That's progress. So much for better CPU's and graphics cards giving more intelligent gaming. This is why I don't give a flying fuck (and Activision and co can stamp their feet all they like) about Xbox 720 and PS4 - what's the point if we're going to get prettier visuals and dumber games?
Alright, apparently this game will crash a lot if you are running it on a RAID0 drive. So if you are, download Steam mover and move your game folder to a non-raid harddrive. I just did and now it works perfectly!
is there like an augmentation guide? just started and finished the first mission, got
2 praxis points...but I have no idea on what I should spend those on.
So, does winning social encounters potentially block you from content?
location spoilers for
hengsha
first time entering the Hive club, the bartender directed me up to the lounge to find Tong. Talked to the manager upstairs (unknowing of his real identity), and I failed to convince him to let me see Tong. Then I went back to the bartender, who in exchange for a meeting, gave me a sidequest of hacking three relays to locate a person, and then shaking that person down for some money (or taking her out, or convincing the bartender to let her off the hook). I failed that one as well, then I no longer had a main mission marker on my map, but the quest was still active. I ended up hacking my way into the Hives basement, found a vent which eventually led to Tong's office and I got pre-rendered cut scene of Tong dealing with a Belltower mercenary, in which Jensen hears the info he needs.
So, does that happen in every circumstance? How else does this play out?
is there like an augmentation guide? just started and finished the first mission, got
2 praxis points...but I have no idea on what I should spend those on.
Yeah, look a few pages back in this very thread. To sum them up: hacking is very good, jumping is very good, higher strength is very good and then maybe dermal armor.
MrCompletely said:
So, does winning social encounters potentially block you from content?
location spoilers for
hengsha
first time entering the Hive club, the bartender directed me up to the lounge to find Tong. Talked to the manager upstairs (unknowing of his real identity), and I failed to convince him to let me see Tong. Then I went back to the bartender, who in exchange for a meeting, gave me a sidequest of hacking three relays to locate a person, and then shaking that person down for some money (or taking her out, or convincing the bartender to let her off the hook). I failed that one as well, then I no longer had a main mission marker on my map, but the quest was still active. I ended up hacking my way into the Hives basement, found a vent which eventually led to Tong's office and I got pre-rendered cut scene of Tong dealing with a Belltower mercenary, in which Jensen hears the info he needs.
So, does that happen in every circumstance? How else does this play out?
So, does winning social encounters potentially block you from content?
location spoilers for
hengsha
first time entering the Hive club, the bartender directed me up to the lounge to find Tong. Talked to the manager upstairs (unknowing of his real identity), and I failed to convince him to let me see Tong. Then I went back to the bartender, who in exchange for a meeting, gave me a sidequest of hacking three relays to locate a person, and then shaking that person down for some money (or taking her out, or convincing the bartender to let her off the hook). I failed that one as well, then I no longer had a main mission marker on my map, but the quest was still active. I ended up hacking my way into the Hives basement, found a vent which eventually led to Tong's office and I got pre-rendered cut scene of Tong dealing with a Belltower mercenary, in which Jensen hears the info he needs.
So, does that happen in every circumstance? How else does this play out?
I hacked into Tong's basement and got the cutscene. I then went to talk to the bartender and the option to ask for Tong was still there which let me take his side quest.
So, does winning social encounters potentially block you from content?
location spoilers for
hengsha
first time entering the Hive club, the bartender directed me up to the lounge to find Tong. Talked to the manager upstairs (unknowing of his real identity), and I failed to convince him to let me see Tong. Then I went back to the bartender, who in exchange for a meeting, gave me a sidequest of hacking three relays to locate a person, and then shaking that person down for some money (or taking her out, or convincing the bartender to let her off the hook). I failed that one as well, then I no longer had a main mission marker on my map, but the quest was still active. I ended up hacking my way into the Hives basement, found a vent which eventually led to Tong's office and I got pre-rendered cut scene of Tong dealing with a Belltower mercenary, in which Jensen hears the info he needs.
So, does that happen in every circumstance? How else does this play out?
is there like an augmentation guide? just started and finished the first mission, got
2 praxis points...but I have no idea on what I should spend those on.
So, I started playing this yesterday and am leaning towards a pacifist playthrough. Has anyone already done this and if so how feasible is it? I would like to go for the alarm achievement while I'm at it, but probably won't bother if I have to jump through hoops.
It's weird, I recognize that Sarif's VA has a really bad voice... yet it somehow totally fits the overly-chummy yet still somewhat manipulative "cool boss" personality that Sarif puts out. You'd expect a guy like that to sound totally obnoxious.
I didn't mind his voice until a certain conversation where Jensen is mad at him for something and he says "Aaaadaaaam?" in a really whiny voice. I literally cringed on that one.
Overall, I don't have a problem with his character yet though.
So, I started playing this yesterday and am leaning towards a pacifist playthrough. Has anyone already done this and if so how feasible is it? I would like to go for the alarm achievement while I'm at it, but probably won't bother if I have to jump through hoops.
I always play stealth so going the pacifist route is no problem for me.
I'm 15 hours in or so and I'd say it's definitely doable. Just keep at least one lethal weapon on you for boss fights though, you have to use lethal force on them.
So, I started playing this yesterday and am leaning towards a pacifist playthrough. Has anyone already done this and if so how feasible is it? I would like to go for the alarm achievement while I'm at it, but probably won't bother if I have to jump through hoops.
There is a pacifist achievement so yes, it is possible. It doesnt seem all that hard either. Obviously requires a little more effort than your standard running and gunning, but you at least have a few stun based attacks and weapons at your disposal to make things easy, including non-lethal takedowns.
Just note if you're going for the pacifist achievement you need to sneak/run your way through the intro level without killing anybody. You'll also need to kill bosses, as they dont count.
EDIT: Oh, and I kinda regret using the social aug on
So, I started playing this yesterday and am leaning towards a pacifist playthrough. Has anyone already done this and if so how feasible is it? I would like to go for the alarm achievement while I'm at it, but probably won't bother if I have to jump through hoops.
It's great, but after I finish pacifist playthrough I'm going to go stealth+guns. This game encourages you to be stealthy, enemies hit way too hard without Dermal Armor, however it takes a while if you want to take them all out using non-lethal means. Plus you don't get to use fun stuff like Typhoon or Icarus stuns.
All right, just finished the game. Eidos Montreal should be proud of what they created, and I'm very much looking forward to a Deus Ex 1 sequel by the same team.
Hardest part for me was the third boss.
I didn't have any augs during the battle, so I had a pretty hard time. The way I finally defeated him was by bringing a friendly turret down and tricking him to appear in front of it. A couple of EMP grenades + 5 seconds of turret fire + heavy rifle was enough. <3 friendly turrets.
The final boss
on the other hand was a pushover, really simple. Beat it first try with three EMP grenades to take down the three turrets + my laser rifle for the women strapped to the pods and Zhao herself.
I played it on normal, and the game became really easy by the end. I had 10 praxis points left over and nothing else I wanted to upgrade.
DX1 vs HR, is well, hard to decide. HR has fewer mechanics but the ones that are there are mostly better done. The endings for both were kind of meh in my opinion.
Do you think hacking turrets counts against it? I was initially going through pacifist style, and it was pretty easy. Though, I realized late, that I did the first level "the proper way" instead of sneaking around all of them.
By that time, I noticed that if you hack a turret and it kills someone you just get "Man down - 10 points"
Just note if you're going for the pacifist achievement you need to sneak/run your way through the intro level without killing anybody. You'll also need to kill bosses, as they dont count.
EDIT: Oh, and I kinda regret using the social aug on
Oh so that's why I didn't get it. Do you know whether turning bots/turrets on their owners also disables it? Since technically you aren't killing them, but the intent is there.
The whole intro section was eerily similar to Mass Effect 2 in both music and structure.
EatChildren said:
There is a pacifist achievement so yes, it is possible. It doesnt seem all that hard either. Obviously requires a little more effort than your standard running and gunning, but you at least have a few stun based attacks and weapons at your disposal to make things easy, including non-lethal takedowns.
Just note if you're going for the pacifist achievement you need to sneak/run your way through the intro level without killing anybody. You'll also need to kill bosses, as they dont count.
I saw that myself, I only had completed the first mission so just restarted the whole thing. It gave me the chance to start on hard, didn't seem particularly challenging on normal, although I won't complain after coming directly from playing Catherine!
Should have imported instead. Comes with all the DLC from euroland.
Am I the only one who got sick of stealth in the beginning and decided to shoot everyone instead? I had played the leak so technically this was like my third time playing this part.
Even though the stealth is straight from Metal Gear Solid, it's still so rewarding. I guess the formula still works today. I'm also not killing anyone. There is great satisfaction stunning and tranquilizing 8 guys in a row.
Only played 5 hours so far but it feels like much more.
Oh so that's why I didn't get it. Do you know whether turning bots/turrets on their owners also disables it? Since technically you aren't killing them, but the intent is there.
Managed to get the silenced sniper without having the DLC (requires cheat engine to do so) which basically confirms all the DLC items ARE in the game but probably locked out. Unless of course I missed where someone found the silenced sniper in the game without having the DLC.
Now I can start a second 'silent assassin' game once I finish my good guy non-lethal play-through.
Debating on getting this game or not. Never played the first one (shame I know). Will I enjoy this game? I really don't like stealth games, unless the stealth is more along the lines of Batman. I'm really interested in the story/environments. Worth a blind pick up?
Debating on getting this game or not. Never played the first one (shame I know). Will I enjoy this game? I really don't like stealth games, unless the stealth is more along the lines of Batman. I'm really interested in the story/environments. Worth a blind pick up?
floor is not electrified, there's water on it that transfers damage across the whole floor if you use EMPs.
Round room with a woman who runs at you then I just drop dead. I don't know her name (Give me Deus Ex Difficulty).
floor is not electrified, there's water on it that transfers damage across the whole floor if you use EMPs.
Round room with a woman who runs at you then I just drop dead. I don't know her name (Give me Deus Ex Difficulty).
floor is not electrified, there's water on it that transfers damage across the whole floor if you use EMPs.
Round room with a woman who runs at you then I just drop dead. I don't know her name (Give me Deus Ex Difficulty).
When I fought her, soon as the battle started and she rushed me I activated the Typhoon which instantly stunned her so I was able to cheese her by spamming the stun gun until I ran out of ammo. At which point I ran away, and when she rushed me a second time a second typhoon took her out.
Hey, I've been thinking about giving this game a rental because it sounds super cool (story/setting wise) but I have not played the original and I remember playing Invisible War very very briefly at a buddy's. I had a couple questions/concerns before I do though. One is the game length. I've heard from some places it's 30 hours and others it's 20. How long is game if I just worry about the main story and most of the side missions without worrying about doing all the achievements? Secondly, I heard there's quite a bit of stealth which I've never really been into. Would it be enjoyable to play it as a shooter with some hacking/smooth talking to get out of conflicts? Sneaking around corners and in vents with stun guns doesn't really appeal to me and if the game is more aiming you in that direction I think I'll pass.