1) You said the game ran great, then switched to OK it didn't but at least there was a positive tradeoff.
2) The positives for the frame drops in LA came directly out of your ass today while in this thread. There is no other source for this information in the world because you just thought it up.
3) The game could have been 60 with frame drops to 50s. But instead every time it misses 60, it crashes all the way to 30, meaning it has some ridiculous frame pacing issue. Alternative: lock it at 30. This board and even DF at the time tried to figure out why the hell they made the game like this because it's so frustrating and stupid. Nobody could really reach a conclusion beyond incompetence.
Edit: Remember this is Grezzo's project, which means there is more room and believably for errors than a pure internal Nintendo game.
Final edit: If I seem critical, it's because I love Link's Awakening and I thought it deserved better. One of my favorite games of all time. Yes, I blew through the remake the week it came out despite the frame pacing issues, but that's why I'm so intimate with them. That's why I'm hyped to jam the cart in my Switch 2 as fast as possible.