^^ I think that must be a bug because I didn't encounter those issues during those quests. The game in general is pretty janky...I've encountered several crashes on PC (more than I usually do with other games).
It is pretty solid with the patch. Just save before you take the train, or you might hit a phantom load screen and have to get thrown back a bit to your last autosave.So guys and galls, PS4 version, yes or no? Now, or wait?
I'm playing the pacifist route. I leveled the hacking with robot when i activate friendly fire and they kill enemies does this ruin the achievement ?
I assume so.
I was going to go pacifist, but on some levels I just couldn't be bothered to deal with the large amount of enemies and turned on the killbots to clear things out.
Maybe I'll replay with a more relaxed approach today.
It is pretty solid with the patch. Just save before you take the train, or you might hit a phantom load screen and have to get thrown back a bit to your last autosave.
I don't get what they're doing with Adam's character. He COULD be interesting. His apartment in both games does a lot to humanize him, but none of that ever actually translates to how he interacts with people. Even in Human Revolution, when he finds out he was born in a lab and his parents were killed in an "accident," he strains as hard as he can not to show emotion. It's like he's on the brink of being a deconstruction of "grizzled white guy" but instead firmly adheres to it.
The Glitch sidequest was pretty good. And featured Adam showing an emotion of sorts. Wish the game was more focused on Adam and the conspiracy ridiculousness than the somewhat ham-fisted segregation stuff.
The Glitch sidequest was pretty good. And featured Adam showing an emotion of sorts. Wish the game was more focused on Adam and the conspiracy ridiculousness than the somewhat ham-fisted segregation stuff.
Yeah, I thought that segregation metaphor could have been better. Or at least not quite as drawn out. The conspiracy elements were surprisingly light for me.
Surprisingly to me the metaphor actually worked out much better than I thought it would going in to the game. The stories/characters found in side missions and the in the hubs in general do a pretty convincing job. Perhaps its because of the setting but I see stronger parallels to Jewish persecution during WW2 than with American segregation. However I'm not sure how well it meshes with the other parts of the story and it doesn't seem to amount to much in the main narrative.
2nd larger area where box drones are and augs practicing. Was just chilling in one of the lockers in room where those box drones are.
Surprisingly to me the metaphor actually worked out much better than I thought it would going in to the game. The stories/characters found in side missions and the in the hubs in general do a pretty convincing job. Perhaps its because of the setting but I see stronger parallels to Jewish persecution during WW2 than with American segregation. However I'm not sure how well it meshes with the other parts of the story and it doesn't seem to amount to much in the main narrative.
It's not too bad because it's not overbearing and we get to hear multiple aspects of it, but it ultimately doesn't resolve which is pretty much what I expected to be disappointed by.
Uh-oh I think I may have broke something lol
So earlier in Prague I cleaned out the bank and knocked out the account manager guy in the process. Now I just got back from Golem and when I talk to the receptionist again I have the option Talk to Account Manager. Receptionist calls the guy and is like "I'm sending a new client over." the dude aint in his office and after a quick peak at the 3rd floor offices he aint there either. I tried waiting a little to see if he'd show up in his office but nothing.
Which is why it was completely stupid of them to let "Aug Lives Matter" through. Such a poorly thought-out parallel to current events that isn't even a particularly relevant comparison. The police state, a designated ghetto, deporting people, constant stops for papers, spying on and reporting neighbors, and even that the game takes place in Eastern Europe. The parallels run much stronger to events like Jewish persecution, which, while also not exactly groundbreaking, is really at odds with weak attempts to be "contemporary."
Why is everyone complaining that I "attacked" the police at the? All I did was punch three of them in the face, yet everyone's acting if I'm some kind of monster who goes around killing people.bombing site
I'm curious, I know I have all the extra stuff in the storage from pre-orders/season pass (like Praxis points, credits, etc), if I use none of them in a playthrough, will I have them for the next playthrough?
Why is everyone complaining that I "attacked" the police at the? All I did was punch three of them in the face, yet everyone's acting if I'm some kind of monster who goes around killing people.bombing site
It's a bug. Same thing can happen in Golem City as well.
Idk, someone a few pages back said NG+ wipes whatever you leave in storage. That being said, since it's dlc, I think it'll always be available. That's how it was for HR.
This Deus Ex Universe app is making things up.
Was trying to check whether or not I'd killed anyone, but it says my most used weapon is the Machine Pistol with 2 kills.
I have never once used the Machine Pistol. =/
Also 0 hours played...
Yeah that pissed me off since it took a good amount of time to literally knock out every "hostile" in the way to meet the great leader of ARC lol
Idk man an interpol agent dropping in on a crime scene and punching multiple police officers unconscious sounds like a violent attack to me.
Is there wording that specifically states that you killed people? I ghosted that section thinking my boss wouldn't like me attacking police.
Yeah, I replayed the entire section. The trigger for me was allowing them to get into any sort of alert state. Even if I took them down non-lethally any hostile enemy reaction triggered the "you left a bloody swatch on your way here". When I I did it without being detected (but still using non-lethal takedowns), I got the correct response.
I like Adam, but I agree they've done very little with his character. Honestly the series needs a new protagonist. I have a feeling that this rumored "trilogy" will all feature Adam, though.
Yeah, that's got to be one of the weaker parts of the series. Everything about Adam is a cipher. I assume they're trying to maintain some flexibility about his opinions (am I happy to be half-robot or upset? Am I a cop or a rebel?), but in practice he just seems sedated.
I saw a comment thread somewhere that fixated on whether Adam still had functioning male junk. It's juvenile, but it speaks to how disconnected we are from his psychology - we don't even know if he's been effectively neutered by his transformation. And if not, we don't know whether he's sexually active, or whether he's so weirded out by everything that he's become celibate.
Obviously, Deus Ex is not a romance simulator, and I'm not suggesting that the game force in some sort of romantic subplot or anything like that. But just a little insight into his mindset would be nice.
The AI in this game (at least on normal) is too dumb. You can easily take out an army just by hanging around cover and taking pot shots and folks charging at you with the stun gun, or just the tranq rifle for the other dudes.
Everything looks normal
Ohhh wait...
Congratulations Ms. Unnamed NPC Lady, its a old...balding, grey haired, fully grown old man.
I had to dump everything I had to stop my game from crashing every time I exited the shooting range.
Yeah, I remember an interview with Warren Spector where he talked about how they tried to make JC sound as generic as possible so that you could sort of insert in the character you wanted. Sort of like a silent protagonist that's not silent. Even with that I feel like I got more insight into JC then I ever have with Adam.
Yes it's a bug, but there is a workaround.Everytime I quicksave from cover and then load it later it launches me right to the spot I was aiming automatically without my pushing anything. This happens every time from cover.
I took out 11 guys just by standing in a doorway, exposing myself, then going into cover next to it and shooting every enemy that made it past the door.
Drones are the only real problem in later game
Yes it's a bug, but there is a workaround.
When you are done loading press and hold space, don't let go of it until you are in control of Adam. Pressing space gets rid of loading screen it's the m moment you release it that counts as the command to move Adam.
I gave this game about 3 hours and I just can't get into it... Everything story related is so boooring. And although the abilities are sort of cool, they are nowhere even close to being as exciting as abilities in Dishonored for example. Maybe it's not a game for me? I'm just trying to understand if I missed something...
There is a place for both.I played the first game close to release, so my memories of it are pretty foggy -- I can't remember much about JC as a character -- but I'd generally argue that as graphics and voice acting improve, games should feel more pressure to create believable protagonists.
When everyone's face is made of, like, 7 polygons, I can accept blank-slate automatons as a sort of genre convention. When the character start to look and move like real people, I have a much harder time of it.
I am a huge fan of the deus ex franchise since day 1 and I honestly expect dishonored 2 to be the much better game
Is that why that keeps happening at the shooting range? It does it to me on Xbox every time I finish it.Yay screenshots
Do not come to this game expecting Dishonor speed run feats.
Story is boring, nothing is really 'exciting'. its basically an old school pc rpg of sorts.
crouch walk around, and hack stuff for 20 hours.
I am a huge fan of the deus ex franchise since day 1 and I honestly expect dishonored 2 to be the much better game