My only wish for DMC 5 is that it wraps everything up. People keep saying to center everything on Dante and then focus on others in DMC 6, but I don't trust we'll actually get a DMC 6 let alone a DMC 5 (which while heavily hinted, I still don't want to get my hopes too high). I want DMC 5 to be treated like the grand finale we never got before DMC was rebooted. Dante, Vergil, Nero, Lady, Trish, Sparda, Eva, etc. I want them all to play a role either as a backdrop, having their backstories further developed, and I want most if not all to play a major role in the story. All 5 play styles should come back from DMC 4 SE, and if not all, at least the main trio (Dante, Vergil, and Nero). Actually hire a decent writer to write the script but keep the Capcom charm. Sure, that's probably too high budget for Devil May Cry, but I can still hope.
I guess my main concern is that if Capcom tries to include everything plus the kitchen sink, they'll spread themselves too thin and create a very very mediocre game with a paperthin narrative. DMC5 needs to be a return to form in a lot of ways. I'm not confident that they're equipped to make some all inclusive grand finale without it being incredibly flaccid overall (see RE6).
It's also been 8 years. It might benefit them to refresh the long abandoned fanbase and also be able to attract a new generation of players with the story and characters without dropping them in the middle of something convoluted.
I'd love for DMC5 to be as big and enormous as possible. The worst thing for them to do would be to bite off more than they can chew and come out lukewarm after we've been waiting for so long. This is why I think a lot of people are suggesting a focused approach.
That is legit the craziest thing I have seen all week!
is E3 the closest time we are possibly gonna get any news on DMC5?
Is there no other events till E3?
What you are saying makes sense and I really hope it's true but still, Capcom is known to make some pretty stupid choices in the past so I can't shake this feeling off until I see the PS4 version of the game with my own eyes, which will probably take years, sigh.I doubt that's the reason. I think the main reason we haven't seen anything is they lacked confidence in the console market at the turn of the new gen and considered everything not MH too risky and so they were slow in green lighting new stuff. Jim Sterling did a video discussing this a couple of months ago.
That publishers lacked confidence in the new console gen is an important point. Because the new hardware isn't guaranteed to do well, and it will have much smaller user bases than the already established hardware. Launching a notably inferior product on the more established hardware in this case, since PS4.5 wouldn't be a new console gen, wouldn't be worth it.
I don't think 30 fps DMC will happen ever again after DmC. Remember how TribladeX told us about how Capcom looked upon lock-on. That same fear will be there for DMC5, but reversed. Meaning they might consider 30fps something that could keep people away from DMC.
Exclusivity to a PS4.5 doesn't make any sense unless Sony is footing the bill. And Sony won't cannibalize their own sales by making it exclusive and the existing PS4 install base is too huge. Even if they end up releasing a PS4.5 version, you might see variance in visual fidelity, but they're not going to compromise on framerate. They made it a major selling point of DmCDE and DMC4SE.
Cross gen games aren't really a comparable situation. Think 3DS and New 3DS.
I sure hope so, cause I really can't take another DMC game with crappy framerate.
Don't own a 3DS so I don't know what the situation is between that and the new one, but doesn't N3DS run games with better visuals and such? How is that any different from cross-gen games? I'm genuinely curious.
Interesting. I could get behind a PS4.5 if it only had better visuals (not performance, especially when it comes to framerate) than PS4 but I'm afraid that it might not be the case.Basically yeah. Better visuals for the same copy of the game, in that there won't be competition between the PS4 versus PS4.5. There's also some added control functionality with the second analog c-nub.
It's mostly an enhancement if what's already there, and not a generational leap in performance. This might change as things develop. This kind of thing already existed with general hardware revisions, slim models, and memory paks for old school consoles.
So, I've completed an episode in RE Rev 2 and i noticed something interesting:
Like i thought there is no proper "DMC team", Capcom just build nre teams as they like. Thats probably why DMC4SE was Itsuno+Access Games, all his Capcom crew was probably splitted/assigned to other busy projects such as SFV,DDO,RE7.
That applies to every developer tho, its not something exclusive to Capcom. Other devs have managed to both announce and release their games while Capcom has been apparently working on RE7.I havent followed the Resident Evil news, so I dont know what info that has been released indicate the game has been in works for 3 years, but Capcom need to show something concrete this year, whether its TGS or E3 of a game(s) they are working on. Speaking of which, I was just reading this article, which gives a good indication to why Capcom havent been pumping out titles as fast compared to before:
http://www.gamespot.com/articles/ca...8-10-times-more-work-to-develop/1100-6417090/
Capcom has no engine for this gen, no way they work onEver since that PS4.5 rumor I have this sick gut feeling and I'm paranoid that Capcom haven't introduce any major title cause either they've been working exclusively on that console or their games will be way superior on that console so they are waiting to introduce them on that.
I swear to god if Sony and Capcom give me a 30fps, half-assed version of DMC5 on PS4...
superior games
That applies to every developer tho, its not something exclusive to Capcom. Other devs have managed to both announce and release their games while Capcom has been apparently working on RE7.
Batman Arkham Knight, Drive Club, inFAMOUS Second Son, Witcher 3 and so on. I mean, come next month From Software has managed to announce and release not only one but two next gen only titles, while RE7 has been MIA.
I think from the lack of any major title being announced, to DD being MIA for so long and SFV being founded by Sony and launching in the state that it did, it's pretty clear that thus far Capcom has been incompetent this gen, to say the least.
If all their major releases utilize sad joke/UE4 I'm gonna be the most disappointed panda in the zoo.
We got DR3 in 2013, SFV in 2016, thats only 2 actual new titles from Capcom while the rest have been remasters if I am correct? Im guessing from all the money that has been regained from making the remasters and their 2 sequel titles, Capcom hopefully will regain its confidence in creating more titles. They are sitting on some goldmine franchises but they do very little about it.
Yeah, I hope they get their act together soon but I'm not sure if they are capable of doing that.Capcom has alot to answer for, and im surprised a company of that size and calibur is slipping.
Yeah, I hope they get their act together soon but I'm not sure they can anymore.
Try to have a little optimism, man. Youre going to wear yourself out. Your every post is filled with worst case scenarios and unfounded fears. We don't know anything. Capcom's biggest internal projects have yet to be unveiled, and despite the low volume, everything they've released this gen thus far has solid foundations.
well, he has a sf5 avatar so he's probably just feeling the burn from that mess
itsuno ain't ono's incompetent ass though, dude is good at what he does
Sorry man, it's just that as of late all I've being hearing is bad news so it's kinda hard to have optimism. Just look at today for example:I should have mentioned I was talking specifically about Resident Evil titles, considering the 20th anniversary.
Try to have a little optimism, man. Youre going to wear yourself out. Your every post is filled with worst case scenarios and unfounded fears. We don't know anything. Capcom's biggest internal projects have yet to be unveiled, and despite the low volume, everything they've released this gen thus far has solid foundations.
We're getting DMC5. All we can do is wait.
What I see with these rereleases, the announcement of RE2HD, the release of Dragon's Dogma on PC, the green lighting of DMC4SE, and the community centric approach to SFV is a Capcom that is genuinely more focused on fan desires. Hell, RER2 brought back fan favorites Claire and Barry, who fans had been requesting for years.
Their only real miss step this gen has been SFV's too early release, which is something that can be rectified and expanded going forward. It'll still hurt reception and overall sales probably, but they're continuing to support it.
Sorry man, it's just that as of late all I've being hearing is bad news so it's kinda hard to have optimism. Just look at today for example:
No RE7 tease at the anniversary
Y0 being a 2017 title
Sony closing down Evolution studios
SFV having another long server maintenance without any word on the patch
And that's only the gaming side. My personal lief.... let's just say that it isn't going that great, either.
But yeah, I should probably start thinking more positively. I just wish I could catch a break or something, you know.
Thanks man, I certainly hope so.Im sorry to hear that. I hope things start looking up for you. I just feel like there's enough terrible shit out there to criticize and be bitter about without inventing scenarios.
https://twitter.com/Kinetiquettes/status/712335699412803584
Looks very good, but man they should have used DMC3 Dante.
https://twitter.com/Kinetiquettes/status/712335699412803584
Looks very good, but man they should have used DMC3 Dante.
Agreed.
If it was plausible they should have used DMC1 Dante.
The fact that we're not hearing anything is kind of liberating to me. It might indicate that they're not rushing DMC5 and RE7 because they know they can't afford to screw them up. SFV was unique in that they not only wanted to cash in before the fiscal year, but they also wanted the game out for the EVO and Capcom Pro Tour season.
I have every confidence that DMC5 will probably be something special, even if it doesn't do everything we want it to do (re: advance the story as far as we like, revamp the way story mode missions are done, include all of our combat system hopes, new cast members, etc.). In fact, the main thing I worry about is that in the desire to "return the series to its roots", they'll play it safe and are less likely to try too much different for fear of pissing off fans. I'd definitely hope to be proven wrong, though.
https://twitter.com/Kinetiquettes/status/712335699412803584
Looks very good, but man they should have used DMC3 Dante.
This is my main fear. I'm not worried about when the release date is, what consoles it will be on, it's development time, it being 60 fps, about micro transactions or DLC, the amount of content after DMC4 and now SF5, how many playable characters there will be, or about if it will happen at all.
Whether or not it's DMC 4.5 or a true leap forward is what worries me the most. Then the quality of the content. Then of how much it's in line with our (DMC-GAF's) stated preferences. Everything else is shallow gravy.
And our waiting game continues, would'nt be surprised if they held off until TGS...