belvedere said:
You're out of your mind. B3d proved every one one those "screenshots" to be rigged in some form. Not to mention, an IW dev himself said the same thing, right here on gaf, and another IW employee (his level involvement with development is unknown) reaffirmed his statements at the B3d forums.
He was right about the framerate (which was a bit over exaggerated) and motion blur on The Darkness, but dead wrong about AF and HDR.
No, I was right on about CoD4. I've played both on my own setup and made direct comparisons. There are texture differences between them. Furthermore, if you need a real comparison, Eurogamer DID a direct comparison uses screen grabs (rather than photos) and it was obvious that MOST textures were inferior on PS3. The framerate is also smoother on 360.
I don't recall saying anything about AF and HDR in The Darkness, though. My only complaints were lack of motion blur, slower framerate, and lower resolution. The audio was superior on PS3, however.
I was also right about Turok in that the PS3 version is lacking in texture detail and lighting.
I side with the best version of a game, not the version on my "favorite console". In this case, based on the demos only, the PS3 version of DMC4 is superior. However, it is by such a small margin (unlike the other games) that it hardly matters. Kinda like Burnout Paradise.
Here are two CoD4 shots I had handy that were captured from the game. Unfortuantely, the texture differences go far beyond small things like this. Nearly every major and minor surface in the game has been modified on PS3. Some of them are small downgrades (like 50% resolution loss) while others are much greater. Basically, all of the fine texture detail has been stripped away (from weapons all the way to world surfaces). Why are you attempting to discredit what I've said? People actually appreciate it, you know. I sure as hell would like to know when there is a difference.
Perhaps in the case of DMC4, I was a bit over zealous in that the two versions are close enough that it comes down more to controller preference (which is an opinion).