released. Oh well, I'll certainly have fun with what is there.
 
Not only that, still nos ales PR, they threw in a lot of money at bungie because it was bungie, but clearly they lost their way (and some employees apparently) when making Destiny.

In fact, i would dare say Destiny got rushed out on finished. There was probably supposed to be more planets, newer gameplay elements, more than one zone per planet, and a lot more interactivity.

Instead we literally got Killzone Shadow Fall again, but in space, and a SP mode that doesn't really matter.

There was a sales PR. They announced $500 million worth of shipped units, including PS4 bundles. That's a pretty big number. The game is already a hit, the question remains whether it will have longevity, and if Bungie will take the criticisms to heart.
 
One less GOTY contender. I get the feeling the majority of games in the running for GOTY this year are going to be remasters (Halo, TLOU, GTA).
 
GAF likes to give review sites crap about favoring large AAA IPs, but let's look at how the new and highly hyped AAA franchises have started out:

Titanfall - 86
Watch Dogs - 80
Destiny - 77

Seems like a pretty fair situation to me.

True, I'm guilty of that at times I have to say.
 
The fact that there are F2P games which offer more content than Destiny is a little sad. Something like Planetside 2 puts this game to shame.
 
It's laughable that most of the big sites haven't put their reviews out yet. They're waiting for each other to shoot first to avoid being accused of rushing their review. The reality is, when they receive games early and can play in secret, they play the bare minimum.
 

I agree on the critical points, though 6 might be a bit harsh. Gies has been getting better with his content.
Solid and concise review highlighting the main issues with the game. I don't get all the hate on Polygon sometimes.

Not all of Polygon is bad. Just a few people, Gies among them, bringing the rest of it down through either really terrible and/or biased content to how they treat their audience on Twitter, and often those are the articles/instances that get linked here to GAF.
 
GAF likes to give review sites crap about favoring large AAA IPs, but let's look at how the new and highly hyped AAA franchises have started out:

Titanfall - 86
Watch Dogs - 80
Destiny - 77

Seems like a pretty fair situation to me.

Yep i gotta give it to em. They seem to be getting it right so far. Funny that Titanfall is the highest rated though. Who woulda thunk it lol
 
GAF likes to give review sites crap about favoring large AAA IPs, but let's look at how the new and highly hyped AAA franchises have started out:

Titanfall - 86
Watch Dogs - 80
Destiny - 77

Seems like a pretty fair situation to me.

It's interesting that overall content, narrative, and a more compelling single player campaign are things that are held against Destiny to such harsh detriment, things that are further lacking in Tiatnfall, but that many have given the game passes on, comparatively speaking.
 
GAF likes to give review sites crap about favoring large AAA IPs, but let's look at how the new and highly hyped AAA franchises have started out:

Titanfall - 86
Watch Dogs - 80
Destiny - 77

Seems like a pretty fair situation to me.

I understood their argument circa 2008-2009, but in 2012-2014 game critics have been waaaay harsher on AAA.
 
Solid and concise review highlighting the main issues with the game. I don't get all the hate on Polygon sometimes.

Whatever their conclusion, their idea of using two reviewers, one specialized in shooters and one in MMO, was good.

It's interesting that overall content, narrative, and a more compelling single player campaign are things that are held against Destiny to such harsh detriment, things that are further lacking in Tiatnfall, but that many gave the game comparative passes on.

Well Destiny was expected to be a shooter-RPG with complex backstory, plot and universe, while Titanfall was "that funny shooter with giant robots and wall-running". There was criticism for the lack of story in TF, but it's not as important an element as in a ARPG.
 
It's laughable that most of the big sites haven't put their reviews out yet. They're waiting for each other to shoot first to avoid being accused of rushing their review. The reality is, when they receive games early and can play in secret, they play the bare minimum.

What I think is more interesting is that the more "authoritative" reviewers are lambasting the game, while most of the randoms on MC are really positive.
 
It's interesting that overall content, narrative, and a more compelling single player campaign are things that are held against Destiny to such harsh detriment, things that are further lacking in Tiatnfall, but that many gave the game comparative passes on.

Because Titanfall just lacks a single player campaign, whereas Destiny's is actively bad. It's easier to knock points off for a feature done poorly than it is for a feature that isn't implemented at all.
 

Level7.Nu - 5/10. Lowest metacritic qualified review so far.

http://level7.nu/pages/Destiny

Google Translated (does a decent job of it)

no-20-girls-with-glasses-gif.gif


Same score on metacritic as the MGSV demo.
 
It's interesting that overall content, narrative, and a more compelling single player campaign are things that are held against Destiny to such harsh detriment, things that are further lacking in Tiatnfall, but that many have given the game passes on, comparatively speaking.
Probably because Titanfall doesn't lean on its story/"campaign" much.
 
Because Titanfall just lacks a single player campaign, whereas Destiny's is actively bad. It's easier to knock points off for a feature done poorly than it is for a feature that isn't implemented at all.

What im gathering as well. Crazy to see it turn out this way though.

Destiny 2 no campaign confirmed. I bet they go full MMO next go round.
 
It's interesting that overall content, narrative, and a more compelling single player campaign are things that are held against Destiny to such harsh detriment, things that are further lacking in Tiatnfall, but that many gave the game comparative passes on.

No argument there. I rented Titanfall and was bored after about 3 days. I have been having a ton of fun with Destiny for what it is. Way more content, plus multiplayer. I prefer the gameplay as well.
 
Solid and concise review highlighting the main issues with the game. I don't get all the hate on Polygon sometimes.

Honestly, me neither. While they do have some inflammatory editorials, they also do these fantastic in-depth pieces, and their score process is much better than most (a consensus of the editors vs. a single person's opinion).
 
I'm usually around 40-50% precision kills. Not sure if that's good or not compared to everyone else.

Heroic strike was a lot more difficult though. I think you need three players all consistently focusing fire on the same head to get through that in the same kind of way.

Well it's definitely way better than me.

I don't know about others though. But I would guess that's why you're enjoying it so much solo when others aren't. I think you're just particularly good at the game.

I would be constantly out of ammo and everything feels spongey and takes too many shots. Getting a high percentage of precision shots would definitely fix that. But I'm bad at games.
 
What I think is more interesting is that the more "authoritative" reviewers are lambasting the game, while most of the randoms on MC are really positive.

I think your disappointment in the game is positively correlated to how close you followed development.

To millions of people who will get it for Christmas knowing almost noting about it it is awesome. to people who were expected Lore on par with star wars and huge open areas to explore it is a disappointment.

The video game industry has learned that "under promise over deliver" doesn't make them as much money as all hype all the time.
 
It's interesting that overall content, narrative, and a more compelling single player campaign are things that are held against Destiny to such harsh detriment, things that are further lacking in Tiatnfall, but that many have given the game passes on, comparatively speaking.

Because Titanfall was never about narrative and a compelling single player campaign. It was sold as a multiplayer game from day one, and thus it was judged on it's multiplayer which is pretty fucking great.
 
Bungie definitely has the chance to redeem themselves within the next six months or so and fix a lot of the glaring issues, along with content updates. If they wait to long I think they will lose a lot of people. There is a very solid framework and great gameplay here, they just need to build upon it.

Bungie had the chance and they blew it. This was their ideal time to release and blow everyone's socks off. It is right before the holiday season and when people are clamoring for new games. They could have released a much more complete game, but they chose to hold back and release DLC in the holiday season. By then most everyone whom played the game in September will have moved on to one of the 15 other AAA games coming out.

Their opportunity was to blow our socks off this month and hope that the community survives the "shiny new thing" holiday season. Instead they chose the DLC route.
 
It's interesting that overall content, narrative, and a more compelling single player campaign are things that are held against Destiny to such harsh detriment, things that are further lacking in Tiatnfall, but that many have given the game passes on, comparatively speaking.

Well Titanfall is just a better game lol
 
What im gathering as well. Crazy to see it turn out this way though.

Destiny 2 no campaign confirmed. I bet they go full MMO next go round.

They could go full MMO and still have a better story. Hell, even if we set aside outliers like SWTOR, you can find many MMOs with a much better story than Destiny. Look at Firefall, for instance.
 
It really does remind me of vanilla diablo 3. Big production values, compulsive entertaining combat loop, but get past the shiny surface and its all rather hollow.

Its funny how much the Beta really gave you. The story, the strikes, the quests, the PvP, the tower...it was all there, there was all there was
 
Yeh it's pretty mind blowing the amount of posters happy to shell out to complete Destiny whilst every other game with a season pass or DLC gets slated to shit.

Ive put more hours into destiny then any game since wow tbh, its fun the gameplay is there rock solid top of the tree shooter gameplay and the sound design, im playing it like i play wow or diablo in that im redoing content for better gear, theres plenty there for the price i paid ive got my moneys worth.

Lolygon, its a solid solid game with top shooter gameplay, are they marking it down for not living up to the monstrous hype? if so what was there titanfall score?.
 
It's interesting that overall content, narrative, and a more compelling single player campaign are things that are held against Destiny to such harsh detriment, things that are further lacking in Tiatnfall, but that many have given the game passes on, comparatively speaking.

What Titanfall does, it does incredibly well. What Destiny does, it does amazingly pedestrian. What's with you constantly taking issue with how Destiny is being judged compared to Titanfall and/or Halo?
 
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